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Classes:
Warriors - People who focus on melee combat. They channel their mana through their bodies to increase their physical attributes and gain various enhancements depending on their mana attribute.
Mages - People who focus on casting magic. Those with mana organs are able to do this using their mana organ. Those without have to rely on runes.
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Mana Attributes:
When casting spells of the same attribute the user has, the mana cost for the spell is reduced.
Warriors gain different effects from their mana attribute.
Fire - Greatly increases strength
Water - Greatly increases flexibility
Earth - Greatly increases sturdiness
Wind - Greatly increases speed
Light - Grants ability to regenerate
Dark - Makes the user harder to detect
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Cultivation:
Cultivation strength is separated into 10 tiers (0-9) depending on the amount of refined mana within the mana sea or organ.
Tier 0 (0-10%) - Novice
Tier 1 (10-20%) - Apprentice
Tier 2 (20-30%) - Beginner
Tier 3 (30-40%) - Intermediate
Tier 4 (40-50%) - Journeyman
Tier 5 (50-60%) - Advanced
Tier 6 (60-70%) - Master
Tier 7 (70-80%) - Court Mage / Combat God
Tier 8 (80-90%) - Grand Mage / Battle God
Tier 9 (90-100%) - Archmage / War God
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Spirit tools:
Items that are frequently in contact with mana eventually turn into spirit tools, which allow users to channel mana into them as if they were extensions of their body, e.g. warrior enhancement on weapons.