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Chapter 7: blog

Hey gamers! Have you heard about the latest sensation? "Pokémon Red/Green" is here to shake up your gaming world! 🎮🌍

In just 24 hours, this small 5.8MB game has skyrocketed to the top of V-Blog's hot search list—twice! But wait, this isn't your ordinary "small" game. Dive into the Pokémon universe, and you'll realize the massive world it offers! From Pallet Town to Pewter City, and with eight gyms plus a League Champion battle—this game is packed with content that will blow your mind! 💥

Why is "Pokémon" changing the game industry? Because it delivers more gameplay and excitement than those bulky, overpriced titles from big game companies like CA Games and RubySoft. Seriously, why shell out $30-$100 for games with mediocre playability when "Pokémon" gives you adventure, battles, collecting, and developing—real game content that matters? 🤔

Let's talk about the competition. Take "The Collection of Cute Pets," for example. It's all about collecting cute pets with zero gameplay depth. And guess what? They're charging $50 upfront, plus pushing microtransactions for skins! Compare that to "Pokémon," where every element contributes to a rich gaming experience—no pay-to-win shortcuts here!

Game developers, take notes! "Pokémon" is setting a new standard. It's time to rethink what makes a great game and stop hyping up empty promises and inflated prices. 🚫💰

Join the movement. Share this post and tag your favorite game developers. Let's demand better games like "Pokémon" that redefine our expectations of gaming excellence! 🙌

#PokémonRedGreen #GameChanger #GamingRevolution #DemandBetterGames

This vigorous storm of netizens naturally attracted the attention of game manufacturers.

"Who wrote this blog post? Can we trace the IP address?" demanded Alex Wash, the CEO of CA Games, during an emergency meeting in their high-rise office.

Alex, pointing angrily at the big screen, continued, "We need to find a way to delete this blog post immediately!"

For CA Games, the specific criticism of a small game changing the industry was irrelevant. They saw dozens of such posts each year.

What truly concerned them was the mention of their own game, "The Collection of Cute Pets." This game, heavily criticized in the post, was among CA's top three online profit generators for the year.

Initially, they had invested significantly in hiring top domestic cartoonists to create exquisite original paintings for this game. They also spent a lot on publicity, which had garnered countless praises within the player community.

They never expected to see a day when they would be so harshly criticized by their own players.

As the negative impact of the blog post on "The Collection of Cute Pets" began to intensify, Alex's focus was on damage control.

"Mr. Wash, it's too late," said the head of the public relations department, sounding defeated. "This blog post has been shared and screenshotted multiple times. Even if we delete the original text, it's already all over the internet."

"And it's not just that," continued the head of PR, her voice filled with concern. "There have been numerous posts on our game forums demanding refunds for 'The Collection of Cute Pets.' The backlash is growing."

Alex clenched his fists, frustration etched on his face. "What do we do now?!" he exclaimed, looking around the room for answers.

With the blog post gaining traction on V-Blog and various social media platforms, many affluent players who had invested heavily in "The Collection of Cute Pets" were waking up to the realization of how much they had spent on what now seemed like a superficial game.

This group of players, experiencing an "awakening," took to the game forums, their voices unified in discontent:

"CA, we demand refunds!"

The forum was flooded with similar posts, each one echoing the sentiment of regret and frustration. Players who once proudly showcased their collections now felt duped, realizing the game's content did not justify their financial investment.


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