"Ding!"
"Congratulations on absorbing the power of the ancient god of the void and gaining a hidden achievement, player of the void"
"Player of the void: AGL +300, gain a hero-level skill, void dodge"
"Void dodge Lv.1: A passive skill. There is a 5% chance of dodging the opponent's skill and attack. It doesn't need to cool down."
The hidden achievement was very good. His AGL increased by 300.
But what shocked Jack was the void dodge.
It was known that most of the players' skills were used to target others, and some of them were even certain to hit the target.
As the players' strength increased, they could dodge the domain skill or some non-directional skills with their excellent reaction and super high AGL.
However, there was no way for them to dodge if they were targeted or hit directly.
However, Jack's void dodge had the chance to dodge the opponent's skill. It had levels, which meant that it could be upgraded.