Hundreds of artillery mechs steadily bombarded one of the last industrial districts of Ardam with their cannons. A continuous stream of straight and powerful disruptor beams struck the titan shield, causing it to wobble and destabilize at a rapid rate.
Different from the models employed by the Hex Army, the Transcendent Punisher Mark II did not possess any 'traditional' artillery armaments.
This was not a surprise considering that the Larkinson Clan designed it to function as a bunker mech first and foremost.
Battles in space tended to start at longer distances. Terrain features were almost entirely absent in the void. Both of these factors meant that the best artillery mechs tended to be outfitted with weapon systems that could accurately pound distant targets that were within line of sight.
If there was any desire to attack targets that happened to be blocked by other obstacles, a mech force would usually field machines that were equipped with missiles.
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