In an office located in the Minato ward of Tokyo, several people are having a meeting.
Leading the meeting is a man in his early thirties, holding the sales data of the PN game console for the past week.
After a whole week of sales, their performance can be considered quite good.
"After statistical analysis, the first-week sales of the PN game console totaled 24,347 units. This is a very good result, representing the confidence users have in our product."
He is the newly appointed head of the gaming division, responsible for all matters related to electronic games.
At the same time, this is also his first time serving as a department head, with a bold and aggressive attitude.
After a period of preparation, their division has assembled a team of fifty people, including game development and game software development groups.
Entering a burgeoning industry, Suirui Electronics swiftly entered the market, mainly because replicating the Famicom is not difficult, and Suirui Electronics can quickly manufacture new game console products with its abundant manpower.
After all, they are a giant conglomerate with a solid industrial foundation, and no one in the electronics field fears them.
The heads of the teams responsible for sales data were all relieved to hear the results.
They have been working hard under pressure, and knowing that the sales data is good has eased their tension.
The department head smiled and said, "This performance is very good. Thank you all for your hard work. However, we must continue to work hard in the future and not become complacent. The emerging electronic gaming industry indeed seems to have great potential."
According to their general survey, many of the buyers had already purchased the Famicom.
Choosing the PN game console was entirely because it claimed to have better performance and could guarantee a higher quality product. The game consoles from Gamestar Entertainment all have a rough and inferior plastic feel, giving Suirui Electronics a great opportunity.
Moreover, now each game can only be played for about ten days.
In this current Tokyo, which has just experienced a gaming craze, many players are eager to play the next game after quickly finishing one, craving to play more games like a dry sponge yearning for moisture.
Although some games have high replay value, nothing compares to the allure of new games.
Gamestar Entertainment can only release one game per month, which is too few in quantity. Furthermore, each game released each month can only cover one genre. If it happens to be a genre the player doesn't like, they have to wait a long time again.
The PN game console fills this gap perfectly.
With three games available at launch, the quality might not be guaranteed, but the quantity and sincerity are sufficient.
The department head held up a chart and said to everyone, "Now what we need to do is continue to invest more. Not long ago, Gamestar Electronic Entertainment just announced a pistol-shaped controller, sparking a craze. Who in your engineering department understands this technology? Can you explain the principle to me?"
The members of the engineering development team in charge looked at each other.
They have never even heard of it.
A controller can be made into the shape of a gun?
Then they all shook their heads, clueless.
"This is a product that hasn't been released yet and has been in the testing phase. It's normal that you don't know. This information was obtained by an investigator I sent out. They haven't even advertised this thing."
"We can't currently get more detailed data on this product, but I hope that once this product is released, you must manufacture a similar product for me as soon as possible, and you must avoid their patented technology, understood?"
The members of the engineering development team felt a headache after hearing this.
To dismantle and manufacture a similar product on the first day of the opponent's release? This is simply not treating us as human beings. Research and development work is not that easy.
But this is Japan, a country where overtime is prevalent, especially after the bursting of the bubble, exacerbating this phenomenon.
Moreover, it is said that this department head used to be a deputy head of the marketing management department. He clearly doesn't understand how difficult it is to break through engineering technology challenges.
The team leader of their group could only reluctantly agree.
Then, the department head turned to the game development team, which currently has the largest number of people.
"I need you to produce four more games within a month, absolutely no delay. Now is the perfect opportunity for us to seize the market. We must thoroughly occupy this market."
Upon hearing this, the game development team felt their eyes go dark.
They had almost worked tirelessly with dozens of people to produce three games before.
And they are all a group of people who were completely unfamiliar with electronic games before.
After studying parts of the game programs on the Famicom for more than half a month, they finally found three relatively simple games and hurriedly produced them.
Now they are asked to produce four more games within a month, which is simply not treating them as human beings.
The reason why Gamestar Electronic Entertainment was able to release so many games on the first day is entirely due to the memories from their previous life.
The mature game development templates were already familiar to them, and they could produce games without wasting any time, as if it were effortless.
But in this world, others have not systematically learned how to make games.
Even if they imitate, they cannot directly use someone else's code. That would be the dumbest way. If the other party wants to sue for copyright infringement, one lawsuit is certain, and the entire company's reputation will be damaged.
First, they need to dismantle the code, understand the operation principle of the entire program, and then rebuild their own game framework, fill it with content, and occasionally take detours. After thoroughly studying the three simplest games, they only have half a month left, and almost all of that half month will be spent at the company.
The team leader of the game development team said with a bitter face, "Leader, producing four games in a month is already beyond our limit. It's not that we don't want to do it, but if we want to produce games of the same quality as our competitors, this is definitely not enough."
"Why can they release six games on the first day of the game launch?" the department head asked with a stern gaze.
You want to know, we want to know too.
"Could it be that this company made corresponding preparations before it was established? In fact, their game development does not only take one month."
"Impossible." The department head shook his head. "I have investigated this company before. When the company started, this game console appeared simultaneously. Then, in the following month, several trial games appeared sporadically."
"According to the game release model of Gamestar Electronic Entertainment, they must first develop a small part of the game for people to try, and then develop the finished game for sale. If there were already finished products, there would be no need for trials. They could directly release the finished product to earn money earlier."
"But..."
"No need for 'buts'. Didn't you produce three games in the previous month? Keep up the good work. Your salary will definitely not be reduced. If you have any difficulties in life, you can bring them up now, and I will do my best to help you solve them. And I only have one requirement, to produce four games of different genres within a month."