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30.76% Almighty Video Game Designer / Chapter 363: A vicious cycle of curiosity and fear

章節 363: A vicious cycle of curiosity and fear

In the Thunderbolt gaming platform's general discussion area, a few posts caught the attention of the players.

"Outlast is so fun! It's the most fun game I've ever played in my life. Everyone, come and play!"

"Outlast is too F * cking terrifying! It's simply too scary, don't come!"

"It's said that all the players of outlast were defeated in ten minutes. Is there anyone who's willing to try and see how long they can last?"

"You guys might not believe it, but this game is really scary ..."

Although these posts were all different, at least they successfully proved one thing: Outlast was a successful horror game, and it didn't end up as a dissing game!

This successfully piqued the curiosity of other players about outlast.

Everyone was very curious about what kind of horror game this was. How terrifying could he be? Which aspect was terrifying? Why did everyone retreat in ten minutes?

Isn't this too fake?


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