[AN: This is a lore chapter! And something I wrote because I was in a good mood! The reason I crammed it here was that I really missed the timing when I should have written all that and it is really related to the plot, also think of it as a filler chapter if you don't like lore stuff.]
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It wasn't that easy to go through the pipe but I managed in the end… barely!
Was it fun? No.
I had to fight a feminist of a monster and run away through a bit like a skeever, nothing fun about that.
I am even more depressed about not finding a treasure so far… I mean, half a day has passed already.
Through the pipe, I couldn't directly see the end but I managed to tell from the echo that the exit was not far.
The crawling continued and I took a small rests from time to time but I really hated tight places, I could barely breathe in such spaces especially after my body became larger… I don't hate it but I think my future as a thief got a bad blow after my body became this large.
The largest build in the guild back then belonged to Brynjolf, but he was one of the top members due to his charismatic nature, connections and his way with words.
Anyway, I barely could see the light at the other end of the pipe-way, I also heard some strange noises that I didn't really recognize.
As I almost reached the end, I found it too tight to look around as it seemed that the pipe was broken and then blocked. The place that I could see the light from could barely pass someone with a small build, not a large goon like me.
"Damn it all! I can't even turn around in this tight pla… oh!"
I totally forgot that I can teleport… sorry!
Still, I needed to see where my destination at least, if only I can mark the space like Nurina, it would have been much easier to teleport around.
Marking and Detecting the Space are the next level techniques I haven't comprehended yet. All I could do now is to wait patiently and circulate my Inner Magicka to absorb the Outside Magicka faster.
Marking and Detecting the Space are really some absurd techniques. Reality takes form in the Space but both the terms are a bit hard to feel in a material form. As one knows, this world has a lot of realms that got created in the Void by the breath of Kynareth during the trickery of Lorkhan.
To understand the Space Law of the world, one must understand how this space was formed and how it came to 'be'. To a person who came from another world like me, I have a better understanding of the universe more than any 'ordinary' mortal. But to gain an enlightenment about this world's origin, one must delve deep into the lore and the religious texts that sadly got falsified through the ages by people with agendas like the Altmer who see Lorkhan as an evil demon while the human see him as the father god.
First and foremost, I am not a believer in the being known as the Et'Ada as gods. The Et'Ada means the 'Original Spirits' that has a lot of power, they are the eldest of all races and the by far the strongest and the most mysterious. This belief is also the same belief that the Dwarves of old believe in as they saw the Et'Ada or the so-called Gods as rivals and didn't really worship anything. I also believe that a great person like Great Grandmaster Divayth Fyr also shares the same belief. He once has aided his friend, the living God 'Sotha Sil', in his fight against the Daedric Prince Nocturnal to defend Clockwork City, the realm of Sotha-Sil.
So, to summarize it, I acknowledge the existence and the power of the race called the 'Original Spirits' or the Et'Ada but I don't see them as Gods. I know that they like to protect certain groups of mortals that seek gain of them depending on their wishes and moods and they also can gift powers and treasures as well as some strong buffs known as the 'Blessings' but I don't view it in a divine way.
My view of God is something personal and I keep it to myself.
Still, that doesn't mean I have any hate or discrimination against the Original Spirits, I don't have a lot of understanding about them but I know how benevolent and malevolent they can be. They are not to be trifled with at all costs but gaining their favor is not so bad.
Why do I have to mention the Original Spirits when I was talking about space? Well, this is about the very existence of the world itself and as the creator of the world, they are part of it… or its part of them? I am not really sure which one is the part of the other but my bro The Augur once told me that there is a theory that these Original Spirits are all part of a one greater being scholars refers to as 'The World' which is the combined unity of the wills of all the Original Spirits which makes it the set of rules that manages the world. So it is safe to say that the whole thing is too damn complicated.
So, until my Magicka pool is refilled, let's begin with how did it all start according to the only source we had, the Aldmeri texts which are known as the Events of the Dawn Era. (written by the damn High Elves who hate Lorkhan to the marrow).
[AN: Dawn Era is the age of Gods, Merethic Era is the turning point of the age of Gods and mortals right before the whole race gather on Tamriel, The First, Second, Third and the current Fourth Eras are the age of Mortals]
First, there was nothingness, only a chaotic state of non-existence, from which arose two different and similar beings. They are known as Anu and Padomay.
Anu, also known as 'Anu the Everything' who personifies Order, Stasis and Light. Padomay, also known as 'PSJJJJ' who personifies Chaos and Change. [AN: PSJJJJ is purposefully unpronounceable]
These two are counterparts, equal and opposite. Being opposite, they have clashed, and being equal, no one could win. After gaining no result of the pointless struggle, the two started to reflect and learn until the two gained an enlightenment created souls for themselves.
The soul of Anu became 'Anui-El' the personification of the Everlasting Light and the Soul of Everything, while the soul of Padomay became 'Sithis' the personification of Nothingness and the Void. And Just like Anu and Padomay, Anui-El and Sithis are equal and opposite.
One thing must be noted that these four lack any sort of personality and can't be considered Gods. They are just 'Wills' or 'Natural Forces' even though Sithis sometimes is called the Dread Father and has some cults that worship him like the 'Dark Brotherhood'.
As two opposite souls, Anui-El and Sithis reached an understanding and created something called the 'Aurbis' which is a fancy word for the 'Universe' to set some rules. No one can tell if the universe they created was intended to be created but that's how things went onward.
The Aurbis or the Universe was in a chaotic state of changing ever since it was created by Anui-El and Sithis. Being the soul of Chaos and Chang, Sithis was okay with it but Auri-El, who is the opposite of Sithis, was not.
In order to reach Order and Statis, Anui-El created Auri-El, later known as Akatosh the Chief God and the Dragon God of Time. Auri-El implemented the 'Time' in the 'Aurbis' (Universe) and through that came forth a state of Order and other spirits started to appear, these were the ones known as the et'Ada or the Original Spirits. The Original Spirits, as well as their Eldest Brother Auri-El, decided to stay in this Universe and created some realms and mini-worlds for themselves to be their homes, these places were all summed up 'Aetherius' which is the representation of Heaven created by the benevolent et'Ada known as Aedra, and 'Oblivion' which is the representation of Hell created by the malevolent et'Ada known as the Daedric Princes.
The one who became angry about this state of Order was 'Sithis' the counterpart of 'Anui-El' creator of 'Auri-El' who made this mess in Sithis's beloved chaotic 'Aurbis' (Universe). Something had to be done and Sithis created itself a soul just like 'Anui-El' and lo and behold, here comes the Big Boss Lorkhan.
The intentions of creating Lorkhan were clear, undoing what Auri-El has done.
Lorkhan was at this point, another Original Spirit but his only difference was to spread chaos in the orderly universe of Auri-El. Thus began Lorkhan's Plan.
Now, here is my theory on what happened from the point where Lorkhan started doing Sithis's dirty work; It is not known what was in Lorkhan mind at this time but one can easily tell that the Original Spirits are more similar to Mortal rather than Forces like the Ancient Four Souls as the first thing they did after coming to being was to settle. If my theory here is correct then at the time Lorkhan approached the other Original Spirits, he liked the idea of existing and having some beings similar to himself. Just like a lonely kid who just came out of a dark room and found himself in a playground full of other kids, no matter what kind of a master plan or an agenda he had, it all will have to wait aside until he plays around with the other kids. Lorkhan also must have realized that he will cease to exist when his purpose is over. More to that, Lorkhan must have met Kynareth, the beautiful Goddess of Wind, one can easily tell what happened.
Continuing my theory, Lorkhan was having an inner conflict in which he had to choose between sacrificing his new friends for the orders of Sithis, which he clearly couldn't go against, or defy Sithis which was impossible as there should have been a consequence.
From this point onward, Lorkhan must have confessed to Kynareth about the situation he is in and asked her to help him in the daring plan he is about to do. It was clear that Kynareth joined forces with her beloved Lorkhan in order to find the hole in Sithis orders and execute a plan where Lorkhan and her, as well as all her et'Ada brothers and sisters all, survive.
Now, here where my theory ends and we return back to the Myth of the Dawn Era.
Lorkhan's plan was indeed cunning which could protect himself and the others from the influence of Sithis and at the same time is a getaway ticket.
You see… the et'Ada weren't really that happy about the planes of existence they were assigned to in 'Aetherius' just like little kids who just got new toys ask for the bigger one, Lorkhan used this childish behavior against them and made a grand suggestion.
'Why don't we all create a bigger plane of existence for all of us to have fun in and fill it with all of our creations and wonders?'
It sounded like a peaceful and friendly family project to create something fun together which is much better than their dull old planes. The first to agree was Kynareth and even Auri-El, the eldest brother of the whole bunch, was very convinced that's a very great idea and the whole bunch agreed to call it 'Mundus' the Mortal Plane, a place out of Aetherius and Oblivion and also far from Sithis's and Anui-El's direct influence. It is to be noted that some et'Ada refused to take part in the new play and kept for themselves.
The rest of the merry bunch departed from 'Aetherius' down through 'Oblivion' and reached its edges to the place where only void existed.
[AN: To be continued!]
As I said! This is just a filler because I want to fill some part in the future story and I have a plot hole that needs some enlightenment! I may achieve the CHIM on the way.
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[AN: If you didn't, I suggest reading the previous chapter carefully.]
The rest of the merry et'Ada bunch departed from 'Aetherius' down through 'Oblivion' and reached its edges to the place where only void existed.
From this point, and in order to create 'Mundus' the Mortal Plane, the et'Ada had to use their powers but there was one thing to be noted. The et'Ada were indeed the descendants of the Four Forces, they were opposite to Lorkhan but they all including Lorkhan were not infinite unlike the Four Forces which means in order to create something, they had to give up some of their powers which means some of themselves. Lorkhan knew about that from the start but he kept it for himself and probably only told Kynareth.
And clearly, the first one to act was Kynareth. She as the Lady of Wind breathed into the void and laid the foundations to Mundus, after her came the rest of the et'Ada and they all put their power into Mundus and started creating, between them were Auri-El the Eldest et'Ada and Magnus the Architecture of Mundus.
After creating Mundus and its center 'Planet Nirn', the et'Ada realized what has happened. Lorkhan's plan was to make a cage called Mundus to imprison them in and by it, he can both fulfill Sithis's wish and saves himself and the others but by doing so, it was clear that the et'Ada were going to lose their powers and fall from divinity.
Some et'Ada who still had enough power managed to use it and followed the lead of the Architecture of Mundus, Magnus, and tore holes in the existence all the way through Oblivion up to Aetherius. This caused the Sun to appear from the place where Magnus used to escape and also caused the Stars to appear from the place where the other et'Ada used to escape. This faction of et'Ada came to be known as the [Magna Ge] which means the children of Magnus. These Sun and Stars are what links the Mortal World Mundus to the higher planes of Aetherius and from which Magicka flows into our world.
During the process of creating Mundus, the et'Ada that disagreed with Lorkhan's plan and remained away watched the whole thing unfold. They had their own plans and created their personal planes too in 'Oblivion', these et'Ada later came to be known as the [Daedra] or the [Daedric Princes].
After this point, some may think that there is one more group of et'Ada left but they are actually two, and that's how things got interesting due to the development of my theory.
Now, as Magnus took most of the et'Ada away and escaped, some remained. Those who remained were the ones who couldn't depart Mundus due to how much power they used or due to their weak nature, and the other group is the remaining powerful gods who cared for their weakened brothers and probably refused to leave without them. The most noted remaining powerful et'Ada were Auri-El (aka Akatosh), Arkay, Dibella, Julianos, Mara, Stendarr, Zenithar, Kynareth.
Lorkhan was considered a traitor in the eyes of those et'Ada and was to be punished, his punishment was decided in the Adamantine Tower that was built by Auri-El in Iliac Bay. I am still not sure about Kynareth's standing in this meeting though.
By that time, most of the remaining weakened et'Ada lost their power and fell from divinity become the first ever mortal race known as the Ehlnofey.
The Ehlnofey started taking sides between Lorkhan and the rest of the et'Ada. Due to that, a war started between Lorkhan and the other et'Ada led by Auri-El. During that time, the Ehlnofey of Auri-El became the Elves and the Ehlnofey of Lorkhan became the humans. The humans were greater in number and Lorkhan's forces pushed Auri-El and his Elves out of Tamriel.
As Auri-El retreated out of Tamriel, he found other smaller continents like Atmora and Aldmeris to regroup with the other et'Ada and Elves and rebuild power. Also at that time, Auri-El pled Anu to return them back but Anu refused as it has already filled their places with new et'Ada which meant that they are now are all stranded on Mundus.
Anui-El took pity on his firstborn Auri-El and decided to grant him two powerful artifacts, which are the famed Bow and the Shield of Auri-El, to save the early Elves from the hordes of Men under Lorkhan and thus the Elves started returning back to Tamriel seeking Lorkhan's life.
The two powers clashed once again and Tamriel was devastated in the fight, time and space were torn apart and the et'Ada fought like no tomorrow. In the end, the strongest knight under Auri-El who was known as Trinimac, the warrior Elven god, killed Lorkhan in front of his army and tore his heart from its body.
The intention was to destroy the Heart of Lorkhan which was his divine center and by doing so, it would mean that any kind of Lorkhan's aspects would cease to exist. But when Trinimac and Auri-El tried to destroy the Heart of Lorkhan, the heart itself laughed at them. It said, "This Heart is the heart of the world, for one was made to satisfy the other." which probably meant that the moment the heart gets shattered, Mundus itself will return to the void or some unwanted variant of an apocalypse may befall. Auri-El could only fasten the Heart of Lorkhan to an arrow and let it fly long into the sea, where no aspect of the new world may ever find it. Ironically, the heart that landed in the sea created a large volcano around itself and thus the volcanic island of Vvardenfell came to existence.
It was said that a strange phenomenon happened that day when Lorkhan heart was torn, it was the day when the sky rained for the first time. This was later understood as the tears of the Sky Goddess Kynareth crying over Lorkhan's demise. With that, the early Atmorans recognized the due as Shor, the father of men that got killed by the tyranny of the Aldmer, and Kyne, the mother of men and the warrior widow of Shor.
As the war was over, it was the time of Men to retreat from Tamriel. Some went to Atmora and some went to Yokuda while it is rumored that some stayed under the rule of Elves but those who departed were never heard of again until a long time later.
What followed after was the retreating of all the remaining eight et'Ada and the forming of their own plane in the space of Mundus around Nirn thus becoming the planets that can be seen in the night sky and got worshipped as the current day [Aedra].
Lorkhan's body and divinity also did the same thus becoming the two moons around Nirn known as Masser and Secunda. This was part of his punishment as he was to watch his beloved Nirn from banishment with very little ability to have a say in anything. He is not a [Daedra] or a [Magna Ge] but he was close to the [Aedra] yet he was not one of them, he is a unique existence on his own.
[AN: Note that Aedra is an Elven word means 'Ancestors' and its opposite is Daedra which means 'Not Ancestors' as they are not a part of the creation of Mundus.]
Finally, the world gets stabilized and magic mortals start to come in touch with Magic. Thus marking the end of the Dawn Era, the Age of Gods and the Time of Creation.
This is how the world came to be and how the laws of existence were put, including the Space that I was trying to comprehend by going through that story.
{And you have done a job well done though! Congratulations!}
"Oh! Thank you, Mr. peeping Tom."
{Me? A peeping Tom?}
"Don't fret over it. You have been called worse."
{Hm... Can't argue with that.}
"... So, what brings a shady person like you out of all times?"
{Well… it looked like you could use a hand, and your thoughts were a bit loud.}
"Sorry for waking you up, princess. Is that all?"
{Fufu! I think if I were you, I would pick the Cube.}
Shadow said and disappeared.
This annoying fellow is still hanging around for some reason. Seems like he has more freedom than what I already thought of.
I mean, wasn't my Mind Realm enough already?
Sigh! There is no point thinking about it now. I have much more important matters to attend to.
I had to check my status once again and managed to heal some wounds then I was good to go.
"Okay, let's try that new trick."
I spread my detection as far as I could and managed to get some sense of the area around me. The place above and beneath me felt like some sort of mazes but I finally started to understand what I should do.
My detection retreated to the point around my skin then once again started to expand very slowly.
It was not just slow, it was difficult to control and highly consumed Magicka. My brain was about to get fried from the amount of the information I started receiving.
The difference between my regular detection technique and this newly developed one is cast. The regular one was fast and efficient, I could reach hundreds of meters with it without having to worry about overloading my brain with information as it was really simple, it was like seeing a ghost of the person behind the wall. But this newly developed technique is totally different, it doesn't just let me tell what is behind the wall, it made me see it.
Like literally see it!
This is the famed forbidden technique 'The Third Eye' or 'Eye of the Mind'.
It can make me see through anything without aiming my vision anywhere. I am currently closing my two eyes but I am receiving a much better vision as if I can see everything around me all at once and in Full HD too. This technique was forbidden because most of those who forcefully used it without training went blind.
My current goal was to escape this pipe and I finally managed to see beyond it. This is a true form of vision that can let me use the spell 'Teleport' without having to have an eye contact with the target location.
I was finally able to see through Space… How wondrous!
With a whim, I was teleported to the place beneath the pipe I was in. Strangely, it was like a well-lit place.
"This is… a Dwemer Ruin?"
This was beyond what I expected. I mean, I already have seen part of the place but I never expected it would be a Dwemer Ruin.
"What the hell does a Dwemer Ruin doing under Tel Fyr?"
This is a strange place for a Dwemer Ruin to be! It is true that the Dwarves liked to build their cities in mountains and undergrounds but not exactly under an island. But I guess that Great Grandmaster has already claimed this area as part of his dungeon.
Still, this is officially my first time in a Dwemer Ruin, which is a hundred times more amazing than what I expected.
The first thing I checked was the walls, the ground and the surrounding area.
"As expected! The reputation of the Dwemer stones is beyond the understanding of us normal people."
The technique that the stones were carved with and put together to build this wondrous underground place was beyond any technology this world can offer. Even in my past life, such fine well-cut stones with this strength were crazy rare, and for it to be preserved after thousands of years from the disappearance of the Dwarves without maintenance is still mind-blowing.
Put the stones aside, the Dwarven metal in the surroundings that decorated the walls is still as shiny as ever. Not even a single sign of rust! Heavy, strong, durable and highly compatible with magic. Everything Dwemer is associated with perfectness and brilliance.
"Ehem! I let my inner mad scientist go on a rampage just now. I really need to hold it a bit! Calm down… Phew."
I checked the surroundings again and checked the place with lust one last time… the grey stony walls and the shining bronze colored Dwarven metal were just as sexy as Elishka in my eyes.
"Dammit, stop! I am a normal person… Not some freak… OH MY GOSH! IS THAT A DWARVEN SPIDER WORKER!"
I realize that at that time, I was really like a girl in an empty mall during a Black Friday and I was experiencing the climax of not knowing what to pick or do among all the amazing stuff around. So let's skip the part where I started playing with the Dwarven Spider Worker that turned hostile until I had to immobilize it to study it later on.
[AN: Dwarven Spider served as repair drones, keeping the massive machines in working condition, even long after their Dwemer masters had vanished (which might explain why the machinery in Dwemer ruins still remains functional) a pic https://ibb.co/wgjNHj7 ]
That time, I swore to have my own Dwarven Ruin just like Lord Divayth Fyr… come to think of it, wasn't that the reason why I am taking over Winterhold in the first place!
Anyway, I arrived at a room at the end of the hall I was in and could feel some movements from the inside of it. From what I could see, something was being protected in that place.
I guess I can finally get to work.
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