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34.06% Almighty Video Game Designer / Chapter 402: Strategy for the league war

Chapter 402: Strategy for the league war

In such a large-scale battle, Zheng Hongxi quickly understood how the league war in "leading the land" should be fought.

Because it had a completely different mechanism from other games, every player could play a role in "leading the land". Even a player with zero in-game purchases would be a valuable asset to an Alliance as long as they played it every day.

In such a large-scale Alliance War, the players would at least organize three troops, one main force, one siege force, and one Pathfinder/paving team.

It was different from attacking NPC cities. When attacking players, the siege troops did not need to bring troops because the siege troops could not defeat the enemy's main force. They could only avoid the main force and destroy the land and fortresses. However, these low-level lands and player fortresses could be destroyed without the need for troops.

During the Alliance War, a player's main missions included the following.


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