The main theme could also revolve around the impact of the gods' game on the world or characters in the novel. It could show how their actions during the game shape the fate of others, and the moral and ethical implications of their gameplay.
The gameplay of the Three Kingdoms of Gods and Demons was as follows: First, players needed to log in and register. Then, he chose the server to enter the game area. Next, he created a character and chose a class. It is recommended that novice players should not be anxious at the beginning of the game. They should learn the usage of the function keys so that they can be more comfortable in the later stages of the game. In addition, the game adopted the " card + placement " gameplay. By placing the hack system, it reduced the player's operation steps and time in accumulating resources. It reduced the player's liver and allowed the player to have more time to experience other core gameplays. In addition, the game also had a lineup, transformation system, and other unique gameplay features. The details of the lineup and transformation system could be found in the game.
Well, one way is to sit in a circle. Each person starts by telling a short part of a story, and then the next person continues it. For example, I start with 'Once upon a time, there was a little girl in a forest.' Then the next person adds something like 'She met a strange old man who gave her a magic key.' And it goes on like this.
One main theme is probably the power struggle. Since it involves gods and games, there must be a struggle for power within the game world among different entities.
Maybe you start by setting a time limit for each story, say 5 minutes. Then, players take turns. The person telling the story has to make sure it's completely true. After each story, the other players can rate how interesting or engaging the story was on a scale of 1 - 10. Another way is to have a theme for each round, like 'travel stories' or 'childhood memories', and players must tell a true story related to that theme.
You can find related content in episodes 41 to 80 of the Gods mini-series. The specific plot introduction and viewing method may need further research or understanding.
" We Said We Would Make a Crappy Game, Why the Hell Did the Titans Fall?" was a web novel about the gaming system. The author was Ibuprofen Warrior. The story was about Shen Miao Miao and Gu Sheng playing the roles of the game company's president and the game designer respectively, trying to make a bad game. However, their game was unexpectedly popular, triggering a series of story developments. The specific plot and ending could only be understood after reading the full text.
Well, a common trope is the 'power - up' scenario. In this game we play fanfiction, a character discovers a new ability or power that they didn't have in the original game. It adds an exciting element to the story. Also, the 'reunion' trope can be popular, where characters who were separated in the game are brought back together in a heartwarming way in the fanfiction.