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65.68% PixelPioneers: The Birth of a Gaming Empire / Chapter 67: Chapter : 67 : I'm Not Afraid At All

章節 67: Chapter : 67 : I'm Not Afraid At All

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"The new game today was developed by the creator of Binding of Isaac and Octopath Traveler, a horror game called "Outlast". He did not start the stream immediately because the number of people who had just entered was not very large. Martel simply talked with the advanced water friends for a while.

-----

"Reminder to lower the volume of the headset, or take off the headphones."

"I still need reminders? I have quietly lowered the sound of the stream."

"I'm not afraid of jumpscare when watching horror games, but the sudden cry of the streamer."

Countless people familiar with Louis send messages.

-----

"I tell you that after the training of Ghost 3 before, I have a great immunity to horror games. I don't believe where this horror game can scare me." Louis said.

Although he was in a panic and everyone called him a scaredy cat, he did not acknowledge it. And in fact, he also had an idea in his mind that maybe this Outlast was not bad. After all, PixelPioneers Studio, which developed Outlast, had no connection with horror games before, and he had already been trained by Ghost 3. This game may be able to surprise him, but can it still be where he gets scared?

Ten minutes later, the number of people in the broadcast room gradually increased, and Louis also entered the game. The logo of PixelPioneers Studio flashed, and the names of some outsourcing companies involved in game development below also flashed.

'In the distant Colorado Mountains, a long-abandoned psychiatric hospital reopened the Mount Massive Asylum.

[ A tip-off from an anonymous source told me that there are secrets hidden in the asylum. To investigate this matter, I am here. ]

Low voiceovers, weird music, car radio mixed with static, and the surrounding desolate environment directly brought the game's atmosphere on the right track.

The car stopped at the door of Mount Massive Asylum, the journalist picked up the camera on the co-pilot and there was a letter showing the prompt of the first mission goal 'enter into Mount Massive Asylum', Louis found that he could act normally.

Night combined with the sound of the wind and leaves and the desolate surroundings, Louis, who was sitting in front of the computer, swallowed involuntarily.

"This scene is a bit interesting, so I feel a little bit curious." The pretentious and calm Louis glanced at the secondary monitor on his left, and the big sun outside. His nervousness relaxed slowly.

"It turned out that the game is in the first-person perspective." Louis began to interact with the barrage word by word.

Starting the game at the same time, Louis found a battery in the unattended box and then pushed open the big iron gate of the Mount Massive Asylum to enter it. Mount Massive Asylum, like a castle, dim street lights, and the sound of wind at night gave him a very depressed feeling.

Not afraid at all, what are you afraid of during the day? Game only, game only... Looking at the scrolling chat, Louis didn't speak out loud but comforted himself in his mind.

Controlling the protagonist to follow the path, suddenly Louis's pace stopped, because the floor of the Asylum in front of the lights suddenly turned on, and a black figure appeared in the window.

Swallowed, Louis controlled the protagonist to turn on the camera and looked through it, but the other party seemed to discover that someone was watching him, dashing to the side and turning off the lights again.

A cold rushed from the soles of his feet, and nothing happened, even the terrifying monsters were not seen, but the surrounding depressing environment, the strange soundtracks from the headphones, and the eerie winds, Louis could not help feeling a trace of anxiety.

Ambiguous background introduction, it doesn't feel like an Asylum at first glance, coupled with the sudden appearance of lights and silhouettes, all these elements add up to constitute the state of the horror game.

For anxiety and unknown, they will not give you sudden information as soon as you arrive, but directly give you some vague information, letting you self-doubt to make psychological suggestions.

Just like Louis now, even if he has not entered the main feature of the game, he is already a bit panicking. What is it like in an Asylum? What monsters are there? Of course, for those in the first person, many details are made too real. For example, the lens sense, and sound effects, through the headphones, Louis can hear the wheezing voice of the character.

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The same audience in the chat, some viewers who are going to watch the quality of the game through the stream to determine if it is worth starting, at this moment, are also a bit worried. Many people opened the chat one after another, it seems that this can help them relieve their fear.

"I'm a little scared, I'm so scared."

"Don't be afraid, you're not alone."

"Why panic? Although it is a bit interesting and the atmosphere is good, I am not afraid."

"I will tell you a way. Turn down the sound of the stream, and then put it in a place to ensure that you are not afraid."

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Following the prompts of this system, Louis moves into the hole in the iron gate, then climbs the ladder according to the instructions, and goes through the window into a messy room. At the same time, the lights in the room made a sizzling sound, and then suddenly went out.

Louis, sitting in front of the computer, suddenly shook his body and froze for two seconds. Because the camera was turned on, this scene was decisively seen by the viewers in the stream.

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'If you see it right, Louis just seemed to be scared and shook!?'

'Haha, I almost laughed to tear. He was scared and shivered.'

'I got the clip.'

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Looking at the chat of the alternate display next to it, Louis coughed and said quickly: "No, you are wrong, how can I be scared? This kind of trick is common. Outlast doesn't look so scary at all."

He explained again and again, he found that it seemed that the game Outlast was the same as what he said. Leaving aside the oppressive environment in front, entering the second floor of the psychiatric hospital, the mysterious entity spies on him, and now when he enters the room, it suddenly disappears. Isn't this all cliché?

So what's next? The monster suddenly attacked, or opened the door to kill? Thinking of this, Louis suddenly felt not afraid, as if there was a power emerging from his body.

"Oh, I think this game's performance is clear. There is no horror at all, that is, the sound effects are a core part." Louis expressed his self-confidence.

Think also, PixelPioneers Studio has absolutely no experience in developing horror games. What scary horror games can be developed in just one month? It seems that the game Outlast is going to be bland.

"I am not afraid at all-!"


創作者的想法
Sokdavid Sokdavid

+Check out the other novel by clicking my profile.

+My YT Channel: ( https://www.youtube.com/channel/UCA_o7H0XZmHnnX0UlvGP4Yg ) Or ( Sokdavid Gaming )

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+My Facebook Page : ( https://www.facebook.com/P.S.David123/ ) Or ( Sokdavid Gaming on Facebook )

If you want to read more chapters, some are on my P'atreon.

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