4.39
Blue Star, in the summer of 2048 Human Alliance, a story-driven game called 'True Game' suddenly became a global sensation. Players could not only play as the Human Race, but even as non-human races. At the same time, as long as the game character could survive, the Player could bring the character's Power from the game back to reality. However, everything was not just what it seemed on the surface. [Player: Lince] [Role: Swamp Giant Lizard (Demon Beast)] [Tier: Tier Two] [Body Type: Approx. 5.2 meters] [Bloodline: Earth Giant Lizard Bloodline (High Tier)] [Growth Level: 62% (Current Tier growth; advancement possible at 100%)] [Potential: ★★★ (Three Stars)] [Elemental Affinity: Earth] [Skills: 1. Frenzy, 2. Earth Spike Technique.]
4.8
The highly anticipated new game Dawn of Divinity, Dawd as it had come to be known, had finally entered its closed beta testing stage. It was an event that became a who's who of popular names in the gaming space, from high ranking E-sports players, to popular streamers and even a few journalists from the big name publications. Filling in for a slot intended for her brother, Valerie Ashcroft, a young woman with a degenerative muscular disease stood out amongst this crowd. It was this uniqueness, however, that led her to the suitably unique class of Glyphborne. A class that gave her the abilities of the mythical punch wizard, combining spellweaving magic and supernatural strength into a single formidable warrior, turning this frail and broken girl into an undeniable living weapon that will be feared by all. However, when the game entered the public market and more players entered this fantastical world, it soon became clear that all was not what it seems as the so-called fictional world starts to bleed into reality. Faced with obstacles real and 'fictional', there is only one thing Valerie needs to say. "I CAST FIST!" -------------- On the concern of bonus chapters, alongside power stone events :- - 100 Golden Tickets = 2 bonus Chapters - Magic Castle Gift = 5 Bonus Chapters - Spaceship Gift - 10 Bonus Chapters
3.93
"If you have artificial intelligence, what will you use to do?" Lincoln's answer is: make games! Create virtual worlds! Whether it was a classic game or a wonderful movie, all of them were adapted into virtual reality games! He wanted to make every game the cornerstone of the virtual world. ...... But before that, he had to set an example in his industry so that people would not go astray. And then he would have a few good fights with the leading boss of the gaming industry!
4.31
Only one card would change his life forever! In the world of “Age of Summoner”, a globally popular online game, card and item trading prices ranged from high to low. However… “Joke”, an unemployed new graduate, could not believe that the “Snowbelle White Dragon card” he accidentally got from a convenience store could be sold for 10 million baht! Unsure whether to consider it good or bad luck, Joke soon found trouble knocking at his door. A pro player from the Thai server was determined to obtain this card, pursuing Joke relentlessly! If it were not for the pro player’s bad attitude, he would have sold this card, but… his dignity was not something people could easily look down on! Then, an idea popped up. What if he used it as a tool to pave the way for him as an esports pro player in the Age of Summoner game? And so, the journey of the (soon-to-be) number-one pro player who would shake the entire esports industry had started!
2.33
The Princess locked up in the Evil Dragon's home is just like a yacht owned by a tycoon – it's not so much about whether it's used, but that you can't be without one. Ideally, it comes with a few bounty quests; the higher the level, the better. If there's a dragon-slaying quest, even better – that's the kind of prestige we're talking about. If you don't have a Princess in your lair cursing you to hell every day, you'd be too embarrassed to even say hello to other Evil Dragons. What, the King sent Adventurers to gang up on me? Hahaha, I, the grand Level 80 Black Dragon Lord, a world-class BOSS, how could I possibly care about a bunch of Adventurers. What! The Adventurers have already reached outside the dungeon? All of them are maxed-out big shots, and there are two heroes leading the charge! And the leader is a Dragon Slaying Swordsman! I'm done for, now what to do… Heroes and villains, black dragons and mortals, the formidable BOSS of the game world and the insignificant streamer of reality. This is a story about a Black Dragon BOSS player.
"Pun," a young man who loves hiking. He accidentally joined a raffle at a shopping mall and ended up winning all the grand prizes in the game!! "Dream Come True" was the name of the game. Even though he was only interested in the adventure book of this game, when he discovered that the game had a vast forest world, he decided to embark on an adventure. He named his in-game character "Jompran" and received special skills and numerous rewards! He used the abilities gained from various skills to explore the forest, sell rare items obtained from the raffle to earn money, and buy more hiking gear. Along the way, he made many new friends, including beasts that joined him in his adventures! This endless adventure would lead Pun to exciting and thrilling experiences! He would overcome numerous obstacles. Come on... let's have fun together!!
The gate did not open. Youngwoo realized they were going to die outside the wall. Abandoned outside the southern gate, a disposable soldier survives when everyone expects him to die. Wounded, poisoned, and cast aside by his own comrades, he begins a brutal climb through the harsh life of a frontier garrison. In the collapsing battlefields of Goryeo, survival demands more than loyalty. It demands strength, strategy, and the blade. War and intrigue will shape the fate of a forgotten soldier. The soldier no one expected to live will become a master. At the edge of a collapsing frontier, a young soldier stands among men who are meant to die first. Wars are decided by generals and kings, but sometimes history remembers the blade of a single soldier.
The world’s first true VRMMORPG launches. Not just a game. Not just entertainment. A living world. A world where: * Players earn real money. * Corporations invest billions. * Governments monitor the economy. * Entire careers are built inside the game. Alexander Sterling enters on day one. Unlike everyone else… He doesn’t need to earn money. He already has more money than most countries. And he intends to use it. A good read if you have nothing to read.
If everyone in the world has a safe zone, then for a first-year medical student like "Frost," that safe zone would be "Hero Land." It's the most realistic virtual reality game ever created. Frost enjoys logging into the game just to lie on the grass, breathe in the scent of nature, and bask in the soft sunlight. But suddenly, his introverted life takes a turn because of "group project"! The relationship between Frost and his "new gang of friends" starts off quite rocky. But for the dream of an A grade, they have to force themselves to work together and get the job done! "Hero Land" or the virtual reality game becomes the 'meeting place' for five medical students to collaborate on their group project. A new way of gaming, breaking all the rules in the online gaming world is about to begin!
In the world’s first full-dive VRMMO, World Class Online, every country develops its own unique classes, kingdoms, and fighting styles. For broke and unlucky Filipino gamer Rene Requiestas—IGN: Cheeta-eh—the dream was simple: make money, avoid embarrassment, and maybe survive long enough to pay his internet bill. Instead, he accidentally chooses the notoriously difficult Engineer class. Now trapped in the monster-filled beginner region of Mindanao’s Sultan’s Wildlands, Cheeta-eh survives using ridiculous strategies, improvised gadgets, dangerous traps, and pure Filipino ingenuity. From weaponized coconuts to explosive scrap machines, his chaotic gameplay slowly turns him into the most infamous low-level player on the Philippine server. But as guilds rise, regional rivalries intensify, and international invasions loom beyond Level 30, Cheeta-eh begins uncovering hidden secrets buried beneath the islands of the Philippines—ancient technologies, forgotten maritime legends, and mysteries tied to the oceans themselves. In a game where every nation fights for supremacy… the most dangerous player might just be the Engineer everyone laughed at first.
When Taiyuan fell to the northern riders, one boy survived. Across frozen plains and wind-scoured wastelands, he walked alone—carrying nothing but his father’s last command: Find General Jin Mugwang of Haran. He was not a warrior. He had never drawn a blade in battle. Yet he crossed a land where even soldiers would not travel in winter. In Haran, at the edge of the frontier, a war waits. Armies gather. Old loyalties fracture. The border does not forgive weakness. The boy who arrived half-frozen at the gates of the northern campaign will grow beneath banners of war. But survival is only the beginning. In a fractured age, he must learn when a blade must be drawn— and when it must remain sheathed. A story of war, loyalty, and the making of a man. This is my first time sharing my work on a global platform. I truly look forward to your evaluation and feedback. I am particularly interested in how readers from different cultural backgrounds perceive the story. Thank you sincerely. Note: This story may soon be contracted with another platform, so it might be removed from this site in the future. Please read while it is still available. Thank you.
Luis Ashborn lost everything to the Nord invasion. His father and brother died in the war. His family’s wealth vanished overnight. Even the capital of the Moon Empire fell, forcing the entire court to flee south. Everyone else chose to run. Luis didn’t. He knew retreat only delayed the inevitable. If no one stood and fought, there would be nothing left to protect. So while the empire bent the knee, he chose to stay and fight. That was when the system appeared. [Ding. Obsession to protect detected.] [Player Summoning System bound.]
The world changed one day, and Lex adapted to it. He had a gift like no other, so he used it to amass power quietly. Yet all the power he built wasn’t enough. Someone with true power could kill him. But he watched. He learned. He saw everything, the secrets of those who rose to power, the ridiculous luck that carried them along the way. So this time, the second time, he came prepared. This is just a teaser. The first 10 chapters are available here. Will keep uploading free chapters, hit up my pateron for more. If you’d like to keep reading, the next 10 chapters are already up for free on my Patreon: https://www.patreon.com/collection/2104928
In the not-so-far future, virtual reality and high scores are the most important things in the world. Those who break the rules are seen as hardcore criminals. Instead of prison, these rulebreakers are sent into eternal gamenation - digitized into a virtual world to slowly become an NPC, and forgotten by society. One man, however, takes a gamble. He risks everything in order to cheat the system and win back all that he's lost. His problem? The game developers are kind of a bunch of weirdos. Their problem? So is he.
After a fatal VR mishap, Mallory Ashen is reborn in a magical realm — well — kind of. He actually is the system! Tasked with guiding heroes to evolve his realm; He must learn quickly, because mistakes can mean life or death. From VR steamer to system: Death was only the tutorial. ***This is my first novel. It’s about misfortune and finding hope in the hopeless. It’s the classic isekai/ portal fantasy trope with a new twist. It contains darkish humor with a blend of meta-game fiction and a dash of bureaucratic satire. Just good, fun absurdity. 18+ but it’s not spicy, well not yet anyways. Thanks for stopping by! It’s been an honor. *** If you’re interested I have an instagram account set up for the book. Rats.lightnovel Check it out!
Luis Ashborn lost everything to the Nord invasion. His father and brother died in the war. His family’s wealth vanished overnight. Even the capital of the Moon Empire fell, forcing the entire court to flee south. Everyone else chose to run. Luis didn’t. He knew retreat only delayed the inevitable. If no one stood and fought, there would be nothing left to protect. So while the empire bent the knee, he chose to stay and fight. That was when the system appeared. [Ding. Obsession to protect detected.] [Player Summoning System bound.]
Spanning more than a millennium of history, From Bin Qasim to Independence: The Rise of a Nation by Emad Sadiq is an epic historical saga that traces the spiritual, cultural, and political journey of Muslims in the Indian subcontinent—from the arrival of Muhammad bin Qasim in Sindh to the creation of Pakistan in 1947. The novel begins in the early 8th century, as a young Arab general, Muhammad bin Qasim, enters Sindh under the banner of justice and faith. Through the eyes of local families—Hindus, Buddhists, and newly converted Muslims—the story explores the first encounters between civilizations, where conflict, coexistence, and transformation begin to shape a new identity in the region. Among these families emerges a lineage whose descendants will carry the memory of these events across generations. As centuries pass, the narrative moves into the era of the Delhi Sultanate, where power struggles, political intrigue, and shifting loyalties define the lives of rulers and common people alike. The descendants of the original family find themselves entangled in court politics, military campaigns, and spiritual movements, witnessing the gradual consolidation of Muslim rule in the subcontinent. The story reaches its cultural and political zenith during the Mughal Empire. Under rulers like Babur, Akbar, Shah Jahan, and Aurangzeb, the subcontinent flourishes with art, architecture, and intellectual growth. Yet beneath the grandeur lies tension—between faith and power, tolerance and orthodoxy, unity and division. Through deeply human stories of love, betrayal, ambition, and sacrifice, the novel reveals both the brilliance and the fragility of an empire at its peak. As the Mughal Empire declines, a new force rises—the British East India Company. With calculated strategy and exploitation, it transforms from a trading enterprise into a ruling power. The novel captures the emotional and societal upheaval caused by foreign domination, culminating in the explosive events of the Indian Rebellion of 1857. Through war-torn landscapes and shattered lives, the narrative portrays the loss of sovereignty and the deep scars left on the people. In its final act, the novel shifts toward the ideological awakening of Muslims in British India. Inspired by thinkers like Allama Iqbal, who envisioned a separate identity, and led by the determined leadership of Muhammad Ali Jinnah, the struggle for independence intensifies. The descendants of the original family now face their greatest test, as they navigate political movements, communal tensions, and the painful realities of partition. The climax unfolds during the Partition of India—a moment of both triumph and tragedy. As millions migrate across newly drawn borders, the characters endure loss, separation, and hope in equal measure. The creation of Pakistan emerges not just as a political event, but as the culmination of centuries of faith, resilience, and sacrifice. At its heart, this novel is not merely a retelling of history—it is a deeply human story about identity, belief, and survival. Through interconnected lives across generations, it explores how the past shapes the present, and how the dreams of one era become the destiny of another. From Bin Qasim to Independence is a journey through time—where empires rise and fall, but the spirit of a people endures.
Betrayed by those he trusted most, Maxime fell at the height of his power in the world’s most ruthless virtual realm. But when fate grants him a second chance, rewinding time to the day the game launched, he awakens with all his memories, scars, and secrets intact. Now, armed with knowledge of the future and a burning thirst for vengeance, Maxime is determined to rewrite history. He’ll outsmart old enemies, recruit overlooked allies, and rise through the ranks not with brute force, but with strategy, cunning, and relentless drive. But every choice carries consequences. The betrayers he once hated are innocent in this timeline, the line between friend and foe blurs, and the ghosts of his past threaten to consume him. As Maxime carves a new path through epic guild wars and high-stakes battles, he must decide: will he become the legend he was meant to be, or will vengeance claim everything, again? In a world where every player fights for glory, only one fights for revenge. The saga begins anew.