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0.29% Spirit’s Awakening: The Path of Lightning and Water / Characters and Power System - WiP
Spirit’s Awakening: The Path of Lightning and Water Spirit’s Awakening: The Path of Lightning and Water original

Spirit’s Awakening: The Path of Lightning and Water

作者: JPNovelFan

© WebNovel

Characters and Power System - WiP

Continent: Veridian

Kingdom of MC: Aurora Kingdom

Characters: 

Lassim Vanther-Male Lead (MC)- Spirit Weapon= Halberd w/elements of Lightning and Water

Lustria Alisone-Female Lead - Spirit Weapon= bow and arrows w/element of Dark

Sirium Giffard-MC's Best Friend - Spirit Weapon= twin daggers w/element of Wind. Father is Gale Giffard.

Camie Morcan-FL Best Friend - Spirit Weapon= 1handed sword w/element of Metal (Similar to Sword Cultivator)

Everard Vanther-MC Father - Spirit Weapon=Large 2H Bastard Sword w/ element of Fire- animal is phoenix

Egelina Rohese Vanther-MC Mother - Spirit Weapon=Vine Whip w/ element of Earth

Ressa Rohese- MC's Aunt (Egelina's Sister) and mom to Edric Rohese

Edric Rohese-Young Master of the Rohese family. Currently a 6th year of Spirit Myriad Academy.

Frederyc Rohese-MC Grandpa on mom's side - Spirit Weapon=Scythe w/ element of Earth

Elisa Rohese- MC Grandmother on mom's side - Spirit weapon=fan w/ element of Earth.

Bertin Alisone-FL Father

Yves Alisone-FL Mother

Gryphon Vanthar-Guard Captain and uncle to Lassim - Spirit Weapon= 1handed sword w/fire element

Spirit Elements/God Names:

Bavdall- The God of Day. Symbolized with Light and the color white.

Undos- The God of Night. Symbolized with Darkness and the color black.

Ava- The Goddess of Water. Symbolized with Water and the color blue.

Ikmera- The Goddess of Winds. Symbolized with Wind and the color green.

Ribus- The God of Flame. Symbolized with Fire and the color red.

Moftia- The Goddess of Metals. Symbolized with Metal and the colors silver or gold.

Famthar- The God of Lightning. Symbolized with Lightning and the color Violet.

Miphine- The Goddess of Nature. Symbolized with Earth and the colors Brown or Sand Yellow.

Spirit's Power Levels/Stages

Spirit Incubation-Ages 8-14 of humans. Develops telepathic powers and intelligence with host human.

Spirit Growth-Age 15 of host human, they must start collecting enemy spirits to be consumed. Spirits from this level start at SG Stage 1. They max out at SG Stage 9. Advancement through stages gets progressively harder, I.e. More enemy spirit's life energy needs to be consumed per stage. 100->200->400->600->800->1,000->1,200->1,500->2,000.

Spirit Transformation-At SG stage 9 a spirit will need to ignite their inner inheritance through a special ceremony at their main god's palace. This inner inheritance will manifest in the form of a specific type of animal or creature. Evolution through spirit transformation stage is done in the same way as SG stage. Collecting enemy spirits from stage 1 until stage 9. As stages increase, there will be an increase in the bright aura/radiance around the spirit creature's body. 

Spirit Ascension-At ST stage 9, a spirit will need to use their inner inheritance to connect with their innate animal constellation in the heavens. To do this, the spirits must condense the aura into the shape of the constellation that will float above their heads. The more perfect the constellation, the better the flow of energy from the divine heavens through the constellation and into the warrior. They go from blurry to more solid Stages 1 through 9 again. Humans and spirits at this level grant their human hosts the the ability to fly. 

Spirit Transcendent-The next stage following SA9. Details on power TBD, but currently the highest level of power to mark a "Guardian" of entire continents or Sects that manage them. Similar to Headmaster Caelum Ferrum. This stage is marked by the constellations from SA stage shattering and condensing their energy into halos that take their place. It's a dangerous breakthrough, but rewarding if a cultivator accomplishes it. The halo starts as a single ring halo and gains additional rings as they condense. Each ring can be considered an entirety of a single halo's power, but they multiply in strength with each increase in level. Eventually the rings begin to twist and intertwine themselves together like a rope with 9 total halos as they reach ST9. 

 

Spirit Mystic- Next staged following Spirit Transcendent. This is the power level of Grandmaster Volten.

Spirit Prince-

Spirit King-

Spirit Demi-God-

Spirit God-

Further Power Levels TBD


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