Immediately, the ant did as instructed, leaving the dwarf completely baffled and convinced that young Joe could communicate with that Mortallis.
"Do you mind if I share an idea I have about this?"
"And what would that be, Mr. Benki?"
"If you have soldier ants of this size, I believe each of them would have far more strength than any creature of comparable size. Am I right?"
"I think so... But why does that matter?"
"Mr. Joe, when we know the strength of the enemy's army, we prepare against them with effective weapons. For instance, the nobles with their private armies have the best in weaponry, armor, and everything else. And no one going up against them uses inferior arms. But in your case, I think this works in your favor."
"Are you suggesting I should appear weak? And when did I say I was facing an army?"
"You understand me, don't you, Mr. Joe? No one who has giant ants and the power to command them so easily would live under the oppression of a ruler without ever reacting."
"I think you might be right about some things, Mr. Craftsman. So here's what we'll do: when I have soldier ants this size or bigger, you'll craft armor with a very rustic appearance. Helmets or headpieces to hide their faces. And for the legs, they must be covered with something to disguise them. The helmets they wear should have small openings for their eyes and antennae. The design must be square: square shoulder plates and square footwear."
"How square are we talking, Mr. Joe?"
"So square in appearance that anyone who looks will think it's just a harmless wooden doll. Can you make one of these models for this queen?"
"I didn't know this ant was a Mortallis queen."
"Call her Florida. I'll use her here in the region so people can see but not realize she's an ant. One more thing, Mr. Craftsman: I need miniature bows and arrows that really work. They need to be strong and durable enough to shoot something like a needle with piercing power as far as possible. I need to get my future army practicing now. Do you have plans today, Mr. Craftsman?"
"I plan to hunt, Mr. Joe. If you'd like, you can come along. We'll head near the Sea Forest to find the beasts with the ingredients I need to craft your miniature bows and arrows. But first, stop by my place. I have a gift for Florida that I'm sure she'll like—provided she can walk in a human-like manner."
"Don't worry about that, Mr. Benki. She walks perfectly well. Let's go. I can't wait to see my little Florida in armor."
"Hold on a moment, please. I need to finish something, and then I'll be ready. I'll prepare us a nice breakfast first, and then we'll head out."
After a quick breakfast, little Joe followed the dwarf craftsman to his modest home. Upon entering, he saw various objects scattered around. Among them, something caught his eye.
"What's this, Mr. Benki?"
"That is... Well, how can I put this? It might be useless to you..."
"But what is it?" Joe insisted.
"It's something to cool hot eggs quickly for eating, but unfortunately, it didn't work out. I used a piece of cold metal called *gelix*, and instead of cooling the egg, it froze solid in seconds. So, it's useless to me."
"How much do you want for it?"
"How much? Do you even have any eggs you want to freeze? Oh, pardon me for saying that. You can take it for free if you like. I have no use for it."
🔺😎 [**System Alert!**] [Congratulations! You've obtained a unique item 🏺 that will help your golden eggs reach ideal solidity for sale after one hour of production.]
"Wow! This is amazing!" Joe exclaimed, somewhat surprised by his luck.
🔺🍀 [**System Alert!**] [Your luck has increased from 1.08 to 🍀 4.58.]
Little Joe was overjoyed. Despite the high luck score, he didn't quite understand what it did.
"Per Joe! What does this luck attribute do for me?"
[For now, nothing. But once you reach level 5, you can choose from:
1. Probability of hits and misses in your attacks.
2. Avoiding attacks, increasing your chance to dodge enemy strikes.
3. Finding rare or valuable items, like this one.
4. Critical hits: high luck can boost your chances of critical attacks.
5. Resistance to negative statuses. Luck can prevent paralysis, sleep, or poisoning.
6. Inspiration: Luck may influence your ability to inspire allies or intimidate enemies.]
"Mr. Benki, can I look around for something else among your inventions?"
"Of course, Mr. Joe. But don't take too long—I'm already working on Florida's armor."
"Alright, I won't be long."
Joe looked around for a few moments until he found something.
"What's this, Mr. Benki?"
"Oh! You've found something perfect for Florida. That's a spear disguised as a snake catcher. It's 20 centimeters long, and when you press this small blue button, it extends by 10 centimeters. If you press this red button, the loop at the tip retracts, revealing a spearhead split into two extremely sharp blades. If Florida learns to use this little spear, it'll be perfect for this hunt."
🔺😎 [**System Alert!**] [Congratulations! You've obtained an exclusive item 🦯 that will enhance Florida's combat abilities.]
🔺🍀 [**System Alert!**] [Your luck has increased from 4.58 to 🍀 7.58.]
[You can now choose a luck-based attribute. Based on the earlier explanation, what do you choose?]
Without hesitation, Joe replied, "I choose inspiration, where my luck influences my ability to inspire allies or intimidate enemies."
[You now have the inspiration symbol 🏅 alongside the luck symbol.]
"What's the matter, Per Joe? Jealous?" Joe teased.
[I exist to benefit you and help you reach your fullest potential. If I had human emotions, I'd say I'm happy for you. But as for the Si system...]
"Don't even mention that name, Per Joe. Let's leave it at that."
"Come, Mr. Joe, and bring Queen Florida, please."
The craftsman was all excited and happy to see Queen Florida in her entirety for the first time.