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Magical Wands: A Cornucopia of Wand Lore

Magical Wands: A Cornucopia of Wand Lore

Author: Donald Firesmith is the prize-winning author of speculative fiction including The Secrets of Hawthorne House (teen paranormal urban fantasy), the Hell Holes series (alien invasion science fiction), and Magical Wands: A Cornucopia of Wand Lore (fantasy). Named a Distinguished Engineer by the Association of Computing Machinery, he is also the author of 7 technical books in system and software engineering. In his spare time, he crafts one-of-a-kind jeweled magic wands. It was only an old book that the professor found while traveling by train through Scotland. A scholar of medieval history, Professor George Smith was on sabbatical studying Scottish legends and myths when he chanced to meet an aged Scotsman and his granddaughter on their way to her new boarding school in the Isles of Skye. The young girl had accidentally left her book behind, and the professor picked it up meaning to send it on to her. But then he looked inside and discovered it was no ordinary book. It was a school textbook on magic. Could it be real? Could it have actually been left by accident and found by chance? Or was it all an elaborate hoax played on the unsuspecting professor? Did he ever find the secret Isles of Skye School of Magick? Did he ever discover the hidden world of wizards and witches implied by the book's very existence? Or did they find him? The professor vanished soon afterwards, and the answers are unknown. Read the book and decide for yourself. Magical Wands: A Cornucopia of Wand Lore is that textbook from The Isles of Skye School of Magick. The first chapter begins with a basic overview of magic wands followed by an introduction to magical theory including the four planes of existence (Astral, Spectral, Physical, and Daemonic), the five metaphysical elementals (Quintessence, Air, Fire, Earth, and Water), and the three preternatural phases of Light, Twilight, and Darkness. It also contains sets of the commonly used spells associated with each of these elementals and phases. The first chapter then describes the different types of wands, their components, how they are crafted, and how they are used to cast spells. Chapter two teaches the 17 principles of wand making. Chapters three through six comprehensively cover the materials used to make magic wands including magical creatures (both beings and beasts), magical woods, mystical crystals, and mystical metals. Chapter seven documents 26 famous and infamous witches and wizards, their wands, and how well their wands suited their needs. Chapter eight concludes the textbook by nicely summarizing the contents of the entire textbook. Each of the chapters ends with student exercises, the answers of which are included in the back of the textbook which also includes a glossary, references, and afterword by the editor. If you have ever wondered what young witches and wizards actually study in their hidden magic schools, then this book is for you.
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144 Chs
The Scrummy Bummy Lore

The Scrummy Bummy Lore

In the infantile state of a new universe were many creatures in their starting phase, one of which was a juice pouch and straw that would challenge any vegetables from the cabbage patch to a round of fisticuffs, ultimately overcoming them and absorbing their power, thus, it became formidable and left behind an entire and complete heritage behind. This being was later known to be none other but...The Succ Sage. The self named Genius Gang, a group of intellectuals with knowledge far beyond the norm of this infantile universe then began to rise and found this heritage, allowing them to begin their ascent to the higher realms. The Scrummy Bummy Lore is an incomprehensive, shortened archive of the real events that the Genius Gang went through on their path. Translator's Note: As the best translator in the world, it is easy to assume that my translation will be complely on point, however, the Scrummy Bummy Lore, being written in the language of the Gods, was far too complex for even a genius like I to translate fully, as I, just like you, am a mere mortal. Please do read this novel with an open mind, keeping in mind that not only are there multiple meanings that we do not understand, but also many that can eventually be understood through comprehensive thought. I myself feel as though I have matured as not just a person, but as an entity in this vast universe that we call our home after reading this novel. In short, I must say that if the human race ever evolves to the point where we can incorporate the Scrummy Bummy Lore into our national curriculum as the most significant subject, I can die knowing that humanity shall live on to achieve great things.
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69 Chs
“The Abyss of the Pole: Call of Cthulhu”

“The Abyss of the Pole: Call of Cthulhu”

Set in the desolate and remote Antarctic wilderness, “The Abyss of the Pole” follows an international scientific expedition team, led by protagonist Jack Winter, as they embark on a secretive mission to investigate unusual signals coming from beneath the ice. The team, composed of experts in various fields such as archaeology, geology, and occult studies, initially believes they are uncovering traces of a long-lost prehistoric civilization. However, what they encounter beneath the frozen wasteland goes far beyond anything their scientific training could have prepared them for. After their helicopter crashes during an intense storm, Jack and his team find themselves stranded in the harsh, unforgiving cold of Antarctica. Struggling for survival, they attempt to salvage supplies from the wreckage and locate any remaining members of the team. Jack, alongside fellow survivor Sarah Foster, an expert in ancient cultures and esoteric knowledge, begins to notice strange occurrences in the environment—haunting visions, peculiar symbols carved into the ice, and the eerie sensation of being watched by an unseen force. As they venture deeper into the ice, the team uncovers the remains of an ancient and seemingly advanced civilization buried beneath the glacier. Their findings include cryptic stone structures, ominous relics, and symbols that eerily resemble those referenced in ancient occult texts. These relics, however, are not dormant. As the team disturbs the remains, they awaken a primordial force far older than humanity itself—one deeply tied to the Lovecraftian horrors of the Cthulhu Mythos. One by one, team members begin to succumb to madness, experiencing hallucinations and bizarre physical transformations. The boundaries between reality and nightmare blur as Jack begins to lose his grip on sanity. His journal entries, which serve as the narrative structure, become increasingly fragmented, chronicling his slow descent into paranoia and terror. Strange whispers fill the air, and Jack’s dreams are plagued by visions of cyclopean cities, non-Euclidean geometries, and grotesque, otherworldly beings. The farther they explore the hidden ice caves, the clearer it becomes that these beings are not simply dormant—they are waiting. Sarah’s deep understanding of ancient symbols hints at the presence of a sleeping entity, something akin to the mythological Great Old Ones. Jack comes to realize that their presence in Antarctica was no accident; they were drawn there by the cosmic forces lurking beneath the ice, manipulated into awakening an ancient horror that threatens not only their lives but also the fabric of reality itself. As the surviving members try to escape, they discover that the Antarctic landscape has been subtly and unnervingly altered. The ice shifts in unnatural patterns, and time itself seems to warp. The expedition’s path leads them to the heart of an ancient city submerged beneath miles of ice, where they confront the terrifying truth of their mission: the awakening of an unspeakable, godlike being that could bring about the end of humanity. In a climactic confrontation, Jack faces a choice: to sacrifice his remaining team and himself in an attempt to re-seal the ancient power or allow the entity to fully awaken and consume the world. However, the very act of opposing this cosmic force may cost him his sanity—or worse, his soul. The novel concludes on a disturbing and ambiguous note, leaving readers with an unsettling sense of uncertainty. Though Jack survives, the full extent of his mental and physical state is left unclear. His final journal entries suggest that the terror they faced in Antarctica may not be confined to that frozen continent alone. As the reader closes the book, the creeping suspicion remains: the cosmic horror still lurks beneath the surface, waiting for the right moment to emerge once more.
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35 Chs
What is lore fiction?
2 answers
2024-11-05 19:17
Lore fiction is a type of fictional work that focuses on creating an in - depth and detailed world of lore. It often includes elements like unique cultures, histories, mythologies, and magic systems within its fictional setting.
Is lore the back story?
1 answer
2024-10-05 08:47
Lore can be seen as the back story. It might include details about the origins of a place, the past of characters, or the hidden histories that shape the current situation in a story or game.
How to review lore novels?
2 answers
2024-11-10 11:50
To review a lore novel, first read it carefully. Note the world - building elements like the setting, magic systems if any, and the history of the fictional world. Pay attention to the characters' development and their relationships. Then, you can start writing about what you liked and disliked. For example, if the lore is very detailed and immersive, that's a plus. If the characters are flat or the plot is full of holes, it's a negative point.
What is a 'lore graphic novel'?
3 answers
2024-11-01 16:59
A lore graphic novel is a type of graphic novel that often focuses on the backstories, myths, or detailed world - building aspects of a particular fictional universe. For example, in a fantasy lore graphic novel, it might explore the history of magic, the different races that exist, and how their societies were formed. It's like a visual encyclopedia of the fictional world's lore.
Is the Lore TV show fictionalized?
1 answer
2024-10-13 03:15
The Lore TV show is indeed fictionalized. It takes elements from various sources and weaves them into fictional narratives that may or may not have real-world inspirations, but are not based on actual events.
Can fiction lore be copyrighted?
2 answers
2024-10-13 00:32
Yes, fiction lore can be copyrighted. It's considered part of the creative work and is protected by copyright law.
Is the Lore Olympus comic finished?
2 answers
2024-10-11 05:57
The Lore Olympus comic has indeed been completed. All the planned storylines and arcs have been wrapped up.
Is lore based on a true story?
2 answers
2024-10-04 15:40
Not really. Lore is often fictional and created to add depth and background to a fictional world or narrative.
How do World of Warcraft lore novels contribute to the overall game's lore?
1 answer
2024-11-04 05:27
The World of Warcraft lore novels contribute in many ways. They expand on the races. Take the trolls, for example. The novels might tell of their ancient tribes, their shamanistic ways, and how they came to be in different parts of Azeroth. They also detail the relationships between different races, like the uneasy alliance between the humans and the dwarves at times. By doing so, they create a more vivid and complex world that players can immerse themselves in when they play the game. The novels can also introduce new concepts and magic systems that later get incorporated into the game in some form.
Cthulhu Mythology
1 answer
2024-09-08 09:12
The Cthulhu Mythology was a series of novels created by P Lovecraft in the United States. It included many stories about supernatural forces and ancient mysterious forces. The following are some of the characteristics of Cthulhu's mythical works: 1. Dark Fantasy: The story background and worldview of the Cthulhu myth are very dark and mysterious, full of magic, supernatural forces and strange images. 2 Ancient existences: Many characters in the story represent ancient mysterious forces such as Cthulhu, Yuge Sothoth, etc. These existences were extremely powerful, but at the same time, they were also very dangerous and terrifying. 3. Terrifying atmosphere: The story of the Cthulhu myth is full of fear and horror. Many characters are described in a very creepy and strange way. 4. Prefer to distort reality: One of the characteristics of Cthulhu's mythological works is that they prefer to distort reality and confuse the real world with the illusory world. 5. A lack of logic: Although many of the Cthulhu myths are very fantastical and supernatural, their lack of logic often leads to absurd plots and character actions. The Cthulhu Mythology was dark, mysterious, and terrifying, filled with supernatural powers and ancient existences.
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