Updated as of 36.2
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[GLAM]
[GLAMOUR PLATE]
[WEAPON: Blanc and Noir]
[HEAD: N/A]
[BODY: Cotton Shirt iLvL:1]
[HAND: Wolf Glove iLvL:5]
[LEGS: Cargo Shorts iLvL:2]
[FEET: Slippers iLvL:2]
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[INVENTORY 1][INV2][INV3]
[Wolf Glove iLvL: 5]
[Room Six Key]
[INV1][INVENTORY 2][INV3]
[EQUIPMENT][AVERAGE ITEM LEVEL: 2]
[WEAPON: Blanc and Noir]
[HEAD: N/A]
[BODY: Cotton Shirt iLvL:1]
[HAND: Wolf Glove iLvL:5]
[LEGS: Cargo Shorts iLvL:2]
[FEET: Slippers iLvL:2]
[INV1][INV2][INVENTORY 3]
[Kattleynan Leafs: 53055]
[Marquean Chips: 0]
[Vestygian Obliques: 0]
[INSIGHT: 6]
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[Moriya: Level 33]
[EXP TO NEXT LEVEL: 2100/716800]
[HP: 319/319]
[MP: 261/261]
[0 STAT POINTS AVAILABLE FOR ALLOCATION]
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[STATS SCREEN 1][SS2][SS3]
[Somatic: Moriya]
[Level 33/99]
[HP: 319/319]
[MP: 261/261]
[STR: 5+3]
[AGI: 18]
[DEX: 27-4]
[VIT: 34+3]
[INT: 8+3]
[LUK: 5]
[AVAILABLE STATS: 0]
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QUIRKS:
[SS1][SS2][STAT SCREEN 3]
[QUIRKS]
[Strong Willed: +3 VIT]
[Power Eater: Food give more bonuses]
[Kattleynan Ally: Kattleynan NPCs are more tolerant to you]
[Strong Aim: +3 DEX]
[Back Strain: -1 DEX for every 5 VIT]
[Sharpshooter: Increases chance for Ranged Attacks to deal Critical Damage]
[Natural Healer: Increases Regen Rate by 1 per VIT]
[Flesh Heap: Adds +1 VIT for every Boss defeated]
[Strong Back: +3 STR]
[Strong Mind: +3 INT]
[Day Lover: Prevents degenerative effects of Light by 20%]
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MANIFEST QUIRKS:
[SS1][STAT SCREEN 2][SS3]
[MANIFEST: Blanc and Noir]
[MANIFEST LEVEL: 4/10]
[MENTAL FORTITUDE: 2]
[MANIFEST POINTS: 3]
[MANIFEST QUIRKS]
[Blood Bullets: [Blanc and Noir] utilizes the [Somatic's] blood as ammunition. Drains 3% of Max [HP] per shot.]
[Negative Damage: [Blood Bullets] can heal Allies for the amount of [HP] expended per shot.]
[Anemic: [Manifest] usage has made the [Somatic] prone to weakness. -5 [VIT]]
[Hemoglobinology: Continued use of [Blanc and Noir] has made the [Somatic's] blood thicker. +10% of Current Health is added as [ATK] per shot]
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[MOV]
[MOVES]
[Level 4: Bloodwork: Passive. Causes the Somatic's blood to thicken. Adds the amount of [HP] drained every shot to damage.]
[Level 8: Blood Shot: Fires off a thicker bullet of blood at the target. Costs 10 [MP] and 20 [HP]]
[Level 16: Blood Screen: Showers the Somatic with a thin sheen of their own blood. Costs 50 [MP] and 100 [HP] Reduces bullet [HP] requirement by 10% for 15 seconds.]
[Level 20: Shroud: Covers the Somatic with a barrier of blood. Costs 80 [MP] and 20 [HP] Gives Invulnerability for 5 seconds] Requires Manifest Point
[Level 24: Iron Spread: Combos with Blood Shot. Fires out a barrage of blood out in an arc. Deals 80% of normal shots]
[Level 28: Marked for Death: Debuff. Marks an Enemy for death. Killing the marked enemy will recover 20% of the Somatic's [HP]]
[Level 32: Hemolysis: Combos with Iron Spread. Fires out a stream of blood at the target, dealing consistent damage. Lasts 2 seconds.]
[Level 36: Hematopoiesis: Passive. Increases Somatic's [HP] regen by 10% of current [HP]]