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11.76% Draco Malfoy, The Champion of the Magical World / After Chapter 14 Draco's updated stats

After Chapter 14 Draco's updated stats

Name : Draco Malfoy

Sex : Male

Age : 8 year, 3 months, 1 Day

Species : Human (Wizard)

Strength : 376

Speed : 319

Vitality : 548

Magic : 21,811

Karma : 143,809,497,785

Wand :

Loyalty : 100%

Soul Wand Attributes : Magic Growth Rate +1000%, Magic Power +100%

Yggdrasil Heartwood : +1000% Magic Growth Rate, Potions +100% potency/accuracy

Seraphim Feather : +500% Speed Growth Rate

Nemian Lion Whisker : +500% Strength Growth Rate +250% Charms potency/accuracy

Hydra's Heartstring : +500% Vitality Growth Rate

Philosopher's Stone : +1000% Transfiguration magic potency/accuracy, +500% all other magic potency/accuracy

Grimoire :

Loyalty : 100%

Soul Grimoire

Divine Luck - Rank S

This power is activated randomly, and can trigger fortune to smile upon you, though after use it will not work again for at least 60 days.

Familiar Tattoo - Rank A

The bearer of this ability can have their familiar merge into their body in the form of a tattoo. The tattoo functions as a stasis effect while the familiar is inside of it.

Telepathic Familiar - Rank B

The bearer of this ability bestows upon his familiar the ability to telepathically communicate with himself and others.

Chlorokinesis - Rank SSSS

This is an activated skill that lets the user control plants, cause them to grow or move, or even imbuing them with a bit of sentience.

Pyrokinesis - Rank D

The user is able to creat and control a magical flame. Repeated use ond practice can cause the rank of this skill to rise, allowing for the creation of larger and more powerful flames.

Reality Revision - Rank Divine

This is an incredible skill that can make small changes to reality itself. It cannot take a life or restore a life, but it can do just about anything else as long as only one target is designated. Whatever change is made becomes the truth, and it is as though it was always the truth. No one other then the user of the skill is aware of the skill or the worlds state prior to its use. It cannot be used again for 20 years after it is used.

Aperation - Rank A

This is a movement skill that allows so near instantanius travel to a place you have been before

Nemian Lion's Roar - Rank S

After use, the user's body becomes Impervious to harm from all sources for 1 minute. This ability has a 1 hour cooldown period after use before it can be used again. The cooldwn increases by 1 hour after each use.

Seraphim's Grace - Rank SS (Sealed)

After use, the target is healed from all damage and is restored to peak physical health. This even has the power to resurrect the dead, provided that it is used within two weeks after the target has died. If the target is alive when this is used then the cooldown is 12 hours, but if used to resurrect the dead then the cooldown is instead 1 year.

Hydra's Vigor - Rank SSS (Sealed)

After use, the target cannot die, no matter how much damage they take, due to the Hydra's regenerative powers. For each minute that this effect is kept active, there is a cooldown one 1 month before it can bee used again.

Twist Fate - Rank SSSS (Sealed)

If you know the outcome of something, or can correctly guess it before it happens, the user can twist fate to change an object or an outcome to one that they desire. This skill has a 6 month cooldown period. This can change the result of a random event involving an object, but cannot change anything living.

Tree of Life - Divine Rank (Sealed)

The user is able to compress their magic and use it to create large blocks of Yggdrasil Heartwood from nothing.

Inventory :

Strength Enhancer (SSS grade) x1 : This pill can be used to permanently increase the users Strength stat by 200%

Speed Enhancer (SSS grade) x1 : This pill can be used to permanently increase the users Speed stat by 200%

Vitality Enhancer (SSS grade) x1 : This pill can be used to permanently increase the users Vitality stat by 200%

Magic Enhancer (SSS grade) x1 : This pill can be used to permanently increase the users Magic stat by 200%

Slytherin's Locket : This locket can only be opened and it's unknown magic can only be used by one with Parceltongue.

Library :

Harry Potter and the Philosopher's Stone by SYSTEM

Harry Potter and the Chamber of Secrets by SYSTEM

Harry Potter and the Prisoner of AzKaban by SYSTEM

Harry Potter and the Goblet of Fire by SYSTEM

Harry Potter and the Order of the Phoenix by SYSTEM

Harry Potter and the Half-Blood Prince ny SYSTEM

Harry Potter and the Deathly Hallows by SYSTEM

Basic Wandcrafting by System

Advanced Wandcrafting by SYSTEM

Mythical Wandcrafting by SYSTEM

Basic Occlumency by SYSTEM

Intermediate Occlumency by SYSTEM

Advanced Occlumency by SYSTEM

Metalsmithing the Goblin Way - Basic Edition by SYSTEM

Metalsmithing the Goblin Way - Intermediate Edition by SYSTEM

Metalsmithing the Goblin Way - Advanced Edition by SYSTEM

Metalsmithing the Goblin Way - Master Edition by SYSTEM

Spellman's Syllabary by Rosana Amorim

Newts of Bognor by Walter Aragon

A History of Magic by Bathilda Bagshot

Hogwarts: A History by Bathilda Bagshot

Omens, Oracles & the Goat by Bathilda Bagshot

The Oracle of Palombo by Bathilda Bagshot

Chadwick's Charms: Volumes I by Chadwick Boot

Chadwick's Charms: Volumes II by Chadwick Boot

Chadwick's Charms: Volumes III by Chadwick Boot

Chadwick's Charms: Volumes IV by Chadwick Boot

Chadwick's Charms: Volumes V by Chadwick Boot

Chadwick's Charms: Volumes VI by Chadwick Boot

Chadwick's Charms: Volumes VII by Chadwick Boot

Advanced Rune Translation by Yuri Blishen

Advanced Potion-Making by Libatius Borage

Asiatic Anti-Venoms by Libatius Borage

Have Yourself a Fiesta in a Bottle! by Libatius Borage

Moste Potente Potions by Phineas Bourne

Book of Potions by Zygmunt Budge

Protection Charm Your Mind: A Practical Guide to Counter Legilimensy by Franciscus Fieldwake

Goshawk's Guide to Herbology by Miranda Goshawk

The Standard Book of Spells, Grade 1 by Miranda Goshawk

The Standard Book of Spells, Grade 2 by Miranda Goshawk

The Standard Book of Spells, Grade 3 by Miranda Goshawk

The Standard Book of Spells, Grade 4 by Miranda Goshawk

The Standard Book of Spells, Grade 5 by Miranda Goshawk

The Standard Book of Spells, Grade 6 by Miranda Goshawk

The Standard Book of Spells, Grade 7 by Miranda Goshawk

Practical Household Magic by Zamira Gulch

Flesh-Eating Trees of the World by Hogwarts Press

Magical Drafts and Potions by Arsenius Jigger

Potion Opuscule by Arsenius JiggerThe Essential Defence Against the Dark Arts by Arsenius Jigger

Ancient Runes Made Easy by Laurenzoo

The Monster Book of Monsters by Edwardus Lima

Break with a Banshee by Gilderoy Lockhart

Gadding with Ghouls by Gilderoy Lockhart

Holidays with Hags by Gilderoy Lockhart

Travels with Trolls by Gilderoy Lockhart

Voyages with Vampires by Gilderoy Lockhart

Wanderings with Werewolves by Gilderoy Lockhart

Year with the Yeti by Gilderoy Lockhart

Merpeople: A Comprehensive Guide to Their Language and Customs by Dylan Marwood

Shrubs & Trees for the Garden by Arthur Osborn

The Healer's Helpmate by H. Pollingtonious

Alchemy, Ancient Art and Science by Argo Pyrites

Little People, Big Plans by Ragnok the Pigeon-Toed

Xylomancy by Selina Sapworthy

Winogrand's Wondrous Water Plants by Selina Sapworthy

A Children's Anthology of Monsters by Newton Scamander

Fantastic Beasts and Where to Find Them by Newt Scamander

The Beaters' Bible by Brutus Scrimgeour

Defensive Magical Theory by Wilbert Slinkhard

Charms of Defence and Deterrence by Catullus Spangle

Healing at Home with Herbs by Phyllida Spore

One Thousand Magical Herbs and Fungi by Phyllida Spore

Extreme Incantations by Violeta Stitch

A Beginner's Guide to Transfiguration by Emeric Switch

Intermediate Transfiguration by Emeric Switch

A Guide to Advanced Transfiguration by Emeric Switch

The Dark Forces: A Guide to Self-Protection by Quentin Trimble

The Noble Sport of Warlocks by Quintius Umfraville

Unfogging the Future by Cassandra Vablatsky

Confronting the Faceless by Ebba Visage

Curses and Counter-Curses by Vindictus Viridian

Unfogging the Future by Cassandra Vablatsky

Magical Theory by Adalbert Waffling

Numerology and Grammatica by L. Wakefield and M. Carneiro

Beating the Bludgers - A Study of Defensive Strategies in Quidditch by Kennilworthy Whisp

Quidditch Through the Ages by Kennilworthy Whisp

Magical Water Plants of the Highland Lochs by Hadrian Whittle

Home Life and Social Habits of British Muggles by Wilhelm Wigworthy


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