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After building the Pillbox, Sebastian can send more people to go out to find supplies. He led a team himself, and Infantry No.1, who had been promoted to 1-star, had the ability to lead a team, leading another team to search for supplies from another direction. The split operation has greatly improved the search speed of Sebastian and others, and they can easily obtain more than 1000G a day. This allowed him to build more troops and further strengthen the defense facilities inside the academy.
The more units there are, the more efficient Sebastian will be in searching for supplies every day. The more materials collected, the more units he can build. With the increasing frequency of outing missions, the number of Infantry who have killed enough enemies to upgrade is also increasing. They have the ability to lead the team, and the search for supplies has become bigger because of it. It's a virtuous cycle. In just two days, he already had an army of more than 60 people, among which there were 5 Infantry who had reached 1-star.
At this time, Sebastian was in the room, putting the jewels obtained by the Infantry into the Ore Refinery in the base space, and the amount of system resources began to soar, reaching 7000G in an instant. This number can be said to be more than the sum of the previous few days.
But there was no joy on his face because he knew that as his collection efficiency improved, the surrounding housing areas would soon be emptied. Once the surrounding housing area is cleaned up, he will have to take greater risks and go to farther places to carry out tasks. Even in the end, he may have to go directly to the downtown area to obtain the resources to guarantee future development. So he must get ready to go to the downtown area as soon as possible.
The first to bear the brunt is the vehicle. The number of zombies in the downtown area must be terrifying, densely packed like an ant colony, it may be difficult for the Infantry with only flesh and blood to deal with it, and sufficient mechanized troops must be built.
Now he feels that he has accumulated enough funds and has the capital to build vehicles, he immediately ordered his assistant to start manufacturing the War Factory, and 7000G instantly became 5000G.
[ Commander, the War Factory has been built, and new units and buildings have been unlocked. ]
The system voice sounded as expected, and Sebastian returned to the base space.
In front of him is a huge and towering military factory, like an ancient giant beast, sleeping in it. At the same time, new options appeared before Sebastian's eyes.
[ Unlock new units. ]
[ Chrono Miner ] Type: Machinery Cost: 1500 gold coins
[ Light Tank ] Type: Machinery Cost: 800 gold coins
[ Multigunner Infantry Fighting Vehicle ( IFV ) ] Type: Machinery Cost: 600 gold coins
Sebastian looked at the options in front of him and nodded in satisfaction. After unlocking the War Factory, he can manufacture various vehicles. The Chrono Miner can automatically collect gold and gems around it, and then transport them to the Ore Refinery. Moreover, it uses special technology, after the gold mining is completed, it can directly use the hyperspace transmission technology to instantly return to the Ore Refinery, no matter how far away it is.
With it, he can save a lot of trouble, at least he doesn't need to go to the trouble of putting raw materials into the refinery himself. However, the current way for him to obtain gold and jewelry is to sweep the surrounding residential areas. Its assets and scale are not enough to use mining vehicles. In addition, the system comes with one, so he is not in a hurry to manufacture mining vehicles.
Light Tanks are the most basic vehicle unit, with lethal firepower, far surpassing the world's most advanced technological vehicle, because using such firepower to cleanse zombies is a bit like killing a chicken with a sledgehammer, so he did not choose to create Light Tanks.
The Multigunner IFV is what Sebastian thinks is the most practical. The Multigunner IFV has a large capacity, can accommodate at least 8 Infantry at a time, and is extremely fast and stable. It is also equipped with machine gun weapons, which is the best tool for the squad to transfer among the zombies.
Moreover, the Multigunner IFV, as its name suggests, has functions other than transportation and combat. If it is controlled by an Engineer, the Multigunner IFV can create an additional mechanical arm for construction and transportation.
After two days of exploration, Sebastian has found that the roads near the college are blocked by many abandoned cars, and large vehicles cannot travel too far. If you want to enter the city, cleaning the roads must be an essential thing.
The Multigunner IFV can use the robotic arm to clean the road and then bring the abandoned vehicle back to the stronghold as metal material. The steel, gasoline, and other things inside the scrap car are very important things. The high mobility afforded by Multigunner IFV will also allow them to explore farther afield. So he did not hesitate for long, and immediately added 3 Multigunner IFV to the construction queue, and used 1800G, leaving 3200G. But he didn't build too many.
First of all, because the size of his team is not too large, there is no need to use so many vehicles. On top of that, the budget is limited. Even though the extracted system resources are much more than before, it is far from being rich for him. Through the system introduction, he knew that vehicles, like Infantry, had limited shells that could be used free of charge every day.
Light Tanks can use 50 rounds of shells for free every day, and Multigunner IFV can fire 2,000 rounds of machine gun bullets every day, which will be refreshed every day. But once the daily amount is used up, if you need to continue to attack, you need gold coins to replenish. What a black-hearted system.
"System, can all bullets and shells only be replenished with gold coins?" He asked.
Because of the expansion of the army and possible battles in the future, the cost of supplementing ammunition in the future may be a considerable expense.
[ No, that's just a general situation. If you have the raw materials for the production of shells and bullets, you can produce them, and then directly supplement them into the weapons of each unit. ] The system quickly replied.
Sebastian nodded. If raw materials could be obtained, it would indeed save a lot of trouble and expense. This also means that he needs to take the initiative to collect more resources, and it is no longer just to ensure the basic materials of life.
After setting up the War Factory, Sebastian continued to check his newly unlocked building.
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