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Magical Wands: A Cornucopia of Wand Lore

Magical Wands: A Cornucopia of Wand Lore

Author: Donald Firesmith is the prize-winning author of speculative fiction including The Secrets of Hawthorne House (teen paranormal urban fantasy), the Hell Holes series (alien invasion science fiction), and Magical Wands: A Cornucopia of Wand Lore (fantasy). Named a Distinguished Engineer by the Association of Computing Machinery, he is also the author of 7 technical books in system and software engineering. In his spare time, he crafts one-of-a-kind jeweled magic wands. It was only an old book that the professor found while traveling by train through Scotland. A scholar of medieval history, Professor George Smith was on sabbatical studying Scottish legends and myths when he chanced to meet an aged Scotsman and his granddaughter on their way to her new boarding school in the Isles of Skye. The young girl had accidentally left her book behind, and the professor picked it up meaning to send it on to her. But then he looked inside and discovered it was no ordinary book. It was a school textbook on magic. Could it be real? Could it have actually been left by accident and found by chance? Or was it all an elaborate hoax played on the unsuspecting professor? Did he ever find the secret Isles of Skye School of Magick? Did he ever discover the hidden world of wizards and witches implied by the book's very existence? Or did they find him? The professor vanished soon afterwards, and the answers are unknown. Read the book and decide for yourself. Magical Wands: A Cornucopia of Wand Lore is that textbook from The Isles of Skye School of Magick. The first chapter begins with a basic overview of magic wands followed by an introduction to magical theory including the four planes of existence (Astral, Spectral, Physical, and Daemonic), the five metaphysical elementals (Quintessence, Air, Fire, Earth, and Water), and the three preternatural phases of Light, Twilight, and Darkness. It also contains sets of the commonly used spells associated with each of these elementals and phases. The first chapter then describes the different types of wands, their components, how they are crafted, and how they are used to cast spells. Chapter two teaches the 17 principles of wand making. Chapters three through six comprehensively cover the materials used to make magic wands including magical creatures (both beings and beasts), magical woods, mystical crystals, and mystical metals. Chapter seven documents 26 famous and infamous witches and wizards, their wands, and how well their wands suited their needs. Chapter eight concludes the textbook by nicely summarizing the contents of the entire textbook. Each of the chapters ends with student exercises, the answers of which are included in the back of the textbook which also includes a glossary, references, and afterword by the editor. If you have ever wondered what young witches and wizards actually study in their hidden magic schools, then this book is for you.
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144 Chs
The Scrummy Bummy Lore

The Scrummy Bummy Lore

In the infantile state of a new universe were many creatures in their starting phase, one of which was a juice pouch and straw that would challenge any vegetables from the cabbage patch to a round of fisticuffs, ultimately overcoming them and absorbing their power, thus, it became formidable and left behind an entire and complete heritage behind. This being was later known to be none other but...The Succ Sage. The self named Genius Gang, a group of intellectuals with knowledge far beyond the norm of this infantile universe then began to rise and found this heritage, allowing them to begin their ascent to the higher realms. The Scrummy Bummy Lore is an incomprehensive, shortened archive of the real events that the Genius Gang went through on their path. Translator's Note: As the best translator in the world, it is easy to assume that my translation will be complely on point, however, the Scrummy Bummy Lore, being written in the language of the Gods, was far too complex for even a genius like I to translate fully, as I, just like you, am a mere mortal. Please do read this novel with an open mind, keeping in mind that not only are there multiple meanings that we do not understand, but also many that can eventually be understood through comprehensive thought. I myself feel as though I have matured as not just a person, but as an entity in this vast universe that we call our home after reading this novel. In short, I must say that if the human race ever evolves to the point where we can incorporate the Scrummy Bummy Lore into our national curriculum as the most significant subject, I can die knowing that humanity shall live on to achieve great things.
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69 Chs
Lore incarnet: Obsidian

Lore incarnet: Obsidian

While on a mission for his Empire our Protagonist Adam gets Spirited Away without warning. He Finds himself on a Planet that is completely hostile to him, while he has no equipment whatsoever and Incompetent System in his Head that is nothing more then a broken Program at the beginning. Why he is there? How is he still alive? It just escapes his Logic. Take a look how our lone Hero manages to Survive? !!! Minor spoilers and clarification !!! Turned into a practically Immortal beeing called 'Tén', who are the remains of a Dead Star. 'Tén' are able to survive anything as long it has energy to sustain Themselves. Adam, now one of thouse beeings, needs to adapt and find out what to do on a Earth a few Million years after its Birth. In a time we call the 'Hadean Eon' and what does he do since hes to stubborn to off himself of or take an oath to a Demon to get him away off this Hellhole of a Planet. How dose he deal with his situation and Boredom? Word of the Writer: I write this story as an test of my creativ writing. I have no plans for the future of this Story but still have some idear brewing. I'll also keep my research minimal to not bum myself out too early and who knows? maybe my World has a different How far can a bit of amatur writing, from a dyslexic, with English as his second language bring me? And lastly to all thouse people who have a stickler for gramma here: Please find as many Errors as possible! Keep yourself entertained and make Jokes on behalf on my writing. If i find the energy i'll rewrite the Text in the future. Or i grow so bored of writing and this Story gets forgotten and covered in Dust. Ps. I just entered this competition at random. We will see if it even gets to a 100.000 words so it cap pertipate. Most likely not! How the heck can somebody write this much!?! I mean i can bs a lot but that much???
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9 Chs
Is the story in ESO good?
2 answers
2024-10-10 08:59
In my opinion, the story in ESO can be quite good. It has an interesting lore and diverse quests that keep you engaged. However, like any game, it might not be everyone's cup of tea.
What is an 'eso good story'?
2 answers
2024-10-27 04:54
I'm not entirely sure what 'eso good story' specifically means. It could potentially be a very good story within the context of a game called Elder Scrolls Online (ESO), like an interesting quest line or a great player - created narrative.
How long is the story of ESO?
3 answers
2024-10-15 09:33
The length of the story in ESO can vary depending on how you play. If you focus mainly on the main quests, it might take a decent amount of time, but if you explore all the side quests and content, it can be quite extensive.
How good is the story in ESO?
3 answers
2024-10-08 23:15
It's quite engaging. The story in ESO has depth and variety, keeping players interested.
What is lore fiction?
2 answers
2024-11-05 19:17
Lore fiction is a type of fictional work that focuses on creating an in - depth and detailed world of lore. It often includes elements like unique cultures, histories, mythologies, and magic systems within its fictional setting.
Is lore the back story?
1 answer
2024-10-05 08:47
Lore can be seen as the back story. It might include details about the origins of a place, the past of characters, or the hidden histories that shape the current situation in a story or game.
What are the best starting stories in ESO?
1 answer
2024-12-04 18:33
The Ebonheart Pact's starting story is quite engaging as well. You begin in a land filled with different races that have banded together. There are challenges related to uniting these diverse groups. You might have to deal with conflicts between the Nords, Dark Elves and Argonians. It gives a sense of a grand alliance trying to hold together against various threats, both internal and external.
What is the best race for story in ESO?
2 answers
2024-12-04 17:36
Argonians can be a great race for story in ESO. Their unique history, being the reptilian race native to Black Marsh, offers a lot of interesting narrative potential. Their connection to the Hist, the ancient sentient trees, and their struggle for survival in a world that often views them as different, all contribute to a rich backstory that can enhance the overall story experience in the game.
Which alliance is the best for story in ESO?
1 answer
2024-12-03 23:05
The Ebonheart Pact is another good option. With Nords, Dunmer, and Argonians, it offers a diverse range of story elements. The Nords' warrior culture, the Dunmer's complex society and the Argonians' unique connection to nature all contribute to a deep and engaging story experience in ESO.
What are the best stories from eso?
1 answer
2024-12-02 15:40
Some of the best stories in ESO might include the main questlines that deal with the various threats to Tamriel. For example, the story of Molag Bal's attempt to merge Tamriel with Coldharbour is quite engaging. It involves complex characters and moral dilemmas.
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