Especially during these five or six hours of intense live-stream spectating.
Poison zones, vehicles.
Med kits, airdrops.
After seeing these things once or twice, the initial exclamations of 'Holy shit, there's a mechanic like this?' would gradually turn into 'The loot from this airdrop doesn't seem too great,' or 'This gun is ridiculously off.'
As the novelty wears off, players start to care more about the gameplay itself.
The popularity when Pubg was first released triggered a live-streaming frenzy among hosts.
However, most hosts came just for the hype and couldn't adapt to the environment right away.
After viewers had a laugh or two, seeing hosts repeatedly 'landing and dying' became somewhat dull.
After all, you wait three minutes to restart a game, only to die again in the blink of an eye.
What's the point in watching that?
But then, when Little Tuantu's four-player squad executed a wave of brilliant tactical annihilations,
many viewers finally realized.