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1.27% A Mutant Collector Quest / Powers

Powers

Alright people our powers are a bit funky, but let me explain:

By doing sexual/emotional actions with someone (we will keep that someone female only :p) our x-gene gets stimulated, activating our powers.

Our Powers grants us Points, the better the level at which the female is the more points you can get. There are multiple uses for those points but that is for the Quest version, for this webnovel version you can think that you can get random Ability through intimate interactions.

If this female has any abillty or power, we will automatically copy them permanently and it will benifit them too as our 'Interactions' will make the female stronger too.

***

The higher the Tier the better and rarer the power.

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Power List: (Spoilers!)

SPower = Sexual Power; Gacha = Random

Invisibility (From Susan Storm)

[Tier 1]: Easier to make some body parts invisible. Requires constant concentration for making whole body invisible. Can also make small objects like clothes which are in contact with the body invisible

[Tier 2]: Can easily do full Invisibility for 10 minutes, after that requires concentration. Can make large bodies which are in contact as big as a car invisible, with concentration. Can also make small objects which are not in contact with you invisible, requires concentration.

[Tier 3]: Can easily do full Invisibility for 30 minutes, after that requires concentration. Can make extra large bodies which are in contact as big as a plane invisible, with concentration. Can also make large objects as big as a car which are not in contact with you invisible, requires concentration.

***

Force Field Manipulation (From Susan Storm)

[Tier 1]: Able to make small psionic shields. Able to produce harmless psionic blasts in one direction.

[Tier 2]: Able to use larger psionic shields max 4 feet. Able to produce small destructive psionic blasts.

[Tier 3]: Able to create force fields of varying shapes and sizes, with greater versatility and durability. Shields can withstand significant impacts or attacks, providing reliable protection for oneself or others. Force blasts are more powerful and can cause moderate damage to objects or opponents.

***

Steel Constructs (Basic) (From Gacha)

[Tier 1]: Make Human sized constructs from the available steel.

[Tier 2]: Make Car sized constructs from the available steel.

Metal Constructs (Evolved-1)

[Tier 3]: Make small Aircraft sized constructs from the available metal.

[Tier 4]: Forge large-scale machinery or weapons such as tanks, helicopters, or artillery from the available metal.

***

Personal Anti-Magic (Basic) (From Gacha)

[Tier 3]: Use your Black aura of Anti Magic to touch and nullify any Magic upto Tier 3. There will be a Roll with mods for success in battle.

[Tier 4]: Can create a moderate field of Black Aura that negates magic upto Tier 3 in a localized area. Can absorb and neutralize Tier 3 level magical energy directed at the user. There will be a Roll with mods for success in battle.

***

Personal Anti-Force (Evolved-2)

[Tier 5]: Nullify any Force acting upon the user upto Tier 5.

***

Personal Anti-Power (Evolved from Personal Anti-Magic)

[Tier 4]: Touch and negate/nullify any Individual's Power upto Tier 4. There will be a Roll with mods for success in battle.

***

Black Cat Physiology (from Felicia Hardy)

[Tier 1]: Gain Cat like Ears and Tail, both black.

[Tier 2]: Gain Cat claws, and a stat increase in Strength, Agility and Endurance upto human limits.

[Tier 3]: Gain Cat eyes, granting you Night Vision and a stat increase in Strength and Endurance upto 15 and Agility upto 20, in your Hybrid form.

***

Earth Portal Creation (from Gacha)

[Tier 1]: Street Range Portal. One Portal only.

[Tier 2]: City Range Portals. Max 2 Portals simultaneously.

[Tier 3]: Across regions or neighbouring cities. A few 100 kilometer. Max 3 Portals simultaneously.

Elemental Portal Creation (Evolved-1)

[Tier 4]: Nation Range portals, facilitating travel between distant cities, landmarks, or regions within the same country. Can use either Earth, Water, Fire or Air to create the portals. Max 5 Portals simultaneously.

***

Telepathy (from Cassandra Webb)

[Tier 1]: Read the mind and memory of a defenceless mind who is in front of you with some concentration.

[Tier 2]: Easily read defenceless minds of people in the room.

[Tier 3]: Can establish a telepathic link with individuals within 50 feet radius for extended communication.

***

Clairvoyance (from Cassandra Webb)

[Tier 1]: Sense the things around you without sight.

[Tier 2]: Sense the things in a room without sight.

[Tier 3]: Sense the things around you without sight, passively without needing concentration.

***

Astral Projection (from Cassandra Webb)

[Tier 1]: Remove your astral self from your body. But not farther than few feet.

[Tier 2]: Your astral form can go anywhere within the Kilometer.

[Tier 3]: Your astral form can now become visible as a ghostly apparition if you will so.

***

Precognition (from Cassandra Webb)

[Tier 1]: You can see glimpses of possible future of yourself in the web.

[Tier 2]: You can travel the web to see random possibilities of someone connected to you.

[Tier 3]: You can travel the web to see the alternate paths/versions of yours.

***

Chi Manipulation (from Colleen Wing)

[Tier 1]Chi Sensitivity

You gain the ability to sense and perceive Chi energy in your surroundings. This sensitivity allows you to detect fluctuations in Chi flow, providing heightened awareness and insight into the energetic aspects of the world around you.

[Tier 2]: Enhanced Chi Flow

You can manipulate and enhance the flow of Chi energy within your own body, increasing Strength, Intelligence, Agility and Endurance by 1, only if the respective stat is under 10. You can also temporarily increase your Endurance to 10.

[Tier 3]: Healing Chi

You gain the ability to harness Chi energy for healing purposes, accelerating the body's natural healing processes and promoting physical recovery. You can heal minor wounds, injuries, and ailments with focused Chi manipulation.

[Tier 4]: Chi Channeling 

You can now channel and direct Chi energy with precision. This allows you to imbue objects or weapons with Chi energy, enhancing their effectiveness and granting additional properties such as increased durability or cutting power.

Evolution Possible at Tier 6

***

Chi Aura (from Gacha)

[Tier 1]: The user becomes aware of their Chi energy and can sense its presence within themselves. This is the first step towards harnessing Chi Aura. Grants basic awareness of Chi energy and minor perception of energy flow in your body.

***

Temporal Looping (from Gacha)

[Tier 1]: You can trap individuals or objects in a time loop lasting for short durations, such as a few minutes or hours. Applicable only on Tier 1 individuals.

[Tier 2]: You can trap individuals or objects in a time loop lasting for extended periods, such as a few days. Applicable only upto Tier 2 individuals.

[Tier 3]: You now have precise control over the timing and parameters of the time loops. You are able to adjust the loop's duration, frequency, and intensity with precision. Escape is nearly impossible without major external assistance or specialised abilities. Applicable only upto Tier 3 individuals.

***

Hair Weaponry (from Gacha)

[Tier 1]: Your Hair can turn into any sharp or blunt weapon. Such as needles, blades, sword, spears, club.

[Tier 2]: Your Hair can turn into weapons like handguns, pistols, and rifles.

***

Hell Cat Physiology (from Patricia Walker)

[Tier 1]: Gain Cat like Ears and Tail, both red. And red hair.

[Tier 2]: Gain sharp Hell Cat claws and fangs, and a stat increase in Strength, Agility and Endurance upto human limits.

***

Transcendent Human Physiology (from Gacha)

Gain new perks at each Tier.

[Tier 1]

Ability Amplifier (Perk): At Tier 4, the user can select four powers to instantly elevate to their current tier of Transcendent Human Physiology. (Current Usage left: 0)

[Tier 2]

Efficient Enhancements (Perk): You gain the ability to enhance your physical and mental attributes with greater efficiency. This perk allows you to allocate your ability points more effectively, reducing the cost of advancing your stats beyond their natural human limits.

From 10 to 20: Instead of requiring 2 points to increase a stat by one, you will now only need 1 point per stat increase.

From 20 to 30: Instead of requiring 3 points to increase a stat by one point, you will now only need 2 points per stat increase.

From 30 to 40: Instead of requiring 4 points to increase a stat by one point, you will now only need 3 points per stat increase.

[Tier 3]

Elemental Affinity (Perk): You gain a deep connection with a chosen elemental force, allowing you to manipulate it with increasing proficiency. This affinity also provides natural resistance to their chosen element.You can choose one element to gain basic manipulation abilities and resistance to that element's effects at each tier from this tier onwards.

a) Water (Affinity) (Basic): You can shape and move small amounts of water, create minor water shields, minor resistance to drowning and water pressure.

b) Electricity (Affinity) (Basic): You can generate and control small electrical discharges, minor shock resistance. Easier to increase mastery of Electricity Powers. Damage of any Electrical attacks is multiplied by 1.2x.

[Tier 4]

Regenerative Healing (Perk): You develop the ability to heal from injuries much faster than normal humans. Minor wounds heal in minutes, and more severe injuries recover in hours or days. The body starts to reject diseases and toxins effectively. This regeneration extends to minor cellular rejuvenation, potentially slowing aging.

***

Holy Fire Magic (from Gacha)

[Tier 1]: Can produce small, flickering flames that emit a gentle, comforting glow. Flames are weak but have a purifying effect, dispelling minor darkness or negative energy.

[Tier 2]: Capable of conjuring larger flames imbued with holy energy, which burn with a bright, radiant glow. Flames possess moderate heat and can repel minor demonic entities or evil spirits.

[Tier 3]: Able to control and manipulate holy flames with greater precision and intensity. Can project streams of purifying fire that cleanse and banish dark influences or malevolent entities.

***

Lightning Absorption (from Gacha)

[Tier 1]: User is able to absorb small amounts of lightning from minor sources like electrical outlets or small static discharges.

[Tier 2]: User is able to absorb larger amounts of lightning from natural sources like thunderstorms. Temporary enhancement of physical abilities, +1 Str, +1 Agi, +1 End.

Electricity Manipulation (Evolved-1)

[Tier 3]: Create and control moderate amounts of electricity, moderate electrical healing. Basic control over electronic devices, electrical enhanced condition. Temporary enhancement of physical abilities, +5 Str, +5 Agi, +5 End, through Electricity.

[Tier 4]: Can generate an aura of electricity for defence or offence. Can create simple constructs by solidifying electricity, like objects, whips or shields. Can use electricity to levitate and fly.

***

Data Warping (from Gacha)

[Tier 1]: Able to recreate/modify small and simple objects instantly if you have its full scanned data. For eg. a screwdriver.

[Tier 2]: Able to recreate/modify/improve medium sized, complex objects instantly if you have its full scanned data. For eg. a drone.

[Tier 3]: Able to recreate/modify larger objects with more complex data, if you have its full scanned data. For eg. improve the functionality of gadgets, weapons, vehicles and devices.

[Tier 4]: Able to recreate/modify huge objects with more complex data, if you have its full scanned data. For eg. improve the efficiency and functionality of the building's infrastructure or an entire computer network.

***

Psychokinesis (Evolved) (from Skein)

[Tier 2]: Manipulate up to 120 pounds of soft materials within a 50-foot range. Improved precision and speed. Can levitate a person if within that limit. Constrict and control gross movements of opponents, provided their clothing is durable.Cause muscle cramps, minor skin breaks, or small blood vessel contractions.

[Tier 3]: Manipulate up to 200 pounds of soft materials within a 70-foot range. Cause severe muscle cramps, skin breaks, or moderate blood vessel contractions.

[Tier 4]: Manipulate up to 250 pounds of both soft and hard materials (e.g., metals, rocks) within a 90-foot range. Can exert fine control over hard materials, such as shaping metal objects or moving large stones. Can cause severe internal injuries by manipulating bones and internal organs indirectly through soft tissues. Improved control over the constriction of opponents' movements even affecting hard materials they wear or carry.

***

Lightning Angel (from Gacha)

Gain new perks at each Tier.

[Tier 1]

Angelic Spark (Perk): The initial spark of divine lightning power awakens within the You.

Abilities:

Electricity Manipulation: The ability to generate small amounts of electricity, enough to power a light bulb or shock an opponent.

Angelic Aura: A faint, comforting aura that emanates kindness and grace, making the you more likeable and charismatic.

[Tier 2]

Thunder's Whisper (Perk): Your control over lightning and thunder begins to develop.

Abilities:

Thundercloud Generation: Summon small thunderclouds to create local weather effects, like rain or minor lightning strikes.

Angel Physiology (Basic): Stat increase upto maximum 10 in every stat.

[Tier 3]

Storm's Embrace (Perk): You gain greater control over the elemental forces of storms.

Abilities:

Electric Aura: A visible, crackling electric aura that can be used defensively or to intimidate enemies.

Electricity Generation: Generate moderate amounts of electricity for practical use or combat.

[Tier 4]

Lightning Wings (Perk): You gain the ability to manifest wings made of electricity.

Abilities:

Electrokinetic Wing Manifestation: Summon wings of electricity for flight and swift movement.

Angelic Source: Draw energy from a divine source to replenish stamina and power, when needed.

***

Transcendent Angel Mage (from Gacha)

Gain new perks at each Tier.

[Tier 1]

Angelic Aura (Perk): You gain a Radiant Angelic Aura that provides basic protection and enhances physical and magical resilience. This aura can also heal minor injuries over time. As the Tier increases of the Power, so does the aura's effectiveness

a) Basic Healing: Heal minor injuries and illnesses.

b) Radiant Shield: A protective shield that reduces damage from physical and magical attacks by 10%. This is valid only upto the highest Tier attained by the Power.

[Tier 2]

Magic Conduit (Perk): Your body becomes a more efficient conduit for magical energy, enhancing their ability to cast spells and channel mana. As the Tier increases of the Power, so does the perk's effectiveness

a) Mana Efficiency: Reduce the mana cost of spells by 20%.

b) Spell Amplification: Increase the power of spells by 15%.Both are valid only upto the highest Tier attained by the Power.

***

Phoenix Magic (from Gacha)

[Tier 1]:

Small Flame Manipulation: Can produce small, flickering flames reminiscent of a phoenix's fire. These flames provide light and warmth, suitable for basic survival situations.

Minor Healing Fire: Flames possess basic healing properties, accelerating the healing of minor cuts and bruises.

Phoenix Empathy: Establish a basic empathic connection with phoenixes, sensing their emotions and general state.

[Tier 2]:

Moderate Flame Manipulation: Can conjure larger, more intense flames with greater control. Flames can be used defensively or offensively in street-level confrontations.

Healing Fire: Enhanced healing properties, capable of treating moderate injuries and ailments.

Phoenix Telepathy: Develop telepathic communication with phoenixes, enabling mental conversations and commands.

[Tier 3]

Grand Flame Manipulation: Your control over Phoenix fire increases, allowing you to shape and direct large quantities of phoenix flames. These flames are hotter and more intense, suitable for mid-tier superhuman conflicts.

Phoenix Companion: Summon a small phoenix familiar to aid in combat or tasks. The companion can share its flames and healing abilities.

Phoenix Physiology (Basic): Gain temporary traits of a phoenix, such as enhanced vision and the ability to withstand high temperatures.

Evolution Possible at Tier 6

***

Vampire Physiology (From Racquel) 

[Tier 1]

Abilities:

Enhanced Strength and Speed: Above human levels, but not superhuman. These vampires can easily overpower regular humans.

Regeneration: Slow healing from minor injuries. Non-fatal wounds, such as shallow cuts, heal within hours.

Fangs and Claws: Basic natural weapons for close combat and feeding.

Vampire Senses: Improved night vision and heightened hearing/smell to track prey.

Undead Physique: Do not breathe, eat, or drink, but must consume blood to survive.

Supernatural Invisibility: Invisible to most forms of technology, such as cameras, sensors, and mirrors.

Weaknesses:

Sunlight Vulnerability: Direct exposure can cause severe burns and eventual death.

Thirst: Daily feeding on blood is necessary to maintain strength and powers.

Common Weaknesses: Vulnerable to silver, garlic, holy symbols, and wooden stakes.

Regeneration Dependency: Healing requires significant amounts of blood.

[Tier 2]

Abilities:

Enhanced Strength and Speed: Able to overpower or outrun most humans and low-tier superheroes.

Regeneration: Can recover quickly from non-lethal injuries like cuts or bullet wounds.

Minor Hypnosis: Able to influence weak-willed humans to follow commands or ignore their presence.

Vampiric Conversion: Can turn others into vampires by biting them; the victim will rise as a lower-tier vampire is dead within three days.

Weaknesses:

Same as Tier 1.

[Tier 3]

Abilities:

Superior Strength and Speed: Capable of competing with street-level superheroes.

Advanced Regeneration: Rapid healing from most injuries, though severe wounds take longer.

Mesmerism: Can control the minds or alter the memories of weak-willed individuals.

Shapeshifting: Ability to transform into mist, bats, or even other human forms. [Only Bat form Available in Racquel's Bloodline]

Darkness Manipulation: Control over shadows for stealth or minor attacks. [Not Available in Racquel's Bloodline]

Flight: Some mid-tier vampires can levitate or fly. [Not Available in Racquel's Bloodline]

Weaknesses:

Same as Tier 1.

Evolution Not Possible

***

Sex Healing (Selected SPower) 

Heal the target in percentages after a sexual session. There is a small chance to rejuvenate the body to its prime.

***

CuckQueen (Selected SPower)

Applied after a sexual session, success depends on the rolls. The target will have a Cuck Fetish regarding you and will actively try to pair you up with different females to enjoy that fetish.

***

Reproduction Manipulation (Selected SPower)

You can make your sperm fertile or infertile by choice and even manipulate the gender of your offspring.

***

Sisterhood of Harem (Selected SPower)

Applied after a sexual session, success depends on the rolls. The girl/women will be harmonious with non linked harem members. That does mean that the ones she has negative personal feelings for in the Harem, like animosity or jealousy will be dampened but will not be completely gone.

***

Harem King (Trait) (Selected SPower)

A Passive effect making the females ignore your other female partners and making them more open to the idea of sharing.

***

Harem Management (Selected SPower)

Too Many Waifus Will Ruin Your Laifu... or not! You are the next Solomon! Now you know hundreds of tricks or tips to making sure that each of your girls doesn't feel abandoned or left out. Sometimes a simple call every now and then, or a simple text message can help keep relationships alive and prevent them from getting angry with you.

You will Roll each month to see how good you manage your Harem that month. 

***

A Hero's Reward (Selected SPower)

The more you help a woman, the more she will feel indebted to you. This feeling of gratitude will make them more tolerant of your mistakes and more willing to reward you with sexual favours. The extent of your assistance affects the degree of this effect. In an unlikely scenario when you want to engage in sexual activity with someone difficult, rolls can be done to see the effectiveness of your help.

***

Submission Aura (Selected SPower)

Make women more agreeable with your words and actions. The more time they spend with you while this power is active, and the more aroused they are, the more effective this power becomes. The effect can become permanent with continued exposure. In an unlikely scenario when you want someone difficult to submit to you, rolls can be done to see the effectiveness of your aura.

***

Aphrodisiac Fluids (Selected SPower)

Your saliva, sweat, semen, and even blood increase women's lust when they come into contact with their skin, with a greater effect when ingested orally. These fluids will also taste particularly delicious to them. In an unlikely scenario when you use this fluids to increase lust of someone difficult, rolls can be done to see the effectiveness of your fluids.

***

Turn-cloak (Selected SPower)

After having sex with Lucas, women with allegiance to organisations, groups, other people (spouses, lovers) or that are planning against Lucas will have their loyalty eroded over time, starting with telling themself excuses to not betray Lucas to the end where he is where their maximum loyalty will lies.

***

Pheromones Emission (Selected SPower)

The user's body discreetly produces pheromones that induce titillating pleasure and carnal desire while subtly lifting inhibitions. Those affected remain fully themselves, but feel extreme amounts of sexual attraction and desire towards user on an instinctual and subconscious level, also makes them more docile to the user and less predisposed to hurt him (this is especially effective with women with animal mutations or enhanced senses). If the user is in a closed space for a long time, the area will be saturated with his pheromones and the effect will be greater. As a side effect, women will always find his body odour pleasant.

***

Scientist Supreme (Trait) (From Gacha)

Gain a +3 Int stat increase. Your talent in different sciences is unmatched making it easier for you to make/invent stuff. The more disciplines you master, and the more scientists under you, the easier and faster will be for you to become the Supreme of all Scientists.

***

Magic Warrior (Trait) (From Gacha)

Gain +1 in Str, Int, Wis, End. You have a talent for becoming a magic warrior, wielding magic while having physical fights. The User is able to do multi-tasking while using Magic related power in combat. Will make any Magic related Power start at Apprentice. Will increase mastery level dramatically of Magic related powers while in combat.

***

Peak Human (Trait) (Obtained)

In near death state this trait will be activated giving you one of the two powers:

Adrenal Activation: A temporary pool of 5 stat points, will be given to the user for a short time of 30 seconds. The user can distribute it whichever he wants. It can be activated once per day.

Overclocking: For 30 seconds, the user will enter bullet time. Can be used once per day.

***

Psychic Immunity (Trait) (From Gacha)

You are immune to any Psychic force. You have an Impregnable mind.

***

Undetermined Existence (Trait) (From Gacha)

The user exists outside traditional life and death categories, immune to powers, effects, or abilities that specifically target living or dead entities. This includes protection from necromancy, life-draining abilities, and death curses.

Amortal (Perk): Unlike immortality, which implies an inability to die due to the cessation of aging or disease, amortality means the user does not participate in the life-death continuum at all. They exist without being bound by the concepts of life and death.

***

Lustful (Trait) (Obtained)

Your innate desire is heightened, making you exceptionally lustful. This trait manifests in an enhanced libido, making you feel uncomfortable and increasingly horny the longer you go without having sex. It can be offset with the Wisdom stat.

***

Error Prevention (Perk) (From Gacha)

You possess an extraordinary gift to avoid mistakes and ensure success. This perk grants you an enhanced ability to avert errors, giving you an extra edge in critical moments. +2 in every Roll. Bo3 -> Bo5; Bo5 -> Bo7

***

Emotion Smelling (Perk) (From Gacha)

You are able to detect emotions through smell, discerning which emotion is currently present.

***

Omnidirectional Energy Waves (Perk) (From Gacha)

You possess the extraordinary ability to unleash powerful omnidirectional energy waves at once in a wide area. This unique power allows you to exert influence over a large radius, making it a formidable tool in both offense and defence. The radius and power will be dependent on the Tier and the Roll of the Attack used.

***


CREATORS' THOUGHTS
Avi2112 Avi2112

If something seems too overpowered or random then just chuck it to being a part of the Quest side of things, as without a good roll things will never get impelented.

***

Evolution of Powers are just like Pokemon Evolutions

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Traits are like Passive Powers which you can still turn on or off, you dont have to use it just keep it on.

***

The Powers list will keep updating with the story!

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