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24.61% Arise and Serve Me / Chapter 16: Contact

Chapter 16: Contact

<Choose one to assign to 2nd Job>

<Villager>

<Nomad>

These were the only 2 choices available to me. I wonder how I get more? Maybe through actions? I was in a village so I could be a Villager and..... I've been walking around with no place to call home, so I got Nomad. That seems plausible, but by that logic shouldn't I have gotten something like Tactician from ordering the zombie to flank the bandits? This system.... well whatever, for now I'll choose Nomad. It looks slightly less pathetic than the Villager job... I'm sorry to all the villagers I just offended.

<Name: Deminas

Job: Necromancer Level: 2, Nomad Level: 1

Active Skill(s): Reanimate Level: 1, Drain Life Level: 1

Passive Skill(s): Undead Commander Level: 1, Increased Endurance Level: 1

OP Skill(s): 2nd Job (5), Small Str Increase (2), Small Vit Increase (2), x2 XP (1)

OP Points: 0>

The Nomad job seems far less impressive than the Necromancer job. It didn't give me any Active Skills and the Passive Skill it gave me didn't even have a unique name. The cooler the name the better the skill ya know? Oh well, two jobs is better than one, though I don't know how XP is spread between them. Do they share XP? Is it better if I just kept the one job? No, I already spent the OP points, I'm using that slot!

As I was starting to regret my decision on selecting 2nd Job I saw some movement far up ahead. I had also noticed that vision was clear even without my glasses. I could see even farther than when I used to wear my glasses, another perk of Necromancer maybe?

I stopped walking and concentrated on the images ahead, my vision seemed to sharpen even more as I concentrated... it was people! It looked like a small rest point at the intersection of multiple roads. Maybe I could find someone to take me to the next city, I was honestly tired of walking at this point.

I looked at the zombie next to me, definitely can't take this thing with me. But I didn't want to release it either, for safety reasons, and also I was experimenting on how long it would last before the magic wore off. Based on the position of the Sun, I'd say about 1/3 of the day had passed. It seemed like a long time, is it because I am a level 2 Necromancer now? So many questions...

"Follow me from at least 100 meters away. Avoid contact with other humans. Come and defend me if I am in danger. Go."

The zombie rushed off into the forest on the side. I didn't know how good it was at stealth, but worse case scenario I'd pretend I didn't know it and panic with everyone else. Hopefully I'll find transport with a covering... shut ins really aren't meant to be in the Sun this long.


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