Initially, I considered adding a shop where he could sell items, but then I realized that if I did, Lex might start "just farming" money instead of going around doing stuff. Hell, he might even try to just go into hiding and mass-produce things. And since the fundamental rule of the game is that everything can be bought, it would be illogical to prohibit selling, given that same principle. Ultimately, it wouldn't be very fun long-term wise, so I removed it. However, now that you mention it, perhaps I can do something about that after the tutorial. I can't promise anything tho
[Effect: An essence created using the purest, most potent source of vitality on the 7th floor and used to restore the body to its optimal state, healing all wounds and replenishing energy. The process is painless and deeply relaxing.]
Fantasy · Hylp
... how about three? I got some free time sooooo
me waiting for the next chapter
It's the limit of the rift. Once you reached the limit, you will be kicked out of it. For example, if you choose the lower difficulty at 20,000 coins, you will be kicked out once you reach this amount earned in it As for 200,000 it is the limit of the rift before it closes and also Lex's limit before it closes as he choose the highest difficulty. Theorically , he can close the rift by himself
[Total earnings: 17,380/200,000]
Fantasy · Hylp
Good start........................................................................................................................................
I am fine! Sorry for the late post
His aperture was being disrupted by the rune. Usually, an aperture is strong enough to resist any foreign aether. But because Elias' aperture was fighting against the rune, foreign aether could "infiltrate" the aperture, lowering thus his talent
The game shop is a common ability among merchants. However, selling products from the game shop isn't their primary source of income. I will explain it later :)
"But I do have to agree that having a personal shop thanks to the 'Game Master' aspect helps a lot," Lex thought as he walked slowly through the brown mist. Most of the time, even if someone had coins, they couldn't spend them directly. They'd have to find a merchant—assuming they survived long enough to reach one.
Die to begin
Fantasy · Hylp