[Magica]
The diverse world of magic and mysteries where various races live; is governed by the natural force known as Oriforce – the source of all life, intangible and tangible.
[Oriforce]
The mysterious force that envelops everything; existence itself. It gives life to everything.
[Prominent Races in the World of Magica]
Humans
Demons
Mutants
Witches
Magi
Earthfolks (Dwarves, Elves, Fairy)
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[Socially-accepted Color of Soul Core based on one's race]
This means that if the color of the Soul Core is not what is considered the standard of one's race, it is highly likely that a person will suffer from extreme prejudice.
Humans – White or Gold
Demons – Dark
Mutants – Dark or White
Witches – Purple, Dark or White
Magi – Dark Green, Dark, or White
Earthfolk – Brown or Green
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[Soul Core – Magica Rank + Material for Evolution]
A person's Soul Core Rank can be classified with the following, from lowest to highest:
RANK 0: Dormant Soul + Oriforce Accumulation
RANK 1: Novice Soul + Blessed Heart
RANK 2: Blessed Soul + Weight of Deeds
RANK 3: Karmic Soul + Self Covenant
RANK 4: Founded Soul + [Omitted]
RANK 5: [Omitted] + [Omitted]
RANK 6: [Omitted] + [Omitted]
RANK 7: [Omitted] + [Omitted]
RANK 8: [Omitted] + [Omitted]
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To elucidate, the + [word] refers to the prerequisite to raising the Soul Core's rank; here's what it means.
A person with a Dormant Soul (considered a normal human) needs to cultivate or accumulate [Oriforce] to fill his or her Soul Core. After meeting the right conditions, the Soul Core will be strengthened to the next level. (Dormant to Novice).
+Blessed Heart – This refers to the Dungeons/Labyrinth's Boss Monster's heart. From Rank 1: Novice Soul, it is required to reach Rank 2: Blessed Soul.
+Weight of Deeds – This refers to a challenge that can be accessed in some ways given the right conditions. In this challenge, which has no specifics, the challenger must decide on what path he or she should take in certain scenarios.
It will reflect on his or her Soul Core. Hence, the name Karmic Soul.
Whatever lies beyond depends on what happens in this trial.
+Self-Covenant – In the name of a god, he or she shall vow and it must be upheld at all cost. Depending on the vow, breaking it will result in a life-threatening penalty or even excruciating death.
Upon upholding the "vow" at least 180 days after it's been declared, he or she could proceed to advance from Karmic Soul to Founded Soul.
[RANKS of SPELL/Magic & Arts/Technique]
[Low-Tier]
Tier 1 / Unrefined
Tier 2 / Refined
[Mid-Tier]
Tier 3 / Enhanced
Tier 4 / Solitary
[High-Tier]
Tier 5 / Peak
Tier 6 / Grand
[Ultimate-Tier]
Tier 7 / Ultimate
Tier 8 / ?
Tier 9 / ?
[RANKS of EQUIPMENT/ARTIFACTS]
[Low-Level]
Common
Uncommon
[Mid-Level]
Rare
Unique
[High-Level]
Legendary
Grand
[Ultimate-Level]
Ancient
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[TYPES OF DUNGEONS/LABYRINTHS]
DUNGEONS – A separate dimension that can be accessed through a pulsating crack of space known as a 'rift'.
LABYRINTHS – Buried ancient ruins of the world; can be accessed without the existence of rifts.
EARTH VOID – classifies into two types, either there are multiple dungeons inside the labyrinth or a labyrinth inside a dungeon.
[DIFFICULTIES OF DUNGEONS/LABYRINTHS]
[Low-Tier]
Tier 1 / E
Tier 2 / D
[Mid-Tier]
Tier 3 / C/B
Tier 4 / A/S
[Hazard-Tier]
Tier 5 / S/SS
Tier 6 / SSS
[Divine-Tier]
Tier 7 / ?
Tier 8 / ?
Tier 9 / ?
REMINDER:
This difficulty ranking list also corresponds to the hierarchy of monsters.
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AUTHOR'S NOTE:
All information written here can be read throughout the progression of the story; this is only for convenience for easy access and is subject to change as the story progresses.