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The comprehensive update left players stunned for quite some time. Most players stopped what they were doing to read through all the information given. This was unusual, given that most players despised reading and would rather experience the changes firsthand and then complain about the difficulty and how it was impossible to work with.
However, that wasn't the case when it came to Zenith Online. The massive difference sparked an inevitable drive to understand what had just occurred. Of course, before they read through the information, cries of protest rained down in every player-inhabited area.
Meanwhile, Kieran scanned the contents while awaiting his party members' reactions.
The first to comment was Altair, surprisingly. "Why are Combat and Life Realism different? Isn't combat just a part of life at this point? It should be a consolidated update if you ask me."
I'll be reducing the average chapter length but increasing the average output to give you all more content. Thus, I'll be moving from a 10/week release to 14/week release, and the rewards will shift accordingly.
Please highlight any mistakes; thank you! <3
Every Win-Win milestone completed will result in a Triple Release the following day. (Up to 3 a month for this reward.)
All Golden Ticket/Gift Rewards will be retroactive on a weekly basis, and they are accumulative. However, the highest reward will have a monthly effect.
Weekly:
100 Golden Tickets = +1 Chapter at weekly reset
250 Golden Tickets = +2 Chapters at weekly reset
500 Golden Tickets = +3 Chapters at weekly reset
Monthly:
Top 15 GT = 5 Chapter MR on 1st
Top 25 GT = Privilege Discount +16/week release rate
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