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20% Game Creator in a New World / Chapter 15: The Power of Family and Fandom

Chapter 15: The Power of Family and Fandom

"This should be done by Dad and Brother."

Ignoring the tumult of comments cursing him in the section of his WebNet account, John Harper thought of Adam's stoic demeanor and Michael's always-majestic appearance. His heart warmed. He didn't expect them to be capable of this kind of operation.

This was decisively helping him through the back door!

They also knew that even if Pokémon became popular, it would be counted as the achievement of "Second World" at the time, and the attention it drew to John as the designer would be his benefit.

In fact, John had thought about this method before, but he believed they were all involved in government agencies.

John was worried that asking them to help would have a negative impact on them, so he resorted to buying followers to create buzz. But he didn't expect them to take the initiative.

"It's easy to get things done with someone at home."

John smiled softly, appreciating their support. After finding the comment option in the settings, he decided to change it so that only followers could comment. Well, if you want to criticize me, you have to follow me first.

After following me, I have a hundred ways to make it impossible for you to unfollow!

These Pokémon data are just the first step.

Because John played it smart, the information he submitted to the officials was actually a limited version, which did not clearly indicate the base stats of the Pokémon. Players could only rely on their own tests to get a rough idea.

Just like comparing cats, dogs, and lions, everyone knows that lions have much higher physical attack attributes than cats and dogs.

Although the data he released lacked detailed stats, he shared his views on the development direction of some Pokémon in his capacity as the designer.

With his identity as the Pokémon designer, the information he released would naturally be more convincing than the official announcements.

And he didn't release all the Pokémon information at once. Instead, he treated it like bait, always keeping players curious.

After John set up the comments, the frenzied flood of comments on his WebNet decreased by 99%, leaving only genuine questions that were previously drowned out by troll comments.

As a publisher, John could see from the dashboard how many people had viewed the information he released.

Now, aside from the wave of trolls he initially bought, most of the people following him were drawn by the video or directed by the "Second World" officials.

The official promotion dwarfed the followers bought by John.

The number of clicks on the information displayed in the dashboard increased in tandem with the number of John's followers, indicating that most of these new followers were attracted by the Pokémon information he released.

"You are John Harper? What did you design? Even those things can be called pets?"

"A bunch of odd creatures—snakes, mice, and caterpillars—are you out of your mind?"

"Reported, the hack who went through the back door!"

"..."

Soon, there were many critical comments again in the comment area. The content was predictable. Just as John could buy followers, so could others.

Naturally, John didn't bother to care about these people, nor did he care about who was behind the scenes. He directly closed the WebNet interface, relaxed in his chair, set up a massage mode, and enjoyed it comfortably.

The Pokémon had been online for a few hours, and system prompts had already started to sound in John's mind.

The first batch of players who received Pokémon had moved past the initial curiosity phase, especially after watching the video of Lily commanding Dratini to battle Scyther, which ignited many people's enthusiasm for Pokémon.

At the same time, the official information and the data released by John also began to play a role.

"It's over 3,000 followers so quickly! It's definitely easier with a boost."

For John, the happiest thing in life was watching his points increase bit by bit on the system panel.

The points were slowly increasing, and John had a relaxed smile on his face while he planned his next moves.

With the launch of Pokémon, it meant that John finally had a steady channel to earn points, and those imaginary virtual worlds would one day be born in his hands.

John could even exchange those things into reality.

"Huh~ There is a long way to go. I can't relax."

After lying down for a while, John smiled helplessly and sat up.

As John reviewed the system's features, he discovered something even more exciting. Not only could he earn points and create virtual worlds, but he could also bring items from these games into reality.

The realization hit him like a lightning bolt. The potential was limitless. He could bring Pokémon, game items, and even special abilities into the real world. The thought of such possibilities filled him with exhilaration.

"This changes everything," John whispered to himself, his eyes gleaming with newfound determination. "I need to strategize carefully. The real and virtual worlds are about to intertwine like never before."

In fact, after he designed the Pokémon, they could already be exchanged in the exchange store.

As expected, even Pokémon like Rattata and Caterpie were exchanged in units of 10,000 points. More rare Pokémon reached 100,000 or millions.

Not to mention the cultivation props that John had been looking forward to.

He sat up again and murmured, "The popularity of Pokémon hasn't reached its limit. I can take this opportunity to launch the next game and squeeze out the last bit of value from this wave of popularity! Hmm... what should I use for the next hype?"

Looking at the more than 3,000 points on the system panel, John opened the exchange store, scanning the game data one by one.

First of all, he skipped the anime and martial arts. Although there were materials in them, he could afford them, but he couldn't manage them yet.

Ninety-nine percent of those games required John to create virtual worlds by himself, so there was no chance of cutting corners. However, with John's current entry-level virtual game design ability, it was still too early to create full virtual worlds. He needed a simple game to get started.

For example... Happy Farm!

John suddenly remembered a comment he noticed when browsing through the sarcastic netizens' posts. The latest update in Seaside City included adding a few experimental plots, which seemed very attractive to people in this world.

In this highly technological society, even daily life was assisted by various robots, and everyone lived surrounded by reinforced concrete. It was hard to experience the most primitive joy of rural life.

Happy Farm was a perfect fit!

With this in mind, John found the game data for Happy Farm, which only needed 100 points, very cheap.

Because the original value of these materials wasn't high, John could find them even if he looked for them himself, but it would waste a lot of time.

John didn't want to waste the best chance to gain popularity by saving the 100 points, so he immediately redeemed one.

"Let the trend of farming take over this world!"

A/N: Sorry for not uploading for so long, guys; I have been busy with my finals and have one more week for this semester to end. So i will try to remain consistent in the update. Stay tuned and enjoy.


Chapter 16: Making a new game and Popularity of Pokemon!

After lunch, John returned to his room, eager to begin designing the Happy Farm game.

Entering the virtual space, the environment was no longer sterile. In a pure white expanse, John set up an area identical to his real-world room. Elsewhere, the Pokémon he designed moved like lively sprites, injecting vitality into the space.

"The virtual farm space needs to be set up first."

John rubbed his forehead. While designing games for others often involved handling various creative and technical challenges, constructing the virtual world itself posed the greatest difficulty for him.

Although Happy Farm was a small game, it still required its own virtual world to function properly.

According to the system, John could design a basic virtual world. This time, he opted not to copy the pre-made world from "Second World" but instead practice his skills by building one from scratch.

With the virtual world framework in place, John proceeded to set up various functionalities and hundreds of plant varieties for the farm.

After contemplating, John spent another 200 points to acquire ranch and fishery information, aiming to integrate both pastoral and fishing elements into the game.

"Let's get started!"

Organizing his thoughts, John concentrated, and the surrounding environment dissolved like bubbles. Countless symbolic codes sprang to life under his command.

Before him, a swirling vortex of space began forming quietly, with countless codes integrating into the space according to John's instructions. This was the virtual world that would host Happy Farm.

His current task was to establish the rules of this virtual world, tailoring it to best suit a farming game setting.

Next to this nascent virtual world was the copy of "Second World" that John had made earlier.

Time seemed to blur in the virtual space, where day and night held no distinction. By the time John realized it was evening in the real world, he was still deeply engrossed in constructing the virtual world, until Grace's arrival interrupted him with concern.

"John, why were you so hard to wake up? I knocked on the door for so long."

Emerging from the virtual space, John saw his mother looking at him with a mix of worry and relief, her hand on his forehead.

"Why are you sweating so much? Are you feeling unwell?"

"Mom, I'm fine, just lost in game design thoughts."

John forced a smile, wiping the sweat from his brow. He stood up and stretched, saying, "See, I'm perfectly healthy. Let's go downstairs for dinner, Mom."

"Are you sure?"

"Absolutely. Why would I joke about my health?"

As they descended the stairs together, John marvelled at the challenges of constructing a virtual world.

Reflecting on how he could design dozens of Pokémon in an afternoon, yet a small game's virtual world construction had consumed his entire day, John estimated he needed at least another three or four hours to complete it.

Meanwhile, the others had finished their day's work and appeared in high spirits.

"Brother, come see!" Lily waved enthusiastically as John approached.

"What's up?"

Curious, John peered at the screen displayed on Lily's phone.

Upon closer inspection, it showed the top trending searches on Weibo. "Seaside City Pokémon" was leading as a surprise hit, with topics related to it firmly holding the top positions. Notably, Lily's battle video and Pokémon information uploads followed closely behind.

Top three in trending searches in just one afternoon?

This momentum is incredible.

John marveled inwardly, glancing at the system panel, where he froze in astonishment.

"Haha, scared you, huh? Pokémon's popularity is growing faster than I expected." Lily teased, thinking John was surprised by the game's sudden fame.

Little did they know, John was actually taken aback by the numbers on the system panel: Points: 31,527.

Over 10,000 points!!!

Though a mere fraction compared to "Second World's" player base, these loyal fans were generating significant points for John!

Upon reflection, there were likely hundreds of thousands of players with Pokémon already in hand.

The internet buzz, coupled with coordinated promotional efforts with "Second World", had already brought John over 30,000 points—proof of Pokémon's initial success!

As the game continued to gain traction, John's points were bound to skyrocket.

"Brother? You okay?"

After a moment, John snapped out of his daze, suppressing his excitement and focusing on Bai Ziyue's screen.

"Hey, there are loads of Pokémon battle videos on Weibo now. None can top my little Dratini though." Bai Ziyue grinned proudly.

"True. If they could match your dragon type with normal Pokemon, I'd be handing them out like candy." John smirked, regaining his composure.

After dinner, Bai Ziyue returned to "Second World" to hone her skills as a Pokémon trainer while Michael and Adam busied themselves with Pokémon's burgeoning popularity.

Currently, the Pokémon Center and Alliance functions in "Second World" were still in preparation. Once the situation stabilized in a few days, recruitment for both would begin.

Grace was also gearing up for Pokémon-related activities.

Returning to his room, John re-entered the virtual space.

"Exchange for proficient virtual game design ability."

Opening the redemption page, John promptly upgraded to proficient level in virtual game design.

After a short while, the system completed the enhancement.

John could feel the difference—designing a Pokémon now was much quicker than before.

In fact, he was already quite proficient.

"This feels good. I should be able to finish designing the farm world tonight!"


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