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Bastion quickly grabbed ahold of the battle momentum by defending against the lead Stone Scorpion. However, he activated a self-protective skill to preserve the durability of his shield. The scorpion's acid was lethal to equipment.
Thus, Bastion's shield was encased in a thick aura that increased his damage reduction from the innate 5% to 10% for the next 20 seconds. As mentioned before, Bastion's class design strictly adhered to achieving the most sound defense.
This meant he gained Damage Reduction, but it was a fraction of what bosses possessed. But, considering he was only Lv.32 at the moment, a 5% Damage Reduction increase was quite valuable.
And, it was different from Kieran, who could only mitigate 10% of the damage inflicted upon him thanks to the Crystalline Ring's Hardened Skin ability. However, its duration was limited compared to Bastion's skill.
I'll be reducing the average chapter length but increasing the average output to give you all more content. Thus, I'll be moving from a 10/week release to 14/week release, and the rewards will shift accordingly.
Please highlight any mistakes; thank you! <3
Every Win-Win milestone completed will result in a Triple Release the following day. (Up to 3 a month for this reward.)
All Golden Ticket/Gift Rewards will be retroactive on a weekly basis, and they are accumulative. However, the highest reward will have a monthly effect.
Weekly:
100 Golden Tickets = +1 Chapter at weekly reset
250 Golden Tickets = +2 Chapters at weekly reset
500 Golden Tickets = +3 Chapters at weekly reset
Monthly:
Top 15 GT = 5 Chapter MR on 1st
Top 25 GT = Privilege Discount +16/week release rate