A day had passed since the SE press conference.
The superior performance and high-quality promotional trailer of Slover13 successfully attracted many gamers to SE.
On the first day, sales soared past 10,000+, and the cartridge/digital version of "Legend of the Giraril Continent," priced at 699 per copy, sold a similar number.
Even with just a hundred or two hundred profit per handheld console, combined with the flagship title's 10,000+ sales.
SE's turnover on the first day broke through the hundred million mark!
Moreover.
The more important significance was.
It established SE's monopolistic position in the handheld console market.
As long as my console is recognized by users, will I worry about not receiving a protection fee from other game manufacturers?
Do your factories want to join the handheld area where people are stupid and have lots of money to make a killing?
Want to?
Well then, first pay a channel fee for our exclusive SE platform.