The Two Adventurers
Part 1
The Fortress City of E-Rantel stood at the intersection of three borders — those of the Slaine Theocracy, the Baharuth Empire, and the Re-Estize Kingdom. It was so named because it was defended by three layers of walls. The districts enclosed by each concentric circle of the walls were distinctly different from each other.
The outermost district was sometimes used to billet the troops from the Royal Army, and so it was fully furnished with barracks and other military facilities.
The innermost district was the administrative area of the city. In addition, the district also contained storehouses for combat rations. Thus, it was heavily guarded.
Between these two areas was the residential district, where the people of E-Rantel made their homes. This place best fit the image that came to mind when one thought of a city.
There were several plazas here, and the largest of them was called the Central Plaza. It was filled with stalls selling vegetables, spices, and other such commercial products.
Amidst the crowds, the stall owners energetically shouted their sales pitches to the people walking by, while the older women haggled with the merchants as they looked for fresh food. Drawn by fragrant scents, young men purchased skewers of roasted meat which oozed with warm juices.
The rowdy, energetic atmosphere of this place should have lasted until the sun went down. However, it suddenly went silent as a pair of figures emerged from a five story building nearby.
Everyone in the plaza froze where they stood, their eyes were drawn to the two of them.
One of these two people was a girl, who looked to be in her late teens. Her tapered eyes gleamed like onyxes, while her thick and lustrous black hair was tied into a ponytail. Her snow white skin shone like pearls in the sun.
What drew their attention most was the air of elegance which surrounded her, followed closely by her exotic beauty that would make anyone do a double take. Although the dark brown robe she wore was plain in make, it looked like an opulent dress on her.
The gender of her partner was unclear. Or rather, there was no way to tell her partner's gender.
Someone muttered, "Dark Warrior."
Indeed, that person was sheathed in an intricately engraved suit of full plate armor that was edged in gold. There was no way to see that person's face through the narrow slits of the closed helm which that person wore. A pair of greatswords were visible below that person's flowing red cape, and they looked as impressive as that person's armor.
The two of them looked around, and the fully armored person took a step forward.
The onlookers watched the pair vanish into the distance, and then immediately began whispering about what they had seen. They did not seem afraid of their arms and armor.
That was because the building the pair had just left was called the "Adventurer's Guild," It was a place that only monster-hunting professionals would visit, so it was hardly strange to see armed people coming out of there. In fact, several other similarly equipped people had left the building in the meantime. Those with keen eyes might have noticed a pair of copper plates hanging around the necks of that pair.
That said, the two of them had drawn all that attention because of the woman's beauty and her partner's magnificent set of full plate.
♦ ♦ ♦
The pair walked quietly down a narrow road.
Sunlight reflected off the water caught in wagon-ruts on the road. Unlike proper cobbled roads, said water mixed with the earth and sand, which made for treacherous footing. A moment's carelessness might have led to a fall, but the two of them possessed excellent balance, and so they moved along the road almost as quickly as a proper one.
After verifying that there was nobody else around them, the light-footed woman turned to the fully-armored person beside her and said:
"Ainz-sa—"
"—No, my name is Momon. Neither are you Narberal Gamma, battle maid (Pleiades) of the Great Underground Tomb of Nazarick, but Nabe, Momon's adventuring partner."
The person in full plate — Ainz — interrupted the girl — Narberal — halfway through her reply.
"Ah! My apologies, Momon-sama."
"Also, don't call me -sama. We are simple adventurers, and companions. It would be weird to address me like that."
"B-But! How could I possibly be so disrespectful to the Supreme One?"
Ainz gestured at Narberal to keep her voice down. She had raised it in her excitement. Then, in a tone that was somewhere between resignation and helplessness, he replied:
"Like I've already said, several times, in this place I am Momon the Dark… no, just Momon, and your partner. So don't call me -sama. That's an order."
After a short silence, Narberal reluctantly replied:
"Understood, Momon-sa—n."
"Forget it, this is fine too. Actually, dropping the -san would be good as well. After all, how shall I say this, addressing your partner as -san might make people think there's a distance between us."
"But… would that not be too disrespectful…?"
Ainz shrugged as Narberal mumbled.
"We cannot reveal our true identities. You understand that, right?"
"Of course."
"…Your tone… mm, forget it. In any case… what I want to say is that you must be very careful in your words and actions."
"…Understood, Momon-sa—san. However, is it really all right for me to accompany you? Would not the beautiful and gentle Albedo-sama be better for this task?"
"Albedo…"
Ainz's words betrayed his complicated feelings as he replied:
"I need her to manage Nazarick for me while I am travelling."
"…Though I fear to offend you, could the task of running Nazarick not be given to Cocytus-sama? The Guardians all say this too… that for the sake of your safety, Albedo-sama is the best choice as your companion. Do you not think so?"
Narberal's question made Ainz smile bitterly.
Among all the Guardians, Albedo had objected the most strenuously when Ainz had announced his decision to visit E-Rantel. It began when she learned that she would not be able to accompany Ainz on his journey.
After the transition to this mysterious new world, Ainz had gone for a walk without his vassals, something which Albedo blamed herself for. Thus he could not rebuke her too harshly. However, this was a deliberate expedition, unlike the stroll he had taken last time, and so he had to stick to his guns.
As a Guardian she would obey his orders without fail, even if they conflicted with her own opinions. Yet, Ainz did not think of that as a good thing. All the Guardians were the product of his fellow guild members' hard work, and he felt guilty about forcing his will upon them.
Therefore, Ainz tried to persuade Albedo — who staunchly disagreed with him — to come around to his way of thinking. However, neither of them could accept the other's opinions. At first, Ainz thought they would be deadlocked forever, but after Demiurge whispered something into Albedo's ear, her resistance suddenly evaporated. In the end, she fully approved of his journey and even sent him off with a smile.
Until now, he still did not know what Demiurge had said to her. Ainz was a little uneasy about what could have made Albedo reverse her opinion so suddenly.
"…I did not bring her along because I trust her more than anyone else. It is because she is in Nazarick that I can leave it in peace."
"I see! In other words, Albedo-sama is the closest person to you, Momon-sa—n?"
While he did not reply, "Mm, well, kind of," he did nod in response to Narberal's question.
"I am fully aware that this is potentially dangerous."
Ainz raised his gauntleted right hand and wiggled its ring finger.
"However, I must go in person. If I stay in Nazarick, there is a chance that I might make a miscalculation. Therefore, I need to personally make contact with the outside world… indeed, there are other methods I could use, but all of them make me uneasy, given that there is so little we know about the situation."
Narberal replied, "I see," with a look of understanding on her face.
Ainz narrowed his eyes at her through the slits of his helmet, and then asked in a somewhat uneasy tone:
"Incidentally, I have a question… Do you think humans are inferior lifeforms?"
"Yes, they are. Humans are worthless trash."
Narberal delivered her answer with firm conviction and without a moment's hesitation. Ainz muttered, "Ah, so you felt that way too," but his voice was too soft to reach Narberal's ears.
After that, he continued grumbling, "I didn't want to bring her along because her personality makes her react poorly to humans. Looks like I should have been certain of my subordinates' personalities beforehand. "
One of the reasons why he had not taken Albedo with him was because she firmly believed that humans were inferior lifeforms. If he brought someone like that into a highly populated city and then took his eyes off her for just a moment, there was a very real possibility that he might look back to find a gore soaked abattoir. In addition, Albedo had no disguise skills and could not conceal her horns and wings, which was another point against her.
The greatest reason, however, was one that he could never speak out loud.
That was the fact that Ainz was a mere salaryman, and he had no confidence in running an organization if he had to rely on reports from others, with no direct observation on his part. Because of that, he handed the task of managing the Nazarick to the talented Albedo. If one had a capable subordinate, allowing them to take charge was a wise gesture; interference from an incompetent superior would only lead to tragedy.
In addition Albedo was bound to Ainz by the twin shackles of "love" and "loyalty." That was why Ainz could leave the operations of the Great Underground Tomb of Nazarick to her.
Love, huh…
Every time he saw Albedo, and every time she declared her love for him, Ainz was reminded of the mistake he made in altering Albedo's settings. Indeed, in the last moments before the game ended, he had changed Albedo's character settings so that she would deeply love Momonga — in other words, Ainz. Of course, he did not know that he would be transported to this new world. It had merely been a final, little joke.
Still, when he thought about it — even if Albedo did not mind — what would his friend Tabula Smaragdina think about what Ainz had done?
What if it were himself? What if his comrades had interfered with his hand-created NPC (Pandora's Actor)…
Worse still, he had made use of Albedo's absolute loyalty toward him for his own gain. He hated himself for that.
Ainz shook his head to clear away these dark thoughts. Although his undead body automatically suppressed any strong emotions he felt, he still experienced petty emotions like those as keenly as he had when he was human. When he fully assumed an undead state of mind, perhaps he would no longer feel that sense of guilt.
Distracted by these thoughts, the helmed Ainz turned to Narberal and said:
"…Nabe, I won't tell you to cast away those thoughts, but at the very least, you must control yourself. This is a human town, and we do not know what exceptional individuals they have among them. Therefore, we should try our best not to make enemies."
Narberal bowed deeply to him to show her loyalty and obedience. Ainz extended his hand to her, to bid her raise her head. Then he continued:
"There is one more thing. When we intend to fight in earnest, we might radiate a… killing intent, which humans might be able to sense. Well, something like that might happen. Therefore, you are not to get serious without my permission. Do you understand?"
"I understand, Momon-sa—n."
"Very good… Then, the inn we heard about should be nearby."
Ainz looked around.
There were several shops open for business nearby, their customers filing in and out of them. To the side were several people in work aprons, carrying goods.
In this densely populated commercial district, Ainz and Narberal had to look for the inn by inspecting the pictures on the shops' signs. This was because neither of them could read this country's language.
Before long, Ainz found the picture that he was looking for. His steps quickened, and Narberal followed suit.
He scraped off the mud caked on his sabatons, climbed the steps to the western-style saloon doors, and opened them with both hands.
The windows were closed, and so the interior was somewhat dark. People who were used to the light outside would probably not be able to see their hands stretched out in front of their faces. However, Ainz possessed darkvision, and he could see clearly with this meager amount of illumination.
The inside of the building was quite spacious. The first floor was a dining area, with a counter further within. That counter was backed by shelves that contained dozens of bottles of alcohol. The door beside the counter most likely led to a kitchen.
A spiral staircase turned up in the corner of the dining area. According to the receptionist at the guild, the guest rooms were located on the second and third floors. One could see the scattered customers within seated around several round tables. Almost all of them were men, and the promise of violence hung heavily over them.
Everyone's attention was on Ainz. They looked at him as though they were sizing him up. The only person who did not pay attention to Ainz was a woman seated in a corner. She was staring intently at a small bottle on her table.
This tavern scene made Ainz furrow his nonexistent brows under his helmet.
He had expected this sort of thing, but this place was filthier than he had imagined.
There were dirty and disgusting places in YGGDRASIL, of course. Even the Great Underground Tomb of Nazarick which Ainz ruled over contained such places, such as Kyouhukou's room, the Venomous Cave, and so on.
However, the filth here was different from those places.
The floor was covered in scraps of mysterious food and unknown liquids, while the walls were stained and there were chunks of some moldy substance in the corners of the room…
Ainz sighed internally, and looked into the tavern.
A man in a dirty apron stood there, his stout arms protruding from his rolled-up sleeves. They were covered in several scars, and Ainz could not tell if they were caused by the claws of wild beasts or by blades of some sort.
He looked somewhere between imposing and bestial, and there were scars on his face as well. His head was shaved completely bald, without a single hair left standing on his scalp.
This man, who looked more like a bouncer than an innkeeper, sized up Ainz as he held a mop in one hand.
"A room, huh. For how long?" a voice like a broken bell called out to Ainz.
"We wish to stay for one night."
The innkeeper replied crudely, "…A copper plate, huh. A night is five coppers. The food's oatmeal and vegetables; meat's an extra copper. Might be getting days-old bread instead of the oatmeal."
"If it is at all possible, I would like a double room."
Ainz thought he could hear the man snorting.
"…In this town, there's three inns that cater to adventurers, and mine's the worst of these three… you know why the guild sent you here?"
"I do not. Could you tell me why?"
Faced with Ainz's answer, the innkeeper furrowed his frown and turned a frightening look upon him.
"Use your brains a little! Or is that flashy helmet of yours empty inside, huh!?"
Ainz remained calm, despite the innkeeper's annoyed retort. Perhaps his ability to weather this childish tantrum was the result of experiencing that battle several days ago.
That battle — as well as the information squeezed out of the prisoners they had taken — had allowed Ainz to understand how powerful he was. Because of that, he could calmly face this shouting.
The innkeeper seemed surprised to see Ainz's reaction, and said:
"…You've got some guts, huh… The people who stay here are mostly copper or iron plate adventurers. If you've got some strength, you can form a party here, if you're lucky. Therefore, there's no better place than this to find party members whose strength matches yours…"
Something seemed to flash through the innkeeper's eyes.
"It's fine if you want to sleep in a room, but if you don't make contacts here, you won't be able to find party members. If you can't form a well-balanced, strong team, you'll die out there against the monsters. That's why novices with no comrades advertise themselves in places with a lot of people. So I'll ask you one more time: do you want to sleep in the dormitory or in a double room, huh?"
"A double room. And I'll pass on the food."
"Cheh, another punk who doesn't appreciate other's kindness… or are you trying to say that you're something else and that full plate isn't for show? Ah, forget it, that'll be seven coppers a night. Upfront, of course."
The innkeeper extended his hand in one smooth motion.
Ainz stepped forward, followed by Narberal. The two of them were bathed in the appraising looks of everyone in the room — when suddenly, someone stuck a foot into Ainz's path, as though to prevent Ainz from moving forward.
Ainz halted, and turned to the man who had stuck his foot out.
He had an annoying smile on his face, which was mirrored by everyone else at his table. They stared at Ainz and Narberal.
Neither the innkeeper or the other customers stepped forward to stop this. They were watching silently.
Although everyone seemed to be uninterested in the proceedings, or looking forward to a good show, there were quite a few of them who were intently studying the situation.
Give me a break…
Ainz sighed, and lightly kicked away the foot in front of him.
The man suddenly stood up, as though he had been waiting just for that. Since he was unarmored, his bulging muscles were clearly visible under his clothes. He had a necklace like Ainz did, but his was an iron plate, which swayed as the man moved.
"Oi, oi, that hurt."
The man approached Ainz, speaking in a threatening manner as he did. He had a gauntlet on his hand, which he must have put on while standing up. It creaked as he clenched his fist.
The two of them were roughly the same height, and they glared at each other with wrathful eyes. It seemed a bit too close for a fistfight. Ainz decided to fire the first shot:
"Is that so? I must have missed the foot in front of me because of this closed helm, or perhaps your leg was just too short… well, that's my excuse, can you forgive me for that?"
"…Bastard."
A dangerous look crept into the man's eyes as Ainz's taunt sank in. However, he turned his angry gaze to Narberal, who was standing behind Ainz, plastering his eyes on her.
"You're an annoying fellow… But I'm a generous man. As long as you lend me your woman for a night, I'll forgive you."
"Ku, kukuku…"
Ainz could not help but sneer at the man, and he lightly raised his hand to keep Narberal from stepping forward.
"…What's so funny?"
"Oh, it's nothing. I couldn't help but laugh at the way you sound like a stereotypical punk. Don't worry about it."
"Wha?"
The angry man's face flushed red.
"Ah, before we start, can I ask a question? Are you stronger than Gazef Stronoff?"
"Wha? The hell are you talking about?"
"I see, it's all clear from your reaction. If it's like that, then I won't even need to play with you."
Ainz swiftly grabbed the man by the neck, and then hoisted his body off the ground.
The man could not even dodge, much less resist the sudden clinch. He went, "Uoh!" in surprise as he was lifted up. The men around him who were watching the show only added to the excitement. How strong was this guy, if he could lift a grown man with one arm? The imaginations of everyone present were now considering that topic.
A wave of surprise and consternation swept the inn. As though to shatter the atmosphere of shock in the air, Ainz raised the man — whose legs were dangling and kicking furiously — and gently tossed him away.
Well, it was gentle for Ainz.
The thrown man flew in a neat trajectory with frightening speed, skimming the ceiling as he went, and fell heavily to the ground.
The sounds of the man's body striking a nearby table, an object on the table breaking, the planks of the table splitting apart and the man's own howls of pain blended together and echoed through the tavern. Then, the whole place fell silent, as though startled by the noise. However—
"Ogyaaaa—!"
—A beat later, the woman seated at that table emitted a strange wail. It was a cry of despair that a soul might make as it rose to heaven.
No, it would only be natural to scream like this if a man suddenly fell out of the sky and landed in front of someone. There was another reason here, mixed into the shocked cry.
"…Then, what do the rest of you plan to do? Can you save me the trouble and come all at once? It's foolish to waste time on things like this."
Ainz's words were directed at the other men seated at the table of the fellow he had just thrown. They immediately got his meaning, and hurriedly lowered their heads.
"Ah? N-No! Our buddy offended you! We're very sorry!"
"…Mm. I forgive you. Besides, it hardly inconvenienced me. However, you had best pay the innkeeper for that table."
"Of, of course! We will pay the full price!"
Just as Ainz felt the matter was at an end and turned away, a voice froze him in his tracks.
"Wait wait wait!"
Turning around, he saw the woman who had made that weird cry just now. She was stomping up to him.
She looked to be in her twenties or younger, and her red hair was messily-cut, yet at a good length for movement. It could not be described as neat by any stretch of the word. To be more precise, it resembled a bird's nest.
She had a pretty face and a keen edge to her eyes. She did not wear makeup, and her healthy body was tanned brown by the sun. Her arms were muscular and her palms were covered in calluses from wielding a sword. The word that first came to mind when he saw her was not "woman," but "warrior."
A small iron plate hung around her chest, and it shook mightily with every step she took.
"See what you've done!"
"What have I done?"
"Hah!? Don't you even know what you did?"
The woman pointed at the shattered table.
"You threw that guy over and broke my potion, my precious potion!"
"And?"
"And!? You—!"
Her gaze sharpened further, and her tone became low and dangerous.
"Pay me back for my potion."
"…It's just a potion…"
"…I starved and scrimped and saved to buy that potion today! And now you broke it! I've always believed that I could get through a dangerous adventure as long as I had a potion, but now you've shattered my hopes and dreams! And you've still got an attitude like that? Ahhhh, it makes me so mad!"
The woman drew closer to Ainz.
It seemed like a wild bull had just seen red and was approaching him.
Ainz suppressed a sigh at himself. Indeed, he had made a mistake by throwing the man without thinking about where he might land. However, Ainz had his own reasons for not paying compensation that easily.
"…How about asking that man to pay you back? If he hadn't stuck his short leg out, this tragedy would not have taken place. Am I wrong?"
Ainz's gaze swept across the man's buddies through the slit of his helmet.
"Ah, yes, that's right…"
"However…"
"Forget it, I don't care who pays me back as long as it's a potion or its equivalent in cash… although, that potion was worth one gold and ten silvers."
The men lowered their heads. It would seem they did not have the money to pay. Thus, the girl turned on Ainz again.
"As I thought, these drunkards wouldn't have that sort of money. Well, seeing as you're dressed in such a flashy suit of armor, surely you must have a healing potion, right?"
No wonder, Ainz thought. So that was why this woman was asking Ainz to pay up.
He thought briefly about it, composed himself, and replied:
"It's not like I don't… although, that was a recovery potion, am I correct?"
"Indeed. I saved up for every little—"
"—All right, I get it, that's enough. I'll pay you back with another potion, and we'll be even."
Ainz handed her a Minor Healing Potion. She looked at the potion bottle in surprise, then reluctantly accepted it.
"…This should be fine, right?"
"…Mm, I guess."
The woman seemed to have more to say, but Ainz cast aside his doubts. The more important thing was his uneasiness over whether Narberal would do something big and blow their cover.
Narberal still had a combative look in her eyes, even though Ainz had already chided her. Some of them seemed to sense her hostility and felt uneasy.
"Let's go," Ainz curtly told Narberal. They went before the innkeeper and Ainz withdrew a single silver piece from his leather purse before placing it on the crudely-made counter.
The innkeeper silently slipped it into his pant pocket and returned Ainz several copper pieces.
"Mm. Here's six coppers back."
He placed the copper coins onto Ainz's gauntleted hand, and then laid a small key on the counter.
"First room on the right once you go up the stairs. You can put your gear into the chests at the foot of the bed. This goes without saying, but don't barge into people's rooms without permission. Might lead to trouble if someone gets the wrong idea. Although, it's a pretty good way to let people know you. You look like the sort who can handle all kinds of problems. Just don't give me a problem."
The innkeeper narrowed his eyes at the man that Ainz had thrown, who was moaning on the floor.
"Understood. Also, I'll need a basic adventurer's kit for us. We've lost some of our things and the Guild said that you'd prepare one for us if we asked."
The innkeeper looked at Ainz and Narberal, and then looked straight at Ainz's purse.
"Mm, I got it. I'll get it ready by dinner. Just be ready to pay."
"Understood. Then, Nabe, let's go."
Ainz brought Narberal up the old staircase. The wood creaked under his feet as he headed for his room.
♦ ♦ ♦
After Ainz's silhouette vanished up at the second floor, the buddies of the man which Ainz threw rushed up and began casting curative magic on him. Their actions seemed to be the spark which caused the silent tavern to burst into clamor.
"…It seems he's as strong as he looks."
"Yeah, that's it. His arm strength is unbelievable, how did he train it?"
"He must be pretty confident to carry no weapons besides those two greatswords."
"Dammit, another guy's going to leap ahead of us as well."
The scattered conversations were filled with awe, surprise, and fear.
They all knew that Ainz was not an ordinary person.
The first reason for that was his impressive equipment. Full plate armor was hardly cheap, and one would need to have gone on many adventures — in other words, be an experienced adventurer — in order to purchase it. One would need to be at least a silver plate in order to accumulate enough capital for such a feat. However, some people inherited their suits from their predecessors, or found those suits on the battlefield or in ruins.
That was why they wanted to take a measure of his ability.
Everyone here was a comrade and a competitor at the same time. They all wanted to know the strength of any newcomers. The circumstances from just now had occurred in the past as well, over and over again.
The truth was, everyone here had experienced this sort of thing in the past. However, none of them had passed the test so easily before. In other words, that pair of copper ranked adventurers…
They would be very strong, either as rivals or allies. Everyone here was fully convinced of that.
"Now, how should we deal with those two?"
"Flirting with that beautiful woman is out of the question…"
"If only we could get them into our party…"
"You must be mistaken, they should be in our party."
"What does he look like under that helmet?"
"I'll go listen on their wall tonight."
"Didn't he mention the region's strongest man, Gazef Stronoff?"
"Could it be that he's a disciple of the Warrior-Captain?"
"That's certainly possible. Leave this task to a big-eared thief like me!"
As the crowd eagerly discussed the mysterious pair, the innkeeper walked up to one of the adventurers.
She was holding the potion Ainz had given her just now.
"Oi, Britta."
"Hm? What?"
The woman — Britta — turned her eyes away from staring at the red potion and looked disinterestedly at the innkeeper.
"What kind of potion is that?"
"Who knows?"
"…Oi oi, you don't know either? You accepted his potion as compensation, shouldn't you know its value?"
"How could I? Besides, I've never seen a potion like this before. Gramps, you came here because you were curious too, right?"
Britta was right.
"Does it cover the value of your potion that got smashed? This might end up being cheaper than the one you bought."
"That's true. It's definitely a gamble, but one I'm confident of winning. This was something that guy in the flashy armor gave me after he heard the price of my potion."
"I see…"
"…I've never seen a healing potion of this color before. It might be a rare treasure. If I delayed and he said he would pay in cash, I'd be coming back from the dragon's den with nothing to show for it, right? In any case, I'll take it for appraisal tomorrow and find out how much it's worth."
"Oh, in that case, I'll cover the appraisal fee for you. In fact, I'll even recommend a good place for you to visit."
"You will, gramps?"
Britta furrowed her brows. The innkeeper was a good man, but he was hardly a Good Samaritan either. He must have something in mind.
"Ah, don't look at me like that. I just want you to tell me the effects of this potion."
"So it's a trade, then?"
"Hey, it's a good trade, right? Besides, I can recommend a really good herbalist to you through my connections. I'm talking about that Lizzie Bareare."
Britta's eyes went wide with surprise.
E-Rantel was a place with many mercenaries and adventurers. It specialized in selling weapons and other items to these people, and among them the trade in potions was quite brisk. Therefore, E-Rantel had more herbalists than a normal city.
Amidst this fierce competition, Lizzie Bareare had earned fame as the best herbalist in the region. She could make the most complex potions of all the herbalists in the city. Since the innkeeper had mentioned her by name, Britta had no way of refusing his offer.
Part 2
The wooden door closed with a thud.
The room was bare, apart from a pair of crudely-made bed frames with accompanying chests. After opening the windowblinds, they could directly feel the sunlight and outside air.
Ainz was somewhat disappointed as he finished his circular sweep of the room. Although he could not expect Nazarick-level furnishings and cleanliness in a godforsaken place like this, he still wanted to get out of here.
"I can't believe he would dare let you stay in a place like this, Momon-sama."
"Don't say that, Nabe. Our aim is to become adventurers, and then increase our fame to the point where everyone knows of us. Until then, it won't hurt to experience the life of a newbie."
Ainz tried to soothe Narberal after closing the window blinds, without expressing his own dissatisfaction. There was not enough sunlight coming in through the blinds to light up the entire room. Ainz and Nabe both possessed darkvision, so it was hardly an obstacle to them, but for a normal person, this room would be so dark that they would have trouble seeing.
"Still… the life of an adventurer is pretty banal."
Adventurers.
Once, Ainz dreamed about that profession.
He envisioned them as people who chased after the unknown and had adventures in various parts of the world. Ainz had previously thought that adventurers were a physical manifestation of the right way to play YGGDRASIL, but after listening to the Guild receptionist, he realised that adventuring was a more realistic and more boring job than he had expected.
Simply put, adventurers were "anti-monster mercenaries."
Although some parts of it fit his dreams of them — for instance, delving into the ruins of kingdoms destroyed by the Demon Gods two hundred years ago and investigating mysteries in uncharted lands — for the most part, they were simply monster hunters.
Every monster possessed different special abilities, so they could only be taken care of by people who knew more tricks than average soldiers.
Just going by that point, one might think that they were heroes who were loved and relied on by the common man, like in games.
However, the reality was somewhat different from that.
This was because the ruling authorities did not smile on the existence of armed groups which they could not control. Therefore, aside from the prices they commanded, adventurers did not have much status.
Another reason why adventurers were not accepted on a national scale was because of the same thinking which made companies look for cheap, local temps than employing expensive permanent staff. Thus, much like how temps were treated by companies who could get by without hiring them, adventurers were held in lower regard in those nations which could eliminate monsters by dint of their own military power.
According to the Guild receptionist, there were no adventurers in the Slaine Theocracy, while life had gotten worse for adventurers in the Baharuth Empire after the ascension of their new Emperor.
Ainz banished his mild disappointment from his heart. It was a common thing in life to find that a job which one admired was hardly as glamorous in reality.
With a brief wave of his hand, the black armor and the two greatswords on his back melted away into nothingness, and a skeleton bedecked in magic items was revealed.
He wore a pair of black mirrorshades and a red targeting sight. The silver circlet on his head was set with amethysts and thorns grew from it, making it look like a rose vine.
Then there were the long-sleeved shirt and slacks, made of a lustrous, gauzy black material. A black belt secured the pants around his waist.
Ainz took off the sturdy gauntlets, and there were rings on all his bony fingers save the left ring finger.
His half-boots were made of a reddish-brown leather, and they were embroidered with gold thread.
A silver necklace with a lion-head pendant hung around his neck, and around it was a red cape.
Magic items in YGGDRASIL were made by infusing an item skin with a data crystal, so it was quite difficult to coordinate their appearance. However, many players disliked wearing a clownsuit, so after a certain update, players were given several ways to change their equipment's appearance without changing their gear.
(TL note: "clownsuit" is the MMO term for a visually mismatched set of equipment only worn for their stat boosts)
The suit of finely articulated black plate armor, made by the 「Create Greater Item」 spell, was one of those ways.
Currently, Ainz was wearing Sure-Hit Glasses, a Crown of Mental Fortitude, Black Widow Spider Clothes, a Black Belt, the Jarngreipr from earlier, a Nemean Lion pendant, Haste Boots, among other items.
In YGGDRASIL, trading in magic items was usually done in the form of data crystals. However, there were people who sold second-hand items in order to make even stronger ones. It was at this point that a problem arose — the names of magic items made by other people might include forbidden language, or it might insult someone. Sometimes, the GMs would ask the players in question to rename the items.
In general, naming items was left to the fancy of the creator.
As a result, items with weird names were not very popular on the market. Although cash items which could rename them were not expensive, very few people wanted to make that expenditure.
Thus, every player racked their brains to give their items good names. Sometimes the names would be in English, or they would come from mythology.
Of course, there were exceptions to this as well.
For instance, naming rings was very troublesome, so most people tended to call them Ring1, Ring2, Ring3 and so on. Ainz had even seen someone who called them Thumb Ring, Index Finger Ring, Middle Finger Ring, and so on.
Ainz had a friend called Warrior Takemikazuchi, who wielded two katanas from time to time. He named one of them — the eighth of its line — "Takemikazuchi Mk 8."
The red cape he was wearing had also been named along that line of thought.
Inspired by an anti-hero from American comics, it was called the Necroplasmic Mantle.
(TL Note: in other words, Spawn's cape)
All of these were relic class items. They were two tiers lower than Ainz's main gear, but he had considered that problems might arise from bringing items which were too strong, so he settled for equipment of this level.
Ainz worked his shoulders and savored the sensation of being free from his armor. Just then, Narberal asked a question:
"Speaking of which, how shall we deal with that annoying woman?"
"Ah, the one whose potion we broke? We don't need to split hairs with her. I'd be angry as well if someone broke something important to me."
Or at least, until his emotion suppression kicked in. Ainz paused for a while, before continuing:
"…Well, probably. It's only natural for her to scold me for my carelessness."
"But all that was because a foolish human tried to provoke a Supreme Being. That man is the one who was to blame."
"Perhaps, but I was the one who threw that man. Therefore, I hope that you will be big hearted and forgive her. What we should be doing in this city is becoming a part of this world, to increase the renown of Momon and Nabe. It would reflect badly on us if rumors spread that we could not even pay someone back the value of a single potion."
Narberal nodded, although she could not quite accept what Ainz had said.
"Also, we should give her some face, since she's technically our senior in this field."
Ainz fiddled with the necklace he wore, though he kept his fingers away from the Nemean Lion.
If it's just a simple metal plate, then it can be forged… although that should probably be something for the Guild to worry about.
That small copper plate was something like a set of dog tags. It was what allowed people to know the strength of an adventurer.
Copper. Iron. Silver. Gold. Platinum. Mithril. Orichalcum. Adamantite.
The latter metals were more valuable, which meant that adventurers of those ranks could select more difficult and more rewarding quests. This was part of the system the Guild had developed to keep adventurers from going to pointless deaths.
Ainz, a freshly-registered adventurer, was of the lowest class — copper. That woman was an iron plate. Showing her a basic level of courtesy was the secret of successfully blending into society.
"However, I feel that such soft metals like adamantite are not worthy of you, Ainz-sama. Apoitakara, hihiirokane, or other prismatic metals would be more fitting of yourself. These people in the Guild have no taste at all."
The metals Narberal had named were of the highest tiers in YGGDRASIL. Ainz turned a sharp look on her, and then said:
"Narberal, just to be safe, call me Momon while we are in this town."
"Understood, Momon-sama!"
"Do you need me to remind you again? Call me Momon."
"My, my deepest apologies, Momon-sa—n."
"…Momon-sa—n sounds kind of stupid, don't you think? Forget it, if it's hard for you to just call me Momon, then Momon-san will do. Got it?"
"I understand, Momon-san."
Once again, Narberal bowed deeply at the waist. Ainz tapped at his forehead with a finger.
She has no idea why I want her to call me Momon-san. She's kind of useless… forget it, there's nobody else I can use for now, so I'll forgive her.
"This is our plan for the future—"
"Yes!"
Narberal promptly genuflected before Ainz. It was the attitude of a vassal awaiting orders.
An annoyed Ainz had no idea how to proceed. Though he had locked the door after coming in, gossip would swiftly spread if people saw this scene.
Still… why doesn't she understand the reason that I want her to call me Momon? I even explained it to her before coming to the inn…
With a tone of vague resignation, Ainz said:
"We are here to go undercover as adventurers in this city. This is because we have to collect information on adventurers — in other words, the strongest people in this world — though our emphasis will be on learning about YGGDRASIL players, like myself. Attaining higher ranks will allow us to take higher ranked jobs, which will also allow us to collect more reliable and useful information. Therefore, our first objective is to become successful adventurers."
After Narberal indicated that she understood, Ainz told her about the things she had to do.
"However, there are several problems at the moment."
Ainz withdrew his small purse and opened it, then dumped its contents onto his hand. They were coins, and there were very few of them. There was no glint of gold among the coin.
"To begin with, we have no money."
There were several reasons why Ainz had paid with a potion during the prior dispute. One of them was because he was not confident they could solve this problem with money. Saying that he had no money to pay would be laughable.
Ainz turned to the surprised Narberal, and explained:
"No, I should say that we do have a lot of money, but the currency we have is largely YGGDRASIL gold coins. Therefore, I would like to use those gold coins as a last resort."
"Why is that? Haven't we already confirmed that YGGDRASIL coins have monetary value?"
"Indeed, I learned from Carne Village that each YGGDRASIL gold coin is worth two of the local gold coins. However, if we use YGGDRASIL gold coins here, there's no telling where they'll end up. If things go bad, the news might spread beyond to others, and it'll be a blatant advertisement to other YGGDRASIL players that we're here. Therefore, we have to avoid that situation as long as we do not fully understand the situation."
"Players… entities on the same level as yourself, Ainz-sama, and the villains who once attacked Nazarick."
Ainz frowned as she referred to him as Ainz-sama, but he did not say anything, for the same reasons as just now.
"Indeed. They are people that cannot be taken lightly."
His — Ainz Ooal Gown's — level was the highest in YGGDRASIL, level one hundred. However, to players, being maximum level was hardly a rare thing. It could be said that most players were level one hundred.
Ainz considered himself to be among the upper-middle tier of the game's players. This was because he was focused on taking levels in classes to better roleplay an undead magic caster, and neglected raising his own power. However, given the divine class items he possessed, as well as his numerous cash items, he might be ranked in the middle of the top tier. Still, he could not take things easy. There was always a bigger fish, after all.
Thus, he had to avoid being found by other players, at any cost. There were many opponents Ainz could not defeat if he was drawn into battle.
In addition, there were many players who were human, and they would naturally protect other humans. If these players clashed with people like Albedo, who viewed humans as inferior lifeforms, the Great Underground Tomb of Nazarick — or Ainz Ooal Gown — might very well count humanity as enemies. That was why he felt bringing Albedo along was dangerous.
Still, I didn't expect Narberal to feel the same way as well.
Ainz did not view humanity as an enemy, but he could kill human beings with no hesitation for the sake of his goals. Even so, he wanted to avoid conflict with other players.
"Well, that was a waste."
"What was a waste?"
"I'm talking about how we lost Nigun so easily. He had a lot of information, but he perished under such simple questioning."
There were roughly ten people still alive from the members of the Sunlight Scripture captured at Carne Village. The rest died during questioning and became media for Ainz to summon undead with his skills.
As he recalled the information tortured out of his captives, Ainz could not help but mutter: