After seeing the promotional cinematics of "end of the United States," Josh Wilson couldn't help but heave a sigh of relief.
He finally understood why Chen Mo wasn't so focused on advertising this time, it was because there wasn't anything special about the game!
Obviously, Chen Mo was a master at creating gimmicks. Every time he promoted a new game, he would always be able to accurately capture the players 'pain points.
Moreover, Chen Mo's games had their own unique characteristics, such as Dark Souls, PlayerUnknown's Battlegrounds, and mysterious seas. There was always something special about them that set them apart from other games.
But when it came to' end of the United States,'Chen Mo probably didn't know what the highlight was.