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Chapter 147: Chapter 147 Virtual and Reality

Instantly the giant bat was startled listening to the metal sound, opened its red eyes confused, before it could react,

Boom!

Rumbling spread through the whole cave, with flame engulfing everything, burning the monster to ashes.

Damage -9

Exp +5

Exp +1 x15

Eero who was floating away, glanced at the flame behind him dissipating slowly,

He stopped behind the boulder, finally the flame extinguished before reaching him,

'Although physical attacks don't work on me, but I can't take the risk with such flame it may be categorized as a magic attack.' Eero thought to himself, then glanced at the Exp notification also there are 25 experience points gathered,

He can upgrade any class to level 1, Basic class needs, 10 experience points for Lv.1, 20 Exp for level 2, and 30 for Lv.3 and so on. At Level 10 and 11 it becomes 100 exp and 200 exp and so on respectively.

High Class requires ten times more Exp than the Basic Class for each level. Lv. 1 requires 100 exp and 200 exp for Lv.2 and so on.

Rare is ten times of High class, require 1000 experience at Lv.1 and 2000 exp for Level 2 and so on.

As the level difference increases, the amount of experience points earned from killing monsters decreased during the course of leveling up every time.

Eero nodded thoughtfully, then walked inside the cave area, looking at the shining three gold coins, also one crystal.

Eero picked the loot looking at the virtual crystal, It is a data crystal which can produce items.

Items drop as a data crystal from monsters, and players could produce items freely in the capacity of crystals, including options to customize their appearance and name. As a result, these data crystals could be slotted into almost any sort of item (apart from certain expendable items) in order to create just about any item a player could think of. In addition, there were certain artifacts which could not be created by players and had fixed stats. For example, Horn of the Goblin General.

Clearing a dungeon often yielded a variety of items, from rare data crystals to artifacts. In order to make, for example, a data crystal into weapons and armor, it was through inserting a data crystal into an item skin.

While magic items in YGGDRASIL were made by infusing an item skin with a data crystal, it was actually quite difficult to coordinate their appearance for players. After a certain update by the game's developers during beta test, beta players were given several ways to change their equipment's appearance without changing their gear that had stat boosts in it.

Players can design their equipment as they liked. Additionally, this included their powers as well.

Player-made items in YGGDRASIL can also have their abilities be changed up by using data crystals. Yet the same way may even be applied to the equipment used by NPCs like Narberal in future that had a quick-change crystal embedded in it and used for battle.

That way, they would be able to directly swap out their gear for a set of predetermined equipment without having to waste time changing.

"That's why my virtual fire grenade worked so smoothly; it seems I can do a lot more with my talent inside this most modifiable game," Eero muttered. His assumption about the virtual reality talent was correct; his talent can virtualize the object which alters the game setting to some extent, letting it think that such an item is already permissible. It works like a bug in the game.

Looking at the data crystal and three gold coins in his hand, his gaming gear is so advanced that it is intelligently enhancing and altering the gaming performance for him. Like now he can feel the metallic touch of gold coins and sharpness of data crystals in his hand. Also, he is the only player in the whole YGGDRASIL who is playing on a real engine; other players can't have such vivid and live game experience as if in the real world.

"Well I change my mind, my future task is to gather more and more experience as there is no limit on the experience gain. I will first gather a lot of level 0 Classes, both racial and occupational then level up, before that I will stay at level 0. Others can't do such a feat but I can with Virtual Reality," Eero muttered thoughtfully.

He is planning to use his virtual reality talent to beat the whole game, gather all classes, and then gain and upgrade those rare classes only. He doesn't want those basic and high levels on his panel.

Note: Fresh Classes are always at Level 0, and Eero will try to stay Level 0 to the very End, before his purpose is completed.

According to game setting, after the tutorial dungeon, players will face off against level 1 or level 2 monsters. In order to kill those monsters, they must have to upgrade their class level, but it is not the case with Eero; he will use virtual reality to virtualize something which will help him defeat everything.

As for the monster and other players' counter-attack, Eero doesn't care; he knows how to deal with that.

Looking at the data crystal in his hand, Eero virtualized, Instantly a lot of data crystal like rain 🌧️ fell on the ground beside him.

After a thousands of crystals, Eero stopped, nodded satisfied, then virtualized gold coins similarly, stored both things inside the storage slots for later use.

Looking at Gold and Data Crystal x10,000, a smile appeared on his face but his brow furrowed next moment, feeling a little difference in his perception or soul.

"So that's why when my talent description said it depends on soul and body, probably physical realization depends on physical strength in the real world outside and soul virtualization depends on the soul inside the game," Eero muttered, realized then nodded thoughtfully. 'Also, It's possible, if the item exceeds the strength limit then it will suck both soul and physical powers.'


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