1. **Hish'ta'keth** - The King of the Gods:
- Power: Absolute mastery over all forms of combat and weaponry
- Domain: Patron of warriors and champions, guides hunters to victory in battle
2. **Ish'na'keth** - The Queen of the Gods:
- Power: Control over life and death, including the ability to heal or harm with a mere touch
- Domain: Patron of life and renewal, presides over the cycle of birth, growth, and transformation
3. **Skar'keth** - The God of Death:
- Power: Authority over the souls of the dead and dominion over the afterlife
- Domain: Judge of souls, determines the fate of fallen warriors and guides them to their final rest
4. **Ish'ta** - The Goddess of Wisdom:
- Power: Infinite knowledge and foresight, able to see all possible futures
- Domain: Patron of scholars and seers, guides mortals with her wisdom and insight
5. **Kor'shak** - The God of Leadership:
- Power: Charisma and authority, able to inspire loyalty and obedience in others
- Domain: Patron of leaders and strategists, leads the Yautja pantheon with strength and wisdom
6. **Ven'rax** - The Goddess of Vengeance:
- Power: Retribution and justice, able to mete out punishment to those who have wronged the Yautja
- Domain: Patron of avengers and defenders, protects the Yautja from their enemies and ensures that justice is served
7. **Grim'vor** - The God of Fate:
- Power: Control over destiny and probability, able to manipulate the threads of fate to achieve desired outcomes
- Domain: Patron of fateweavers and fortune-tellers, shapes the destinies of mortals and immortals alike
8. **Drak'ar** - The God of Darkness:
- Power: Mastery over shadows and stealth, able to move unseen and strike from the darkness
- Domain: Patron of assassins and spies, embodies the unseen dangers that lurk in the shadows
9. **Vak'tor** - The God of Power:
- Power: Raw physical strength and resilience, able to overcome any obstacle through sheer force
- Domain: Patron of warriors and champions, embodies the primal ferocity and indomitable spirit of the Yautja race
10. **Zar'grim** - The Goddess of the Hunt:
- Power: Enhanced senses and tracking abilities, able to hunt down any prey with unerring accuracy
- Domain: Patron of hunters and trackers, aids warriors in their pursuit of prey and ensures that no quarry can escape their grasp
**Xal'thun** - The God of Magic:
Power: Mastery over arcane forces and manipulation of mystical energies
Domain: Patron of sorcery and mysticism, controls the fabric of reality through spells and incantations