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28.64% Almighty Video Game Designer / Chapter 338: The concept of MOBA games

章節 338: The concept of MOBA games

In the US server.

"I've never played an RTS game before. The first game I played was COG, but to me, COG was too difficult, and I think many of the operations are very anti-human and unfriendly. The appearance of League of Legends really brightened my eyes. The way to play is clear, the teaching is detailed, and the operation is simple. It's the first time I've experienced the fun of this competitive game!"

"At first, I thought that the bright style was a little strange, but I soon realized that the biggest use of this style was to let the players relax. Compared to COG, this game is not tiring at all, NICE!"

"Thunderbolt entertainment has continued their standard in Western fantasy themes, but to my surprise, they seem to have made a breakthrough. Warcraft is a pure Western fantasy theme, but they seem to have added a lot of other cultural elements in League of Legends. Maybe they're very ambitious this time and want to make this game popular all over the world?"


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