Weed now knew the first floor of Memphis Hall like his own home. He knew perfectly well where the dangerous Death Knights patrolled, and the best spots to hunt Skeleton Knights.
Being a solo hunter without a party, what Weed dreaded the most was an ambush right when he had low health and mana. For this reason, Weed prepared a few hideouts where he stashed plenty of bandages and herbs.
He had figured out safe spots to rest and places where he could most effectively target his enemies. Bandages and herbs were easily obtained, however the knowledge of the hideouts was priceless. He had selected these locations after countless trial and error. But afterwards, without regrets, he had cleared out those spots.
"It's here, huh." After going through the Northern area, Weed finished exploring the entire region.
You have completed Memphis Hall B1 Floor Map for the first time.
Your Fame has increased by 20 (+20 Fame)
When Weed first came to the City of Heaven, he had bought a map. Later the places he traveled to were added to this map. The Map of Memphis Hall's basement was now an item which could be sold for quite a high price at the General Store or to other users. There was no way he would pass up this opportunity to get easy money.
Weed left Memphis Hall and headed for the Cave of Dead Warriors. It wasn't a difficult place to find. The moment he descended into the cave, he heard eerie noises.
'What is this?' he could sense a light draft and the low growl of something dangerous. Murky darkness filled his vision and the noises were getting louder.
'I don't feel so good about this.'
Weed moved cautiously keeping his right hand on his sword just in case something popped up out of the shadows.
'So I'm not the first one to discover this place. I suppose the people, who first discovered Lavias also discovered this dungeon,'
A short distance away, Weed came upon an undead blocking his path.
"Human! Are you a knight?"
It was a huge, muscular knight with a body much bigger than a Skeleton Knight or a Lizard Man. He had broad shoulders and dangerous looking arms, but above the neck, there was nothing. The missing head was instead carried by his left arm. He was the most unique monster among all the undead – a knight that carried around his own head. It was this head that had spoken.
'A Dullahan, huh.'
Weed recognized his opponent – an undead around level 140!
"I am not a knight." Weed replied.
"Then what are you?"
"I am a Sculptor."
"Scul-Sculptor?"
Incredible disappointment filled the Dullahan's face. Dullahans loved to improve their skills through combat. They were a type of knight that made the Skeleton Knights pale in comparison.
"You're a Sculptor? What a disappointment," the Dullahan mumbled.
Weed was used to being underestimated because of his class. A Sculptor must look so pathetic that even the undead ignored them!
The creator of Royal Road was Unicorn Corporations. There was much controversy when they released the game. It was the first ever virtual reality game. A reality that was 100% based off of fantasy. But why was it named Royal Road?There had been so many names to choose from. Even though Royal Roadreceived worldwide attention, its title was somewhat disappointing. It wasn't a name that stuck with you when you heard it.
But there was a reason Unicorn Corporation chose the name Royal Road. No one on earth had been able to conquer and rule over every continent and ocean. This game was the road to that great empire. The unified empire that not even Genghis Khan, Napoleon, or Alexander the Great could achieve. The game paved the way for people to achieve that dream.
It was a hope for something never before seen in the history of mankind; an Emperor who would conquer every single continent. It taught people to dream, to hope to be whatever they want to be, and this hope would drive them towards their goal. This was the true meaning behind "Royal Road".
The first to conquer the entire land would be given prize money: 10% of Unicorn Corporations sales for one month. This was an enormous sum. In Korea alone, millions played the game. Globally, Japan, Europe and America combined; the users amounted to over 100 million. Royal Road cost $300 a month to play. It was difficult to calculate such a huge amount of money. 10% of that would make someone instantly rich.
hat was why most players in Royal Road chose fighting-type classes. Most users chose to advance from Swordsman to Knight, seeing battle-related classes as the fastest path to becoming the Emperor. Blacksmiths and other trade classes were looked down upon. There was no need to even mention Artists, Chefs, or Sculptors who couldn't even fit in with the trade classes. It was their fate to be belittled and ignored.
'Just like my own life,'Weed thought.
Without a word, Weed drew his Clay Sword. An icy blue aura emanated from it. The Clay Sword had a special ability to slow down an enemy's movements upon a direct hit.
"Uurrrg!" The Dullahan charged, swinging his axe fast. Weed raised his Clay Sword, parrying the attacks.
Slam!
Clay Sword's durability has decreased.
The message was accompanied by the shock of the impact that made Weed's arms shudder. He had just finished repairing that sword, but this one attack was able to lower its durability. It seemed that the Dullahan's specialty was his brute strength.
"I can't lose. Sculpting Blade!" Weed attacked relentlessly.
The two exchanged blows rapidly. Weed, charged with the intent to kill, aimed for the vital points. Battles had to be finished as quickly and simply as possible. That was the only way to minimize the risk of enemy reinforcements showing up.
For Weed, who hunted alone, another Dullahan or monster appearing would mean nothing but trouble. Besides Weed could sculpt as a side job while he rested. This meant that he had to reduce the time spent fighting as much as possible.
Bash! The Dullahan used a skill with his axe swing, pushing Weed back a great distance.
"Devil's Strike!" The Dullahan roared, initiating a chain attack.
The axe, now launched into the air, and spun violently as it came flying. Although Weed ducked to avoid the blow, his HP dropped by 300 just from the wind pressure.
If he had used the Seven Celestial Footsteps, he could have dodged completely, however he chose to get hit.
The point was to raise his level of Defense while working on his Endurance.
Now it was Weed's turn.
"Triple!" The first strike missed, while the second, more destructive strike came from the opposite direction. The enemy managed to dodge both attacks, causing Weed to execute a powerful swing from the bottom-up.
By then the throwing axe had boomeranged back to its owner and the Dullahan thrust it forward to block Weed's third attack. At that instant, Weed's sword crisscrossed through the Dullahan's chest, making a total of five consecutive attacks. Triple had evolved as Weed's mastery of the skill increased.
The Dullahan had somehow blocked the first three attacks, but the next two lowered his HP by more than 20%. He went into a frenzy trying to push Weed back by repeatedly using his Bash ability. But by now Weed had already worked out the skill's timing, and swiftly carved into the Dullahan's side.
"Aren't you dead yet? Sculpting Blade!" Milky white light surrounded Weed's blade.
Then came the merciless strikes!
The Dullahan's health points were decreasing rapidly as the strikes sounded.
He tried attacking, but Weed dodged them all.
Weed could anticipate the Dullahan's skills by watching his footsteps, and then dodge them by moving his upper body. Ultimately, the Dullahan wasn't a difficult enemy for him. The gap in levels might have been wide, but through jobs and training, Weed was above the Dullahan in terms of stats. Weed's Endurance stat was at the same level as the Dullahan's. Thanks to that, he had no disadvantage. Level 80 Skeleton Mages were actually more annoying.
Mages were troublesome to fight because they cast countless curses. When Irene the Priest was there, the curses were easily dispelled, but now Weed could only dispel the curses with potions after the battle was over. Each Curse Dispelling Potion cost three silvers. This sometimes took the profit out of hunting, so Weed hated Skeleton Mages the most.
"Uwwagggh…" Sometime later the Dullahan's body disappeared in a gray light as his horse neighed shrilly.
"Phew… that was easier than I expected. But one of them can take down 40% of my Health, it would be dangerous if two of them challenged me at once."
Weed headed to a hidden corner to level his sculpting after he picked up the greaves the Dullahan dropped.
"Let's try sculpting a Dullahan."
Weed's mastery didn't increase as much by making sculptures he had made before. But making a sculpture for the first time increased Handicraft and Art skills significantly.
Weed took out Zahab's Sculpting Knife and a piece of wood and started to sculpt the figure of the Dullahan he just saw. He was so used to sculpting now that if he simply pictured it in his mind, he could carve it. The cave was silent save for the echo of Weed's sculpting.
"It would be great if my Sculpting level would rise to Intermediate…" Weed thought.
His current Sculpting skill was 99% to level 10. He had also made five sculptures of Avians, so he thought it was possible to level up.
"Please let me achieve Intermediate level!"
Weed wished as he finished the Dullahan's head.
The Dullahan sculpture was complete: A knight with a buff body, menacing eyes and a huge blade.
Ding!
Your Sculpting Skill has reached level 10, Intermediate.
You can now craft using special metals and gemstones (Pearl, diamond, ruby, etc.).
For your class, Moonlight Sculptor, the current skills and stats will be affected:
– Effect of Sculpting Blade has increased by +50%.
– Additional effects have been added to Sculpting blade's skill.
– Mana cost for Sculpting Blade has been halved.
– All stats have increased by 10.
– Your Fame has increased by 20.
– Art Stat has increased by 20.
– You have learned Skill: Power Break.
Weed shook with happiness. Words couldn't describe Weed's feelings at that moment.
The sadness and loneliness he was made to feel as he learned sculpting!
The humiliation and scorn he had to suffer because of his job as a Sculptor! Weed felt his rage vanish into thin air.
Finally, he had achieved Intermediate level Sculpting.
The job of Sculptor, which he had wanted to quit so badly at first, felt like the job he was destined for.
The Sculpting Blade skill had proven to have the greatest efficiency so far! Every time Weed used Sculpting Blade, his sculpting skill increased ever so slightly and since it was closely tied to Sculpting, the skill was enhanced as his Sculpting advanced to Intermediate.
"Hmm, an additional ability? Information. Skill. Sculpting Blade!"
Sculpting Blade Level 7 (50%): Zahab's visionary sword skill, carried on by those destined to carve the invisible or intangible.
Defends against magic of lower mastery than Sculpting Blade. When spells are absorbed, the caster only incurs 50% of original mana cost.
Cost: Sustained – 25 mana per second.
Weed could only laugh. For knights, mages were the most difficult opponents. Long-range magic attacks were very hard to dodge. But now Sculpting Blade was able to absorb this magic. Even if the opponent only used half the mana they had, it was hundreds of times better than getting hit.
"Since the mana cost for Sculpting Blade is reduced, maybe I could use it when executing Triple or Backstab."
Sculpting Blade was more of a buff than an attack. Combining Sculpting Blade with the Imperial Formless Sword Technique would cost an enormous amount of mana, but Weed believed the result would be unparalleled. Besides, there was always Sculpture Destruction.
"Information: Sculpture Destruction!"
Sculpture Destruction: Sculptor's skill
The anger involved in destroying a self-made sculpture is converted to strength for one day. Art stat will temporarily serve as a battle related stat.Warning: Fame will drop and the corresponding points will be deducted from Art stat.
Destruction of ordinary statue: Art stat x2 and conversion to STR. Art stat -1, Fame -20.
Destruction of fine statue: Art stat x4 and conversion to STR. Art stat – 5, Fame -100.
Destruction of great statue: Art stat x6 and conversion to STR. Art stat -10, Fame -200
Destruction of masterpiece: Art stat x20 and conversion to STR. Art stat -30, Fame -1000.
The amount of Art stat converted to Strength depended on the quality of the sculpture destroyed.
Destroying a normal statue converted double the amount of Art stat into strength or dexterity for a day while destroying a fine or great statue would convert four or six times the Art stat into strength or dexterity.
This would be a commonly used skill for sculptors with low strength. Sculptors who only sculpt statues in the game would have a high Art stat, but it would be hard for them to hunt because of their battle stats. This skill allowed those Sculptors to change their Art stat to other stats but the problem lay in the Fame and Art stat penalty that accompanied its use.
The Art stat was hard to increase, meaning the skill had to be used cautiously. There was such an extreme penalty for destroying a statue that it felt very difficult and unsettling to use the skill.
In other words, the skill was a double-edged sword. Weed decided to stow it away and not use it if he could help it. Temporary strength was not true power. Even without Sculpting Destruction, Weed had become strong once his Sculpting skills reached Intermediate. All his stats had risen by 10 and Sculpting Blade's power had doubled as well.
Weed wasn't the only one to enjoy this advantage. Any trade skill such as cooking, tailoring, smithing, fishing, farming, held advantages such as stat, skill or Fame bonuses when proficiency went up. When it reached Intermediate, all stats gained 5 points; when proficiency reached Advanced, all stats gained an additional 10 points.
None yet knew how many points would be gained upon gaining Mastery in a skill. Any skill's proficiency rose based on the user. In Weed's case, he got 10 stat points; twice the amount gained by normal players, due to the secret class – Moonlight Sculptor – and thanks to his quest related to Zahab, Sculpting Blade had improved particularly well…
No one had ever mastered any of the production skills before because the path was too difficult. It had taken a Weed a lot of time and effort just to reach the intermediate level. It would be even more difficult to progress from Intermediate to Master. However, at that moment, Weed firmly decided that he would become Master in all trade skills.
Delicate aesthetic senses and burning passion for art had little to do with Weed, but he had a talent that no one else had: the talent of hard work.
The Cave of Dead Warriors was a hunting ground where Dullahan and Skeleton Mercenaries around level 120, and Ghouls around level 110 frequently appeared. Ghouls were lower level, but they always appeared in groups of four or five, and there were many kinds of ghouls. Upgraded or Named Ghouls sometimes had levels over 130.
Dullahans and Skeleton Mercenaries had great swordsmanship, so the battles were thrilling. But Ghouls usually just charged in, trusting their clumsy but strong defense.
Weed had to learn how to attack while dodging their vicious attacks.
"Good. This place is perfect."
Weed had chosen the Cave of Dead Warriors as his new hunting ground. Named monsters, whether they are Dullahan, Skeleton Mercenaries, or Ghouls, were a bit more dangerous, but fighting them had great advantages.
It was perfect for Weed, who fought mainly with fists or swords.
There was the odd Skeleton Mage here and there, but their magic was no longer effective. Blocking with Sculpting Blade nullified their magic; sometimes the spells would rebound, putting the mages in a difficult situation.
It seemed the rate of reflecting the magic depended on the mastery of Sculpting Blade. He needed to practice sculpting in order to raise it. Leveling his sculpting was now as important as gaining experience points and levels.
Weed, who was doing very well so far, still had one opponent he had to be wary of: the Death Knight. These monsters were over level 200 and appeared much more often in the Cave of Dead Warriors. They wandered about, never staying in any specific area. Weed had to hold his breath and move stealthily to hide from them. Death Knights had bad eyesight, so Weed could relax when he hid in a corner. He went so far as to dig some ditches and hide in them whenever a Death Knight approached.
"When did I become like this…"
When he had played Continent of Magick, every monster was weak against his max level character, but now he had to hide from Death Knights.
Nevertheless, Weed felt some satisfaction. With his high mana recovery rate and mastery in First Aid, Weed's down time was much lower.
Thanks to this, Weed was able to gain levels much faster. Plus there were much better item drops here compared to the first floor. So what if he had to do some lame things, Weed had come this far already, so going a little farther wouldn't hurt.
"Dullahan are the best monsters for hunting. But is there anything better? It'd be nice if there was something weaker than Death Knights but strong enough to give a lot of experience points…"
Weed moved cautiously not forgetting to make his hiding places in key areas. He didn't need anyone to teach him this, he simply persisted to adapt and survive like a cockroach.
After going through many Ghouls and Skeleton Mercenaries, Weed came upon a wide cavern where an underground river flowed gently.
Flowers and even some herbs were blooming all over. It was about time to rest since he had just been in a fierce battle against Skeleton Mercenaries. Weed refilled his water bottle and was just about to sit when he saw a silhouette. Upon further inspection, he found a woman sleeping in the middle of the dungeon, with nobody else around.
"Who are you?" she asked. Weed, who had been waiting for her to wake up, was startled.
"I'm Weed. Wh.. What about you?"
It was unpolished speech, not like him at all. Weed had never imagined that someone other than himself would be there.
And the look on her eyes as she woke… was exactly Weed's type.
"My name is Da'in," she said, smiling an aloof smile.
Hyun hadn't met many girls before. Of course, he had taken classes with girls, but he'd never spent time with one personally. It wasn't that he was unpopular. There were some girls who approached Hyun, saying that his downcast and detached aura was attractive. He found them foolish.
"You think this is cool? Try experiencing poverty yourself and you'll change your mind."
He hadn't gone on dates with girls either. Dining out, even just coffee cost money. Hyun found food samples from the grocery stores and home-cooked meals much more economical. What he really couldn't understand was why dating a girl involved spending enormous amounts of money every time there was some sort of anniversary.
Plus, when others went to the drive-in to watch movies, Weed climbed up a nearby telephone pole. The only time he watched TV was when somebody else had one. Of course, he'd picked up a TV that someone had thrown away, but he didn't watch it because it would run up the electricity bill. He only ever watched it around midnight when the electricity charges were much lower. The cheapskate Hyun, and therefore Weed, had almost no experience with girls.
Da'in. That name was deeply engraved into Weed's mind. Every man had a dream girl. Weed was no exception.
The woman of his dreams had long natural hair, a young, intelligent face, and a kind, attractive smile. But these were nothing but details.
If a girl could make him fall in love at first sight, then she was his dream girl. Weed developed a small crush on Da'in. That was it.
I don't trust anyone.
He hadn't completely trusted Pale or Surka either even though they had trained together. Humans changed.
They might appear to be friends at the moment but he highly doubted that they would take a bullet for him.
'Give as much as you take, no more and no less.' That was Weed's philosophy. He could not trust anyone except his family.
Weed's gaze sharpened.
"Da'in. How did you come here?"
Only Avians lived in the City of Heaven. Humans could not climb up there and judging by her clothing, she was an adventurer.
"Here? I've been here for three months already?"
Three months. A thought flashed into Weed's mind.
"By any chance, are you one of the adventurers who discovered the City of Heaven?"
"Yes, I was part of that group, but I don't want to talk about that."
"What do you mean?"
"I'm the only one left here."
"I see."
Da'in yawned gracefully and stretched.
"I am level 134 and a Shaman."
Her level was lower than Weed had guessed. He assumed she would be at least level 170 since she was alone in the Cave of Dead Warriors. Weed being there at only level 109 was also an anomaly. A regular player wouldn't have dared.
"What are you trying to say?"
"I mean if you are alone, let's form a party. What, you don't want to?"
"No, that sounds great."
Weed accepted, not just because Da'in looked somewhat like the girl of his dreams, or because he trusted her.
Weed, ever suspicious, couldn't trust a girl whom he just met just because she asked him to train in a party. But Weed liked to keep his enemies close.
The girl was suspicious. Besides, Weed had stored many items in his various hideouts within the dungeon so he couldn't just leave Da'in alone.
Shamans could use white magic to cast buffs that increased Strength, Agility and Speed, and black magic to decrease enemy stats. They could use offensive spells and healing spells, counteract poison and dispel curses. They could also wield swords and maces, meaning they had some physical combat skills.
In essence, they were the jack-of-all-trades! However, the shaman class was unpopular since they had a few skills in every aspect, but weren't outstanding in any of them. Their healing ability was weaker than a Cleric's, and the curses they cast were weaker than a Black Mage's. Their melee skills were comparable to that of an Archer with a sword instead of a bow.
Low HP, low Vitality and magic weaker than a Mage's. Stats couldn't be invested in just one area, but had to be equally distributed, so this was a class that couldn't do much. Weed had no expectations from Da'in. He just hoped she wouldn't hold him back! Maybe he could just ditch her after retrieving all the items from his hideouts.
"Grr!"
Skeleton Mercenaries appeared and Weed tensed. So far he had faced no more than three Skeleton Mercenaries at once.
No matter how great Weed's combat skills were, it was difficult to face five at once.
With his back turned, even one or two blows could add up to considerable damage, and he couldn't use first aid until the battle was over, so it would have been dangerous.
At that moment, Da'in raised her right hand and cast a spell.
"Light of courage descended from the ancients; give this hero the power to fight his enemy! Power up!"
Weed's body glowed with bright light and his strength was raised by nearly 100. Da'in then graciously raised her arms, as though she was awaiting an embrace.
"A breeze drifts past. Fight the enemy with a light heart. Light will be your steps. Up, spirit, Wolf"
Weed's Agility and Speed increased significantly. He took just one step towards the enemy and he felt as if he was running.
"You, fated to bring death, blood and carnage, the battlefield shall be your home! Bloodlust!"
Da'in's various Shaman buffs boosted Weed's stats, now he could easily take on five Skeleton Mercenaries. But at that moment Da'in cast curses on the Skeleton Mercenaries: Their speed and strength decreased, they could no longer heal their wounds and they lost their will to fight.
'No way can a Shaman's magic be this strong.'
Weed didn't understand the situation. After easily killing the five Skeleton Mercenaries, he didn't even pause to pick up the item drops before turning to question Da'in.
"Your magic is unbelievable for a level 134. How is that possible? If I don't understand the reason, we can't be in a party together."
He ran the risk of hurting her feelings, but she answered back with a happy smile.
"It's because of my hobbies."
"Hobbies?"
"Yes, please don't think I'm crazy. I don't like killing monsters, I just…" she spoke shyly.
"I use curses on monsters, holy magic, and sometimes ranged attack spells. After that when their HP drops, I cast Healing Hand on them…"
"On monsters?"
"Yeah, I just played around like that."
What Da'in was saying was shocking. She was level 134 but her magic was very advanced. So Da'in played around by cursing, then healing the Skeleton Mercenaries, Dullahan and Ghouls in the dungeon…
Weed and Da'in.
Da'in's Bless spell raised Weed's abilities by an incredible amount, and at the same time weakened monsters. It was as if she had put wings on Weed, who was already incredible. Their teamwork increased their potential by near-impossible amounts.
Even so, Da'in did not kill monsters. This was no loss for Weed, since he could increase his skills in Swordsmanship when she did not take part in the fights.
Even so, I can't trust a person I met in a place like this.'
Weed was constantly worried that she might betray him, even as he fought. Having spent so much time there, Da'in knew a lot of things about Lavias. According to her, until just recently she had been going around Lavias gathering information. She had gone into the dungeon just around the time Weed's party arrived.
'Pretty unbelievable story,' Weed thought. But it was true that he had never encountered her in Lavias, so it must have also been true that she had stayed in the dungeon that long. Nevertheless, that was not reason enough to believe everything else she said.
"How about we change training grounds? I happen to know of a few undiscovered dungeons, though I haven't been to them yet." According to Da'in's investigations, there were at least eight undiscovered dungeons.
"When you say undiscovered dungeons, do you mean nobody has entered them yet?"
"Yes."
Weed cocked his head in confusion. "I don't understand."
Da'in was a member of the first party to ever enter the City of Heaven, and yet there were dungeons they hadn't visited? It was very hard to believe.
"There was no reason to, since everyone other than me was over level 200."
"So they didn't bother to enter the lower-level dungeons? Even so, I don't think anyone would purposely ignore a dungeon."
There were multiple benefits to discovering a dungeon, but the one that couldn't be ignored was the increase in Fame. A considerable amount of Fame was gained for discovering a dungeon, and exploring the whole map of it awarded even more Fame, and even money. Even if their levels were so high that there was nothing worth hunting, who would pass on that Fame? Da'in was hiding something about the party she had been part of.
"If you don't tell me, then I won't move from here."
"I can't tell you what they did…"
"Is it a secret?"
"Yes, I promised not to tell anyone… It's hard to explain, but I am telling the truth. You have to trust me."
Weed decided to let it go. There was nothing he could do to convince her to reveal the secret. Words that seemed frail had a higher chance of being true. Plus, they had just left the Cave of Dead Warriors to explore other dungeons. So at least she was being truthful about that.
Mirkan Tower.
Secret Area of Pan Lake.
Baravall Coal Mine.
Segmail Vista.
Gaet Altar.
Parrot Nest.
Barlog Ruins.
Sealed Cave of Margres the Destroyer.
These areas had been left unexplored. Weed and Da'in arrived at the region, out of sight from the city. Mirkan Tower seemed as if it had risen up from the clouds. As expected, Weed and Da'in became the first to discover the place. They were mainly up against flying monsters. Weed had Archery as his long-range attack skill. He used a tough strung bow that made good use of his stats to deal heavy damage.
For just 10 gold coins, users could buy special feathers near the tower and use them to fly for a whole month. Plus, Dungeon discovery meant double the experience points and double the item drops! Weed and Da'in explored and trained in Mirkan Tower, the Secret Area of Pan Lake and Baravall Coal Mine one by one. At the Balrog Ruins, Gaet Altar and Segmail Vista, the weakest monsters were Death Knights. Nobody dared enter those areas and they had been sealed off. Nevertheless, with Da'in's help Weed made good progress and gained incredible amount of experience and items.
'Now, if I can just make this…'
Weed was glaring at two lobsters at that moment. Next to him, Da'in also stared down at the lobsters and gulped. Weed's Cooking Skill was 99% to reaching level 10, so he chose a special dish for the final 1%. The best a Beginner level Cook could dish out was seafood, that is, the famous lobster!
Of course, Hyun had never eaten lobster in his whole life. It was simply too expensive. One of the reasons he was so diligent in practicing his Cooking Skills was so he could taste food such as these.
The lobsters struggled, but they were no match for Weed's cold glare. Ultimately, they could only drop their antennae in defeat. Weed, however, was not trying to stare them down to death; he was trying to visualize that expensive lobster meat. Weed's hands shivered. Even in the game lobsters were rare and expensive. In Lavias they could be purchased for the hefty price of one gold each. If he had not explored the dungeons with double the item drop rate, he wouldn't have even have considered buying them.
'After I cook these suckers, I will be at Intermediate level Cooking.'
Weed's willful hands moved like lightning as he grabbed the lobsters' heads with his left hand and used Zahab's Engraving Knife in his right to slash them from head to tail. The lobsters' bodies split in half and Weed quickly rinsed off the sand and took out the eggs. Right away, he began to stir-fry it in a frying pan, along with the sauces and spices he had previously prepared. Soon steam was seen rising and the lobster was cooked to perfection. Finally, the lobster dish was done!
Ding!
Your Cooking Skill has reached Level 10, Intermediate
You can now cook a greater variety of entrees, and while satiated, various abilities are raised depending on the type of entree and ingredients used. (Example: Drake's egg, various herbs).
All Stats have increased by 5.
Your Fame has increased by 10.
You have learned Craft Skill: Wine-brewing.
Your Affinity with Earth has increased by 30.
Earth-based magic resistance has increased by +20%. Fire and Water-based magic resistance has increased by +10%.
His desire to reach Intermediate level Cooking Skill finally came true and the rewards were very satisfying. Equipment for raising magic resistance was quite expensive, but he could raise his magic resistance through his Cooking Skill.
"Wow that looks delicious."
Da'in, who had been waiting patiently for the food to be cooked, rolled back her sleeves and rushed towards it. Weed also hurried to eat his portion of the lobster.
Weed fought while Da'in assisted. The two dominated the dungeons. Da'in worked so hard at healing and casting buffs that Weed didn't regret forming a party with her. Da'in was a woman who became more mysterious the better he got to know her. When she spotted a monster, she cursed them multiple times all while looking at them with sorrowful eyes. Plus she was not careless with money or items. Whenever Weed tried to get a few more silvers, or even coppers, she noticed and pointed it out.
Near the Secret Area of Pan Lake, there were many places where herbs bloomed. There she bent down with no hesitation and dug up the herbs. A formidable survival instinct! Sometimes she would write a poem or sing a song. Her clear, refreshing voice rang out beautifully. Thanks to that, Weed could hunt joyfully.
'To think that it could be this much fun not being alone…'
No one else visited Lavias. Pale and Surka messaged him, saying they had settled in a hunting ground at the Citadel of Serabourg. Since their parents were still new players, it was hard for them to leave.
At all times they were alone together. Plus, she was a woman who looked like the one in his dreams. As a man, it would be a lie to say his eyes never strayed toward her. At first, Da'in was all smiles, but sometimes a shadow crossed her face. However, it lit up again as she hunted and had her meals with Weed.
One day, Weed decided he wanted to become her friend. "Um… Do you want to hunt together from now on?" he asked.
But Da'in fell silent.
"I'm sorry, Weed-nim,"
She said after a while, with a serious expression on her face.
"What do you mean?"
"Once, I made a bad decision. I thought nobody loved me… I couldn't trust anybody."
"… Is that, by any chance, why you were left alone in Lavias?"
"It's hard to explain the whole story, but yes, it's somewhat related. Anyway, I was encouraged by spending time with you, Weed-nim. Perhaps, I might find my place once again…"
"So?"
Weed was a bit frustrated.
It was good to hear that spending time with him helped her regain her courage, but hearing that she would go back made him feel like he had been used.
No one liked being used.
"I didn't mean it like that. After meeting you, I feel as if I can live on."
"No way. Do you…"
"Yes, I…am ill. Even though I can get an operation, it's not certain that it will make me better. I was postponing the surgery, but it's time to take the chance."
"….."
"Please don't look at me like that. I'll be fine. Destiny and coincidence are so similar it's sometimes hard to decide which it is. I don't want our meeting to be a coincidence. If it was destiny for us to meet, then we will meet again. I really hope I can meet Weed-nim again."
Da'in logged out. Weed felt empty after Da'in left him. He hadn't really spent much time with her because he was suspicious of her and concentrated on hunting. Maybe she never tried to hide her sickness. Weed was always busy. As soon as she logged on, he would drag her somewhere to hunt.
For over a month, they had barely conversed and just hunted. He felt regret. Maybe Da'in could never come back.
'If she never comes back, there won't be many people who would remember her. She was in Lavias alone and nobody came to look for her. I guess that's the reason why she spent her time cursing and buffing monsters.'
Loneliness and fear of death can only be understood by those who had experienced it.
Weed hunted, waiting for Da'in, but she did not come back even after three months passed in the game. In the real world, it had been three weeks. If it was a life-threatening surgery, it might take her months to recover.
'She will come back even if it takes her a year or two years. She promised me.'
Weed began to sculpt deep inside the dungeon.
'Even if she never returns, I will leave my memory here. To show that at least one person remembers her…'
After his Sculpting Skill had reached Intermediate level, he could use Zahab's Engraving Knife to cut boulders. Of course, that was only possible using Sculpting Blade. The engraving knife danced and two human figures were etched onto the rocky walls.
Weed moved boulders to the places where they had shared their meals and rested, and made pairs of sculptures out of them. Sometimes he etched drawings on the walls. Monsters would occasionally pester him, but Weed sculpted persistently.
His last piece was in the Cave of Dead Warriors where they had met each other for the first time: the cavern with the underground river flowing through it. The sleeping Da'in, and Weed finding her. A sculpture of them stood where they had shared their first memories.
You have completed Nameless Sculptures of Lavias.
Mysterious sculptures have appeared in Lavias!
These sculptures of treasured memories will become sanctuaries and guides in these dangerous dungeons.
The mysterious statues were made by an anonymous sculptor.
Artistic value: 300
Effect:
The calm aura around these sculptures will increase players' Vitality and Mana by 25%.
Movement Speed increases by 10%.
Monsters' Attacks have a 5% penalty.
The effects do not stack with other statues.
Number of Fine Pieces created: 2
Your Sculpting Skill has reached level 2. Your sculptures will become more detailed and delicate.
Your Fame has increased by 20
Art Stat has increased by 20
Endurance has increased by 20
Stamina has increased by 10
"Huhuhuhu."
Weed perched atop a hill overlooking all of Lavias, and laughed in satisfaction as his cape danced in the wind. Hunting had raised his level to 175.
Gray Cape of the Dead:
Durability: 20/20.
Defense: 12.
The tattered cape of a skeletal warrior. Still provides some protection despite its poor condition.
Requires:
Level 150
150 Strength.
Effects: Increases speed when traveling long distances.
Graham's Steel Belt:
Durability: 25/25.
Defense: 7.
Has 10 quick slots for small items such as daggers, potions, antidotes, etc.
Requires:
Level 110.
200 Strength .
Effects: Quick slots for potions and antidotes automatically refill from inventory.
Graham's Leather Armor:
Durability: 30/30.
Defense: 25.
Light and hard, yet sturdy, armor infused with the soul of the Skeleton Knight Graham.
Requires:
Level 130.
300 Strength.
Effects:
+20% chance to evade magical or ranged attacks.
+20 Strength.
+5 Dexterity.
From fighting the undead, Weed received boots, gloves, and even rings. For every 30 Skeleton Knights he killed, he received Farrot's Ring, which improved mana regeneration by 10%.
Since Royal Road allowed players to equip rings on 8 fingers, and even allowed multiple on the same hand so long as they did not have opposing attributes. Weed had persevered until he had a copy of the ring on each finger.
The rings now increased his mana recovery rate by 80%, showing how many Skeleton Knights he had killed.
Weed camped spawns and mercilessly slaughtered any monsters that gave significant rewards in experience or items.
The powerful Skeleton Knights of Memphis Hall were simply no match for Weed.
With his new rings, he could use the Imperial Formless Sword Technique nearly twice as often, and his other equipment further improved his effectiveness. Thanks to the new sword, rings, and other equipment, Weed finally looked like a respectable adventurer.
'I feel like I'm flying with the wind. This freedom. This solitude.'
With his arms spread wide, Weed enjoyed the gusts of wind playing across his cape. But the world didn't let him relax.
The durability of your cape has been reduced.
Undead. None of their drops were normal. The items degraded quickly, even when not in use, and tended to have low maximum durability. Thus, although Weed looked great wearing all his items, appearances were deceiving.
Weed quietly untied his cape and put it down before him, then struck it saying, "Repair!" This action was sufficient for the task. After he tied his cape, Weed felt the wind once more, as if nothing had happened…
He had enjoyed this feeling in Continent of Magick. The aftertaste of clearing a dungeon; savoring the results of his own artistry. Now it was time to leave it all behind and continue onwards…
…Then a sudden gust pelted his armor with small pebbles.
The durability of your armor has been reduced.
It was the rare leather armor obtained from the Skeleton Knight called Graham. An item incomparable with newbie armor! Even better, it hadn't cost him a single coin!
"Repair!"
Weed was forced to constantly use his Repair skill as he returned to Lavias. Equipment with low durability was very fragile; so he might have looked quite dashing when fighting monsters, but in truth he was paranoid about damaging his items. Due to his inherent need to recycle, Weed persistently used these items, which others would have discarded or sold at a cheap price.
Indeed, it was the greatest sign of poverty. However, this kind of life would end soon: Once he attained Intermediate Repair skill, he would be able to restore any losses to maximum durability. Then he could pose without feeling restless.
'Do you believe in destiny? It doesn't seem like your saving our town and us along with it was a mere coincidence.'
"Huh?"
"A while back, a priest of the Order of Freya came to warn of evil armies on the rise. They exert their influence in places in the lower, colder, and darker reaches of this world. The priest told me that only a truly courageous champion can stop them! Then he gave me the authority to choose that champion."
"..."
"I didn't understand what he meant at the time, but now I do. There is a secret I didn't tell you: the seed that has been passed down in our family serves to guide one to a new place.
"The priest said that to find Freya's lost treasure, one should seek out Seagull. Please become a hero who defeats evil!"
Obtained information regarding the Lost Treasure of Freya.
Weed did not forget the clue from the Elder of Baran Village, Ghandilva.
'I need to find Seagull and discover the Lost Treasure of Freya!'
This was definitely a chain quest and smelled of large rewards. Most quests from temples were difficult to obtain but were very rewarding, since temples and palaces could only be entered by those with fame over ten thousand.
'I will find Seagull!'
Although Weed knew every area in Lavias, he had never encountered anyone named Seagull. He tried asking everyone he met for information, but received no response. Only when he talked about the Lost Treasure of Freya did he finally get some answers.
"Seagull? Of course I know him. He's an Herbalist who goes into dangerous dungeons without a second thought and has courage enough to face the undead."
"You didn't know? All the herbs sold in the shops are from Seagull."
Each Avian provided some information about Seagull, but not his location. Weed headed to the market and inquired further.
"You want to know where Seagull is? He might be in Barecan's Crypt."
"Barecan's Crypt?"
"That place always echoes with the screams of ghosts. We tried to subdue them, but failed, since they have no physical bodies. I wouldn't recommend going there, but I won't stop you either. The entrance to the crypt is on the mountain behind the city. Look for a patch of blue flowers near the fifteenth large boulder."
Once prepared, Weed enthusiastically departed the city, in search of Barecan's Crypt.
'Great. Such helpful directions'
Weed sighed at the ridiculous situation. Avians could fly, so when outside the city, they took to the skies.
Their eyesight was remarkably good; they could even see the bugs crawling on the ground.
The Avian's directions, therefore, made no sense from a human perspective. The fifteenth large boulder on the mountain…
What did that even mean?
He couldn't see all the boulders at once, since he was on his feet. In the end, he simply searched around every suitably large rock.
To make matters worse, the blue flowers he was supposed to find were hidden by tall grasses.
Nonetheless, he finally managed to find the entrance after a long and persistent search. There was a small building accessed by a steel gate. That was all. The rest was underground. A crooked, poorly maintained sign bore the following message:
The dead.
Those whose blood and flesh has rotten away,
Those whose mortal bodies exist no longer,
This grave be for them.
After taking a quick glance, Weed pushed open the steel gate and entered with an emotionless face.
DUNGEON: You are the first to discover Barecan's Crypt!
Rewards:
+100 Fame
Every day for one week, double EXP and double item drops.
The rarest items will drop from killing the first monster of each type.
Subsequent kills will drop common items.
Before coming here, he had gathered some information from Avians about this place. He only knew that Barecan's Crypt contained Spirits, Ghosts, and Specters of level 130. Spirits were souls bound to the world with wicked desires. Ghosts were just blurry apparitions.
'This place is weaker than I expected.'
Weed slowly looked around the graveyard.
Ghosts and Specters came out sometimes, but he simply ignored them, and they left without bothering him. The cause was the killing intent emanating from Weed, an effect of the Fighting Spirit stat.
Fighting Spirit
Enables bursts of extraordinary strength and cows weaker monsters.
Points cannot be distributed into this stat. It changes as a result of a character's actions. Increases faster when fighting powerful monsters or during prolonged combat.
Fighting Spirit for most warrior-type players was usually about 20 to 30. Close-quarters fighters like Monks or Assassins might have had a bit more, but it was rare to see anyone with over 50 in the stat.
Though there were numerous comments and analyses regarding the Fighting Spirit stat, most concluded it was useless. Unlike Strength or Dexterity, increases to Fighting Spirit didn't show any obvious effects.
Many intelligence-based characters like Mages didn't possess the stat at all, yet had no more difficulty in hunting.
Although some players worked to achieve a high Fighting Spirit stat, they all had to raise their characters with that goal from the beginning. In other words, it didn't have much effect.
Though Fighting Spirit increased automatically, it wasn't easy to improve. Even killing tough opponents with every ounce of strength was often insufficient to raise the stat by a single point. Additionally, the stat decreased whenever one died or fled from combat. Thus, there were very few people who possessed a high Fighting Spirit stat.
Weed's Fighting Spirit stat, however, was 193; addition of the 35 bonus points from the L. Moonlight Sculptor class made it 228. Since he fought against stronger opponents like crazy, the stat grew immensely. Monsters of the same level no longer tried to fight him. If Weed engaged first, the monster would fight, but in a severely weakened state due to the force of the killing intent.
Weed wandered through the maze-like crypt, warding away monsters with a mere glance. After searching extensively, he spotted a wounded Avian.
"Damn…"
Weed hurriedly approached the Avian, whose body was covered with scars and feverish from poison.
"First Aid!"
He put some herbs over the wounds and bandaged them. If it was very near death, he would have needed a potion, but for normal injuries, the Bandage skill was sufficient. After attending to its injuries, Weed gave the Avian a potion.
"Uhh…"
After a while, the Avian woke up, shaking its head.
"I… I passed out. I was so injured that I couldn't do anything and almost died here. Anyhow, who might you be?"
"I'm Weed."
"Weed? You must be the human who came to Lavias. My name is Seagull."
Seagull! Finally, Weed had found Seagull. "Yes. I've noticed. But where is the Lost Treasure of Freya?"
"The Treasure of Freya? How did you learn of it?"
"Well, in truth…"
Seagull listened with a pained expression as Weed told him what had transpired in Baran Village.
cough
"You've done great work. May Freya be with you. The Lost Treasure of Freya is here, in Barecan's Crypt."
Weed nodded. He had read something similar in the history of the Versailles Continent on Royal Road's homepage. 'Barecan referred to him, didn't it.' Barecan Demoff was a dark mage who mastered necromancy. He sought immortality and kidnapped many children for experimentation. Although his search for immortality ended in failure, he plotted a conquest with an army of undead.
His army seemed invincible. Barecan's necromancy allowed him to constantly expand his army as the battle progressed, providing an obvious advantage. His undead horde consisted of several thousand Zombies, Skeletons, and Dullahans led by Death Knights and fouler creations that could only be the stuff of nightmares.
Only after kingdoms from all over the world united their strength were they successful in putting an end to Barecan's menace. Weed learned of this after coming to Lavias. Indeed, the City of Heaven had been built to isolate the undead.
"Would you retrieve the Lost Treasure of Freya from Barecan's servants?"
Stolen Treasure of Freya
In the time of chaos, when dark magicians made contracts with demons and killed thousands, the continent was soaked with blood in a war between mad kings.
Holy influence declined and the world descended into anarchy. Those with strength flaunted it while fools who held swords upside down and those with light lips gained power.
The deceased could not gain eternal peace, and the living writhed in pain and despair. It was at this time that the Treasure of Freya was stolen.
Difficulty: C
Penalty if Refused:
-100 Fame.
Relationship with the Order of Freya becomes sour.
Weed paused for a moment, and then nodded.
"I will retrieve the Lost Treasure of Freya."
You have accepted the quest.
"Thank you. According to what I've heard, the Holy Grail will be guarded by a Death Knight. I will wait here while I recover from my injuries. Please return the treasure to its rightful owner."
"I will."
Weed passed Seagull and ventured deep into the crypts.
Even against Death Knights, Weed couldn't feel much tension anymore. After Dullahans became too easy for him, he stopped avoiding Death Knights and fought them instead.
In his first battle against a Death Knight, he failed to block its attack, and died. The penalty was a 24-hour ban on logging in. Additionally, his level decreased and his Skill Mastery was reduced by 5% on all skills. Raising his level again would be easy enough, but the lost Skill Mastery was fatal. Crafting skills like Sculpting or Cooking were difficult to improve. Thankfully, there was no one around to steal his items.
In this matter, however, Weed was very stubborn. He actively avoided Death Knights, but when he met one accidentally, he stayed and fought. In the end… he died five times. Five days banned from Royal Road, decreased levels, and 25% reduction in skills!
After that, he increased his level and gained experience until he was able to fight Death Knights equally. Of course, the level gain was important, but he thought the experience of fighting stronger monsters was more valuable. If he didn't think like that, he would have gone crazy with regret over his losses. If not for the Death Knights, he could have had 10 more levels. He felt miserable about the days he couldn't log in during the double experience and item window.
With his uniquely high stats, Weed could fight against Death Knights at level 115. He always enjoyed fighting stronger opponents. Normally, the Sculptor class was a support class, for which it would be normal to be weaker than warrior classes, but the Moonlight Sculptor provided many strong advantages for combat. Craftsmanship, strengthened abilities, additional stats, and Sculpting Blade! It was an ideal job with nothing to complain about. In dungeons or on dark nights, it strengthened abilities by a further 30%, so monsters of equivalent level were easy prey.
Ghosts and Specters wandered around, tempting him with experience points and items. However, he ignored them and concentrated on finding Death Knights. This was very unlike Weed, who normally cleared out any dungeons he encountered without exception. Weed had double the experience point and item drop rate, but he just let Spirits and Specters leave.
'No need to fight them now.'
Weed was waiting for tougher prey: Death Knights.
However, they rarely dropped useful items, and the few remaining Death Knights were difficult to find. The one guarding the Lost Treasure would undoubtedly be stronger than any others, so he was Weed's target.
Weed was the first discoverer of the dungeon. On the first kill, the best item that a monster could drop would come out. Now, Weed could afford the luxury to exploit such an advantage. Ghosts, Specters, and Spirits trailed behind him as he searched Barecan's Crypt, creating an eerie sight. It was deep underground that Weed finally encountered the Death Knight.
"Kuku, Si…silly human. Di…did you come here to di…die?"
Weed stared at the Death Knight expressionlessly. The Death Knight wore a cape, sword, and helmet over his bony body. His shining silver helmet seemed like a very rare item.
'Th…That'll be a very big catch!'
Weed smiled. Incidentally, he had no helmet of his own, and could finally get one.
Helain's Grail, which was evidently the Lost Treasure of Freya, was enshrined behind the Death Knight. It was definitely unique, for it shone with a bright light even in the depths of the dark dungeon.
"Hyaaa!" Weed charged toward the Death Knight without warning. At such an opportune time when experience points and item drop rates were doubled, he didn't have time to spare.
"Sculpting Blade!"
Weed started off with his signature move, known to be lethal to the undead.
The Death Knight raised his sword, now writhing with a dark aura, and attacked. Sculpting Blade clashed against the Death Knight's strike, sending shocks through both combatants.
Just as he felt the impact, Weed jumped while holding his sword against the Death Knight's, and landed a kick to his skull.
"Kuk!"
While the Death Knight staggered back a step, Weed quickly took two steps toward him.
Between enemies, there was no need to exchange pleasantries, only attacks with killing intent. With only an arm's length between them, they fought. This was an advantageous distance for Weed: although the danger increased with proximity, for Weed, who could react only by reading the Death Knight's shoulder movements, this was safer. If the Death Knight, at a level of over 200, used his attack skills, things would get difficult.
"Die, human!"
The Death Knight swung his sword in excitement.
Weed welcomed the attack while keeping it away from his vitals. Pain rushed through him, and filled him with the ecstasy of battle! He could feel the tension in the atmosphere, the killer intent and enmity emitting from Death Knight. He endured the attacks from the enemy, fought head-on, in order to crush him. A lion would never underestimate its prey, even if it's a rabbit. It would bide its time, the second the rabbit moves, it would pounce.
Endurance has increased by 1.
The reward for taking the enemy's attack, and enduring all the pain, was this. Weed took hits in almost all his battles; the result was tremendous defense from amazing Endurance. When he fought enemies of higher levels, the stat rose even faster. While increasing his level was important, improving his stats was more so.
After each battle, his Bandage skill improved quickly. If one thought of investment as a waste, he could not gain anything in his entire life. The lower the level, the more an investment in Bandage is necessary. When Weed had 205 health points left, he started to attack seriously. He dodged the Death Knight's attack in close quarters, confusing the enemy by moving left and right. Then, with fierce attacks, he defeated the Death Knight.
"Ku…uk."
The Death Knight who had been fighting with excitement now felt the pressure of Weed's amazing Fighting Spirit, and thanks to his fabulous sword skill, the Death Knight was easily defeated.
"Now Death Knights are getting boring,"
Weed muttered as he sheathed his Clay Sword. He had defeated Death Knights at level 125, so by now it felt a bit boring to fight them.
The one he just fought was about twice as strong as most of the others, perhaps because he was Barecan's servant. Otherwise, Weed would have taken a few more hits before starting to fight seriously.
Even so he couldn't feel much threat to his life. Many people thought fighting in close quarters was dangerous, but looking the enemy in the eyes and feeling his killing intent during battle was invigorating.
The enemy's breath had to be felt. Although Weed was holding a sword, he fought at a much closer distance than normal. If one acclimated to fighting in close proximity, fighting at longer distances became a walk in the park.
Even if the Death Knight had used its skills and fought with all its might, there would have been very little difference. However, if Weed allowed huge blows, there was a risk of having his armor broken and his Endurance wouldn't rise as quickly, therefore, he fought up close.
"Repair!"
Weed took off his equipment and struck them with a hammer. Armor and other equipment that had been about to break was quickly restored to maximum condition.
Unfortunately, his Repair skill was only level 8, so it only looked as good as new: the durability of each item was at its minimum. If other people wore this kind of equipment and fought, it would have broken even before the duel ended. Wearing such equipment would have been impossible without painstaking care, akin to handling a very old car.
The Repair skill increased in level quicker than Sculpting or Cooking because it was a sub-skill, not a main skill. It was a sub-skill related to Blacksmith, so it had a fast growth rate. On the other hand, he could do Sculpting anywhere, Cooking increased due to the Art stat and hard work, but Repair could not be improved without broken weapons or equipment. To Weed who hunted alone in Lavias, Repair was something that couldn't be improved easily.
Weed checked the loot from the Death Knight.
Van Hawk's Magic Helm:
Durability: 90/90.
Defense: 25.
Helmet worn by a Death Knight.
Dome-shaped and covers the head completely; offers great defense.
Van Hawk's strength is contained within.
Restrictions:
Level 200.
400 Strength.
Effects:
+30 Strength.
+10 Agility.
+15 Vitality.
+10 Intelligence.
Resistance to dark magic +15
Affinity with undead +10
Allows you to command undead of up to level 50. The rank and number of undead commanded will depend on Leadership.
Kalamorian Sword:
Durability: 65/65.
Damage: 35-40.
Used by a knight of the Kalmor Empire – Van Hawk.
Personally presented by Emperor Theodore to honor Van Hawk on the 651st year of the empire.
Conveys a fierce spirit and an air of nobility.
Restrictions:
Level 200,
300 Strength.
May only be wielded by Knights.
Effects:
+20 Strength.
+10 Nobility.
+10 Elegance.
+10 Loyalty.
When equipped, +30 Fame
Crimson Necklace of Life. Durability: 50/50.
Manufactured with ancient dark magic. Contains mysterious strength.
Created by undead ruler Barecan for his servants.
Restrictions: Unknown
Effects: Unknown
Weed took a huge breath.
"This… this is a big catch."
In the first hunt, he received the best items the monster could give. But they were too good. Van Hawk's Magic Helm— Van Hawk was most likely the Death Knight's name.
The items, with their excellent defense and effects, exceeded his expectations. Kalamor's Sword had way better attack than his Clay Sword.
There was no additional frost damage, but it was a great sword used mainly by knights.
Right that was the problem: this sword was a Knight's sword. Weed, who was a Sculptor, couldn't use it. Of course, if he truly wanted to, there was an easy way to equip it: he could go to an empire or a kingdom, pass a test, pay a fee, and become a certified knight.
Unlike swordsmen, who had to undergo a second trial to be a Knight, he merely had to go get a license. If he did that, he could use this sword. However, he couldn't use these items now anyway because of the level limitation.
"Identify Item!"
Failed to Identify the Item.
"Identify Item!"
Failed to Identify the Item.
The Crimson Necklace of Life couldn't be identified despite several tries to identify it; his Identification skill level was simply too low.
"Well, I can't do anything if this is my luck."
He collected all the loot and went for the Grail, which rested on an altar. It was made of gold, and when Weed's hand touched it, it shone brightly.
'It's hot.'
Weed's hand felt as if it was on fire. He could feel the Holy power wrapping around him strongly. His scars from battling the Death Knight a few moments ago were healed completely; his fatigue vanished as well…
Acquired Freya's Treasure, Helain's Grail.
The light from Helain's Grail slowly dimmed, leaving behind a pure, clean feeling. Weed examined the grail, full of curiosity.
"Identify Item!"
Helain's Grail:
Durability: Infinite.
One of the three holy items bestowed by the Goddess Freya.
A symbol of the goddess' beauty and abundance.
Gives infinite strength to those with strong belief. Turns water into Holy Water after a day.
Holy Water is lethal to the undead. If spread on soil, will bring a plentiful harvest.
Restrictions:
Faith: 900.
Class related to clergy, or those accepted by the Order of Freya.
Effects:
+100 Faith.
+300 Fame.
Generates Holy Water.
An item that infinitely generates Holy Water… as expected of a holy item of the Freya religion, it was a priceless treasure. When the Holy Water was used on soil, that year's harvest increased by tenfold. To the undead, it was the most lethal of weapons. Only classes related to the clergy could use it, leaving Weed disappointed.
"Not bad."
Weed repaired his sword, ready to continue to hunt the Spirits and Ghosts he had simply passed without a second thought.
The double experience point and item drop rate would last exactly one week in Barecan's Crypt; he couldn't miss such a golden opportunity.
Just then, he heard a voice…
"Hurry. Wake up, Oppa."
The only one who would refer to Weed as "Oppa", was his younger sister, Hye Yeon. She was calling Weed through the microphone attached to the game capsule.
'Hah… Now of all times…'
Weed looked around and logged out.
Paragraph comment
Paragraph comment feature is now on the Web! Move mouse over any paragraph and click the icon to add your comment.
Also, you can always turn it off/on in Settings.
GOT IT