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63.63% Reincarnated in Strongest Necromancer of Heaven's Gate / Chapter 33: Dealing with the Kobolds (2)

Chapter 33: Dealing with the Kobolds (2)

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Please excuse me.

I've had my final exams in the last few weeks and I will have my university entrance exams in a week and a half, so I haven't been able to write much.

However, I will try to continue writing when I can.

Thanks for your support.

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As Ferto would work as the main defense in case the Kobolds discover them, Viel chose to upgrade him first.

—--

< Ferto >

– Rating: C+

– Progress (190/1000)

—-

Viel started to consume Rank 1 Beast Cores to upgrade Ferto.

—--

< Ferto >

– Rating: B

– Progress (315/1500)

—-

He decided to upgrade him again. Maybe with these upgrades, he would be able to fight against Rank 4 Monsters.

—--

< Ferto >

"I will protect what needs to be protected"

– Named Arcane Sentinel

– Arcane Protector

– Rating: B+

– Mana: 50

– Progress (15/1700)

Health: 30000/ 30000

Mana: 5000 / 5000

Attack: 275 - 350 (+300 Damage from Blood Moon)

Attack Type: Arcane Damage

Strength: 80 → 110(!)

Intelligence: 90 → 125(!)

Vitality: 86 → 108(!)

Agility: 62 → 90(!)

Dexterity: 60 → 87(!)

Defense: 700

Active Skills: Arcane Barrier [Ex], Arcane Nova, Arcane Blast, Mana Heal, Accurate Slash(!), Shield Charge(!)

Passive Skills: Blessing of Fire, Blessing of Mana, Intimidating Presence, Reflect Damage, Enhanced Resilience(!)

Title: First Guardian, Knight of Valor

—-

Now Ferto was a very formidable and reliable companion and thanks to his high Defense and Mana he was also a perfect Tanker. Also, due to his high Mana and his perfect harmonious mix of skills, along with being actually equipped with Blood Moon, he was more than capable of fighting against Rank 4 Monsters.

Maybe he won't be able to stand on equal footing against them, but the possibility of winning was still there. And that without taking into account Jör, the Ant Army, and the living objects.

Next, Viel decided to give Aurora six Rank 1 Cores so she could advance to be a Rank 3 Monster, and the eighty-nine Rank 1 Cores left and three Rank 2 Beast Cores were consumed by Viel.

Even if he couldn't upgrade his stats right now, he could upgrade his Body constitution and get Free Stat Points.

—-

< Ding! >

< Do you wish to consume seventy-seven Rank 1 Beast Cores and three Rank 2 Beast Cores? >

< Yes / No >

'Yes.' Viel thought.

—--

< Upgrade Stat Points >

< Upgrade Skills>

—--

'Upgrade Stat Points.'

—--

Obtained 830 Free Stats Points

Obtained 830 Body Constitution Points

You have acquired the Passive Skill Feral Instinct

You have acquired the Passive Skill Stone Skin

You have acquired the Active Skill Night Vision

< Feral Instinct >

– Heightens your senses, allowing you to track and sense nearby enemies more effectively.

< Stone Skin >

– Your skin becomes harder and more resistant to damage.

< Night Vision >

Active Skill: Consumes 5 Mana to activate and 2 Mana per 10 seconds activated.

– Your eyes adjust to the dark, allowing you to see in low-light conditions.

< Skill Evolution [EX] detected new Skills. >

< Feral Instinct, Stone Skin, and Night Vision Skills will be upgraded into Predator's Instinct, Iron Skin, and Night Vision [Ex] once the requirements have been met. >

< Predator's Instinct >

– Heightens your senses, allowing you to detect prey more effectively.

– The skill enhances your sense of smell, hearing, and vision and your reflexes to help you track down your target with greater accuracy.

– Requirements to upgrade: Track and hunt preys 100x

– Progress ( 0 / 100 )

< Iron Skin >

– Your skin becomes as harder as iron armor. You are nearly immune to cuts and puncture attacks that would kill an unarmored person.

– Requirements to upgrade: Resist attacks with your bear skin 100x

– Progress ( 0 / 100 )

< Night Vision [Ex] >

Active Skill: Consumes 5 Mana to activate it and no mana is consumed while its activated.

– Your eyes adjust to the dark, allowing you to see in totally dark conditions.

– You are immune to Blind debuff.

– Requirements to upgrade: Use Night Vision 100x

– Progress ( 0 / 100 )

—---

After this huge gain, he used his Body Constituion Points.

—--

< Crimson Canvas' Legacy >

Rating: E+

Progress: (131/350)

—-

< Ding! >

< Congratulations! Your Body Constitution has been upgraded! >

< Choose one from among these three options as your bonus reward! >

(Option 1) – + 200 permanent points to Vitality

(Options 2) – A Blood Magic grimoire

(Options 3) – Vampiric Regeneration: You gain the ability to heal yourself by absorbing the life force of others, replenishing your health with each successful strike.

—--

This time, just like the others, Viel chose the third option as it would allow him to have a better chance of surviving against the Kobolds and against any enemy in general.

—--

< Skill Evolution [EX] detected the skill Vampiric Regeneration. >

< The Special Ability Blessing of the OGU resonates with the Vampiric Regeneration skill. >

< Vampiric Regeneration will be upgraded into Life Steal once the requirements have been made. >

< Since the Skill is learned from your Body Constitution Upgrade and not from a Beast Core, evolution requirements will be waived. >

< Life Steal >

Passive Skill

– With each strike you steal the life force of others, thus healing yourself.

– You are able to steal the life force of those weaker than you in a 20m radius or of those who you are able to overpower with your soul.

—--

< Crimson Canvas' Legacy >

Rating: D

Progress: (0/600)

The Crimson Canvas is not just about tattooing, but about channeling the essence of your victims into art. It is a testament to the power of the human spirit, allowing its wielder to draw upon their own life force to imbue their creations with raw magical energy.

Upgrade Rewards: +10000 Health Points, Life Steal

Bonus Reward: +2 Animating Touch Skill

– You will be able to infuse 4 more inanimate objects with the essence of a soul. (18 in total)

—--

< The Animating Touch Skill has reached Rating B+ >

< The requirements have been met! >

< The Lesser Elemental Conjure Skill has been unlocked! >

—--

< Lesser Elemental Conjure >

Rating: D

Energy: 20

Progress: (0/100)

– You can increase the Progression Rating when you use Beast Cores to upgrade this skill.

– You will be able to use souls to create Elementals from the elemental particles in the air.

– Elemental Capacity: (0/4)

– Summon duration 3 hour

– Skill Cooldown: 10 minutes.

—---

< Skill Evolution [EX] detected a new Skill. >

< Since the Skill is learned from a Skill Book and not from a Beastcore, evolution requirements will be waived. >

< Choose which path of Evolution you wish to take. >

Option 1: Create eight lesser elementals instead of four.

Option 2: Upgrade Lesser Elemental Conjure Skill to Elemental Conjure.

Option 3: Give your first Lesser Elemental a name. Named creatures will be stronger and more intelligent than normal ones. Also, you can upgrade your named creature individually if you wish it.

—--

Viel already knew which option would work best for him, as he had already experienced it firsthand.

< You have chosen to give your first Lesser Elemental a name. >

< Know that the myths and the meaning the name has for you will greatly influence the nature of the Lesser Elemental. >

< Please choose a name >

Viel paused for a moment. The name will greatly influence the nature of the elemental, so he couldn't just give it a random name.

He already has Ferto, who has Fire and Arcane attributes; Aurora, who has ice attributes, and Jör, who has venom and poison attributes. He needed to choose something that would complement the rest of them.

After some time of thinking, he decided to g with lighting and electricity. It was a very versatile element due to its speed and destructivity. Also, it will help him in his future clashes with Nero, who wants his sister and lover's hand in marriage. Something he wouldn't allow to happen.

'I will name you Indra, like the storm and thunder god as well as one of the most powerful gods of the Hindu mythology.'

—--

< You have chosen the name "Indra" as the name for your first Lesser Spirit. >

< Is this your final answer? >

< Yes / No >

—-

As soon as Viel clicked yes, another page appeared in his Soul Book, this time it was a page dedicated to his new Named Creature, Indra.

—--

< Indra >

"Unleash the fury of the storm!"

– Lesser Storm Elemental

– Rating: F

– Energy: 50

– Progress (0/100)

Health: 500 / 500

Mana: 1000 / 1000

Attack: 50 - 75

Attack Type: Lightning and Water Elemental Damage

Strength: 10

Intelligence: 30

Vitality: 20

Agility: 40

Dexterity: 30

Title: The Tempest Caller

– Indra is your third Named Creature and has been bestowed the title "The Tempest Caller".

– This Named Creature has gained the ability to evolve.

< Tempest Caller >

– Regardless of what happens in the future, this Named Creature will be forever loyal to you.

– All attacks made by Indra will deal Lighting and Water Damage.

– Lightning Damage can stun, shock, or paralyze those hit by its attacks.

– Water Damage is effective against fire and facilitates the flow of electric current.

– As someone who bore the title, Tempest Caller, Indra's stats increase by 50% during storms or other meteorological phenomena related to rain, thunder, lighting and so.

– When you use Beast Cores to upgrade your Named Creature, its effects will be increased by 50%

—--

Viel used his last twelve Rank 1 Beast Cores to upgrade Indra one time.

—--

< Indra >

"Unleash the fury of the storm!"

– Storm Elemental

– Rating: F+

– Energy: 50

– Progress (80/200)

Health: 500 / 500

Mana: 1000 / 1000

Attack: 50 - 75

Attack Type: Lightning and Water Elemental Damage

Strength: 10 → 30

Intelligence: 30 → 55

Vitality: 20 → 40

Agility: 40 → 70

Dexterity: 30 → 60

Active Skills: Thunder Strike, Rain Dance, Lightning Shield, Flood, Water Whip

Passive Skills: Swift Current, Tempestuous

Title: The Tempest Caller

—--

Now Indra has the strength of a Rank 1 Monster and thus has turned into an Elemental, not just a Lesser one.

< Special Quest: Spirit Contractor Completed! >

< Rewards >

– +300 affinity with Spirits and similar lifeforms

– 10 Free Stats Points

– 10 Soul Stats Points

– 10 Body Constitution Points

– 10 Skill Points

– 100 Gaming Divine energy

< Bonus Reward >

Spirit Contractor Sub Class

Title: Spirit's Friend

—--

< Spirit's Friend >

– 30% boost in mana

– +500 affinity with spirits

– Your stats increase by 200% when protecting spirits

< Spirit Contractor >

– Your attack, mana, and health increase by 20% when fighting alongside your contracted or named spirit.

– Your attack, mana, and health increase by 10% when fighting alongside any spirit.

– You can make a contract with a spirit. Each time you rank up, you can make a new contract with a stronger spirit.

—--

< Spirit Contract skill acquired! >

< Skill Evolution [EX] detected a new Skill. >

<Since the Skill isn't learned from a Beastcore, evolution requirements will be waived. >

< Spirit Contract [Ex] >

– You can establish a maximum of four contracts with spirits.

– The spirit's rank cannot be more than two ranks higher than you.

– Beware that the spirit won't be your slave. If you try to force it to do something it doesn't want to do, it may retaliate.

< Spirit Fusion skill acquired! >

< Skill Evolution [EX] detected a new Skill. >

<Since the Skill isn't learned from a Beastcore, evolution requirements will be waived. >

< Spirit Fusion [Ex] >

– You will be able to fuse with your named or contracted spirit.

– Your friendship with the spirit will determine the type of fusion.

– The types of fusion are the following:

-Basic Fusion: At the lowest level of fusion, the user and spirit merge their energies. You can access some of the spirit skills.

–Partial Fusion: At this level, the user and spirit merge more fully, allowing the user to access a wider range of the spirit's abilities and characteristics.

–Full Fusion: At the highest level of fusion, the user and spirit merge completely, becoming a single entity with a unique set of abilities and characteristics.

< To establish a contract with a spirit, you need a [True Name] >

< Visit the Temple of Spirits in the Wanid Kingdom to discover your True Name >

—--

'I need to go to the Wanid Kingdom in the near future to get my True Name.' Viel thought. 'And with the Blessing of the OGH, I may be able to tame the Transcendental Flames in the Blackrock Clan.'

Viel used the rest of the Points to upgrade once again his Body Constitution.

—-

< Ding! >

< Congratulations! Your Body Constitution has been upgraded! >

< Choose one from among these three options as your bonus reward! >

(Option 1) – + 250 permanent points to Vitality

(Options 2) – A Blood Magic grimoire

(Options 3) – Unlock one slot to make a Blood Tattoo

—--

Viel chose the third option and waited to see the other rewards he got this time.

—--

< Crimson Canvas' Legacy >

Rating: D+

Progress: (21/900)

The Crimson Canvas is not just about tattooing, but about channeling the essence of your victims into art. It is a testament to the power of the human spirit, allowing its wielder to draw upon their own life force to imbue their creations with raw magical energy.

Upgrade Rewards: +15000 Health Points, +20 Soul Points, Blood Tattoo (0/2)

Bonus Reward: +1 Lesser Elemental Conjure Skill

– You will be able to conjure two more elementals using a soul (6 in total).

—--

With this, Viel was more than capable of surviving without a party in the dangerous zones around Leaf Village.

—--

Name: Viel Von Kaizer

Age: 16

Race: Half-Elf

Rank: (None)

Sub Class: Blacksmith, Spirit's Contractor(!)

Health: 38550 / 38550

(I just realized that I had not applied the Health Points from the Crimson Canvas' Legacy in Viel's Status Page. Now it's correct. Sorry.)

Mana: 520 / 520

Strength: 50 (+3)

Intelligence: 41

Vitality: 31

Agility: 301 (+23)

Dexterity: 26 (+3)

〚 Luck: 9998〛

Soul: 366 → 396(!)

Free Stat Points Available: 1261(!)

Free Skill Points Available: 10(!)

Defense: 86 (55+31)

Special Abilities: Jack-of-All-Trades [EX] Blessing of the OGU [???] [Absorb (4/5) Devour (Unused) Copy (3/4) Steal (3/3)] Blessing of the OGH [???] Gaming Energy-Ticket of Eriol [Divine] (700/5000)(!)

Animancer Skills: Soul Creation [Ex] (35/396), Animating Touch [Ex], Soul Familiar [Ex], Soul Order, Lesser Elemental Conjure [Ex]

Sub Class Skills: Master of Metals [Ex], Heat Resistance [Ex]

Active Skills: Fury Slash, Dark Arrow, Night Vision, Life Steal, Spirit Contract [Ex] (0/4), Spirit Fusion [Ex]

Passive Skills: Toxic Blood [Ex], Feral Instinct, Stone Skin

Blood Tattoos(0/2)(!): (None)

—--

Special Body Constitution: Crimson Canvas' Legacy (31/900)(!)

Title: Apprentice Blacksmith, Fearless, Ant Prince, Spirit's Friend(!)

—--

Elysium Copper Coins: 145

Elysium Silver Coins: 272

Elysium Gold Coins: 0

—--

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I hope you are enjoying it. If you want to contribute, please consider supporting me.

k0-f1.com/kolill


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