Dodging - not a foreign word in game vocabulary.
In ordinary games, there were three ways of dodging. The first was using a skill to dodge, like [Roll] and [Blink], and this would allow one to avoid one's opponent's attack. This sort of dodging relied on a player's timing of using the skill. Normally, as long as one reacted fast enough, it would be enough to complete the dodge.
Another type would be chance dodging…...for example wearing some special equipment that had the effect of causing enemy attacks to have a chance to miss upon hitting the player. This method relied on luck completely, and one would be able to fight monsters without taking damage at all if lucky. Conversely, the dodge chance was just a decoration if one was unlucky enough.
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