At present, Crystal Overture has long been one of the music that many players are familiar with.
Because this is Final Fantasy's royal music, and Chocobo Song has never been absent in the series.
Of course, the more important thing is that this song is really beautiful.
People in the music industry also gave high praise to this piece, and a special issue of the article was published in a professional music review magazine.
It is also because of this song that people in the music industry have discovered that video games can also produce good music. Why haven't they discovered it in the past?
Then there were more and more mining behaviors for game music for a period of time, and more and more game music was gradually recognized by the social industry. Some of the soundtracks became popular songs, and Youxing Electronic Entertainment also relied on these music to attract foreigners. Made some extra money using the license.
Along with the tune of Crystal Overture, the game screen officially begins.
First of all, unlike all previous games, this time the start screen is presented in full CG form.
And the picture effect of this CG is simply amazing, almost comparable to the most advanced film and television special effects.
Joshua's eyes gradually widened.
In the TV, it was a dark scene at first, and then little stars gradually emerged, and began to rotate with the camera, as if a person was looking up and constantly changing the perspective to observe the starry sky. The background sound was also dubbed like a deep starry sky. A sense of grandeur.
But then, the starry sky gradually faded, and a beautiful woman with red hair and wavy head appeared in the center of the picture.
She stared directly at the camera with clear eyes, as if looking at the player in front of the TV.
Joshua was immediately attracted by this beautiful face.
This is a character made with full CG technology, which is different from a real person, with less realism, but the beauty is perfectly preserved.
The background music is also changing at this time, the tune is gradually slow, but there is no lack of mystery.
Then the camera changed, the red-haired woman stood up from a squatting position, and then she slowly turned her head, as if she was looking at something, with some doubts in her eyes.
Then she turned her body around, and Joshua noticed that the woman was holding a flower basket in her other hand, and her whole image immediately had the feeling of a flower girl.
The flower girl started to walk, and the sound of walking da da da da da da da da da da da da da da da da da da da da da da da da da da da da da da da da da walking sounded clearly, the camera also quickly retreated, the background music was accompanied by some new musical instruments, the music was gradually pulled up from the low point, the rapid drum beat It also seems to herald something to come.
Following the back of the camera, the flower girl seems to walk out of an alley and then stay in place, but the camera does not stop, but continues to reverse.
Joshua then noticed that it seemed to be a modern scene.
By the way, he heard on the Internet before that the latest Final Fantasy game uses a background setting that is close to modern, but adds some steampunk and magical elements.
At that time, it also caused some small commotion, players were looking forward to it, and some felt that the modern setting was boring.
He didn't feel anything about it. He felt that only after playing could he know whether the game was good or not.
At this moment, he felt that without mentioning whether the game was fun or not, the full CG animation at the beginning was full of sincerity.
He had never seen such a well-crafted opening animation in any game before.
Even if he doesn't know much about the details of game production, just looking at such a picture, he feels that the price of this thing is definitely not low.
The camera continued to recede, and the drumbeat of the background sound became faster and clearer.
Suddenly, the speed of the camera backwards became faster, passing through the buildings full of modernity, and finally came to the top of the city, and the whole picture of the whole city was presented in front of Joshua.
Then, the title and LOGO of the game appeared in a flash of light, which was a sign that looked like a meteorite had fallen.
The title is the English title of Final Fantasy 7.
The music reaches its climax at this time, and the music begins to become passionate and dynamic.
Joshua's body seemed to react somewhat at this time, and it was a faint sense of anticipation rising.
Is this... a ring-shaped city? There seem to be several steaming furnaces around. Could it be a building similar to a coal furnace?
If Joshua knows about Final Fantasy 7 in advance, the official website has already introduced some settings related to the magic furnace, Shinra Group, etc., so that players can bring it into the game itself in advance.
But it is precisely because Joshua doesn't know much about it that his inner curiosity is also expanding.
What kind of city is this?
Why is this city like this.
This seems to be a city where at least 80% are made of steel.
I have to say that just the opening camera movement is at the movie level, and anyone who sees it will be curious about the city.
Just when he was curious, the scene of the picture appeared for a moment of the train wheels running. It was only about 0.5 seconds, but it was just right to attract Joshua's attention again.
At the same time, the camera gradually pulled down again, but this time instead of returning to where the flower girl was, it moved to the side.
Several momentary clips of a train kept appearing, and the camera kept zooming in, and finally the picture came to the top of a high-speed train.
It was only then that Joshua suddenly realized that it turned out that the train pictures were all of this train just now.
At this time, the picture quality of the game began to change, and the picture quality instantly dropped by a grade.
Joshua also immediately felt a sense of loss. He hadn't seen enough of the excellent CG animation just now.
But at this time he can finally control it through the handle.
On the train that gradually stopped, a Q version of the hedgehog-headed character rolled over from the train and landed on the ground.
Joshua noticed that he was carrying a huge sword behind his back, and that sword was the one stuck on the ground before the game start screen.
This must be the protagonist.
Joshua thought so at this moment.
In addition to the character with the yellow spiky head, several more characters jumped down from the train soon. One of them looked very burly, and a strong man whose hand had been transformed into a machine gun looked at the spiky head.
"Hey, hurry up and follow." The
strong man waved at the spiky head, signaling him not to fall behind.
Joshua immediately pushed the left stick to keep up with the strong man.
Thanks to having played two games before, he has become familiar with the new handle operation mode of GS1. Now he likes this new game operation logic, and it is quite comfortable to hold.