As players wallowed in fervent anticipation, gaming media organizations also began to feel the excitement.
Throughout the past week, many gaming media outlets seemed to hold their breath.
It was clear that the closed beta testing for "Chang'an" was a big deal, yet they couldn't get any game screen capture, and could only resort to text reporting.
And text reporting, was just not effective enough.
It's not that players weren't interested, it's just that compared to "Pokémon" with its pictures, videos, and breaking news, the heat just wasn't strong enough!
The editors could understand this, after all, if they were in their shoes, they would also prefer to see over a hundred kinds of soft moe little pets, players' reactions when the promotional ceremony failed spectacularly, brawling in kindergarten for tavern conquest war and the quirky shopkeepers of the spirit beast stores...