Welp I just noticed that I didnt add a classification for Gifts So I will put it here.
If you have other question put it here and I will answer.
=============
1. Beastification Type:
This Gift enables individuals to undergo transformations into animals, mythical beasts, or monsters. There are four distinct grades for this ability:
Normal (Elephant, cheetah, Silver cat, lion...)
Rare (Troll, Gargoyle, Sphinx, Unicorn, Pegasus, Yeti…)
Legendary (Kraken, Cerberus, Gorgon, Qilin, Nue…)
Divine (World serpent, Bahamut, Behemoth…)
2. Law Type:
Law-type Gifts grant users control over spatial or temporal laws or their aspects. Examples include time manipulation and teleportation.
3.Elemental type:
💀I dont need to explain this
4. Profession Type:
This Gift allows replication of various professions, such as a Magic Blacksmith or Alchemist, enabling users to excel in those fields.
5. Support Type:
Focused on bolstering allies and weakening enemies, this Gift specializes in buffs and debuffs during conflicts.
6. Psychic Type:
One of the most versatile categories, this type encompasses abilities like telekinesis and clairvoyance.
7. Legacy Type:
A rare and revered category that allows individuals to tap into the memories, skills, and abilities of legendary heroes or villains from the past. This Gift grants the user a connection to the legacy of these figures, enabling them to draw upon their experiences and powers.
8. Physical Enchantment Type:
This Gift revolves around enhancing the user's physical attributes and capabilities. Users can bestow upon themselves or others super strength, enhanced speed, heightened senses, and other physical enhancements through enchantments.
It could contain runner-type, strenght type ect.
9. Special Type:
Reserved for unique Gifts that don't fit into the previously mentioned groups, this category covers a diverse range of extraordinary abilities.
10. Family/Lineage Type:
Hereditary Gifts that can manifest within any of the aforementioned types, passed down through generations.