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79.77% I Can Respawn In The Apocalypse! / Chapter 71: Chapter 71: Mutant Awakening Potions

章節 71: Chapter 71: Mutant Awakening Potions

Now the birdman, I look at the professor which I just knocked out and then at this birdman.

Although I won't allow this man to study the Zombies for the vaccine to this so-called cure for the Zombie won't be useful at all but that isn't the case for this Mutant Awakened Specimen I found.

If I remember correctly a scientist in the US found a way to create Mutant Awakening Potions which could give the power of an Awakened over to a normal human. Using the blood of the Awakened he would be able to create a couple hundred of vials of Awakening Potions. Although there were defects in the potions such as a death rate of 10% or the awakened being weaker than the originals, as well as some other minor defects to the Potion, however, it was deemed a huge success for only 1 out of 10 people, might die due to the potion and human lives were practically worthless in the apocalypse.

This potion was deemed a huge success for it could help turn useless humans whose only purpose was to waste the survival bases food supplies to turn into an evolutionary being who could gain powers to fight Monsters. Meaning if I could get my hands on this potion I would be able to turn normal civilians into Awakened soldiers who can fight.

If this scientist was able to figure out a way to create an awakening potion using this Mutant birdman then I could quickly create an Aerial Unit. This would be a huge boom for me as having Manhattan as my base means there will be a lot of tall buildings and skyscrapers. Having an Aerial Unit will be highly advantageous to me. Birdmen will also have a low death rate compared to other awakened for they have the advantage of being able to simply flee from a battle which they can't win.

I'll soon be getting a lot of people as well as meaning if I was able to turn them all into soldiers they could fight simply after they receive an injection.

So this Birdman will not die for now and will be taken back as a research test subject for the Professor who I just knocked out. It would also be great if I could capture a couple more birdmen for this one will be only enough for a couple of potions not to mention the trial and errors it will require to create the potion.

But that could wait for now.

I'd also better knock out this birdman and bandage up his wounds a bit for he might die of blood loss soon, he technically should've already died but because he is an awakened his body is much stronger than normal humans which is the only reason he has yet to.

I quickly knock out the birdman and chain both his arms and legs with some metal shackles which I created. I then started bandaging up the 2 segments of his wings which I chopped off.

I drag the 2 unconscious men on over to the Golem which I had just created before them coming to mess up my sky gazing.

I quickly take out 20 of the remaining cores and throw them into scraped cars on my way back.

I quickly made a team of 12 golems all at the same time, it was then that I needed to rest for my mana had run out.

But with my MP recovery skill, the speed at which I could recover my MP was fast so after a couple of seconds, my MP was back to full.

I continued creating Golems along my way back towards Confucius Plaza.

After getting back I had a small team of Ironmongers who were following the Tier 3 Ironmonger.

I'll name this team of Golems the Iron Monger Guards.

They will be in charge of keeping order when I'm away and keeping the area safe.

This should be enough Golems to help block off a crowd of zombies for at least 10 minutes meaning it should be enough time for the survivors to evacuate if needed.

Now that I have the safety of my base secured I should head back to deal with the Zombies. Behind the wall.

I quickly order the Golems to bring both the professor and wingless Bird-man back to base.

It was only now that I had my chance to do my thing. I quickly kill myself and revive in a respawn point I set within the Dungeon and started expanding my dungeon from underneath Confucius Plaza towards the entrance of Manhattan Bridge, I create an entrance to the dungeon there. Now all I have to do is let the walls blocking the Zombies from getting into the bridge open up a path and then lead all the Zombies into the Dungeon.

I threw my 5 Evolution Cores into the Wall and had it create 5 entrances for the Zombies to get through.

The Zombies immediately rushed onto the bridge and some fell flat on there faces after I opened up the entrances due to them squeezing against the wall trying to claw there way in.

Poor Zombies.

I take out the Special Evolution Core out of my pocket and started doing something that most would never do, I poured my mana into the core causing the cores attraction to the Zombie to increase by several-fold.

I teleported to the entrance of my dungeon and the core showing up created an immediate reaction towards the Zombies.

The Zombies immediately started lunging towards me like wild beasts. That will increase the speed at which they walk speeding up my capturing process.

I walked back inside of the dungeon and grabbed some rope, I tied the now mana overflowing Zombie core on one end of the rope and the other end I had it trapped into the ceiling of the Dungeon. Beneath it, I created a pitfall.

My new Zombie Pitfall trap is now complete.


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