A boy travels the forest-kingdom of Dufrea in search of wealth, power, and most importantly, purpose. In his attempt to keep himself fed, he ends up wrapped in a conspiracy that could change the course of history.
A clever youth is transported to a magical world called Egid. He has no special powers or talents, yet he signs up to be an adventurer.
The city he finds himself in is known as Clarenburgh. It's a city-state run by the adventurer's guild because it sits on the start of a land bridge that leads to the wild, mostly unexplored frontier know as the eastern continent.
How will a broke, under-equipped, clueless, weak boy fair in the adventuring capital of the world?