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73.92% Video Game Tycoon in Tokyo / Chapter 360: Fantasy-grade collaboration

บท 360: Fantasy-grade collaboration

Morgan Group is not short of money at all, and their promotional campaign is in full swing.

Around the venue, there were several COSplayers dressed as Terran Marines from StarCraft, with their imposing steel armor and oversized machine guns leaving a deep impression on people.

This attracted even more people to come and check it out.

These people happened to see the official announcement of the game's release date and price.

"After in-depth discussions with Gamestar Electronic Entertainment, we have decided to price StarCraft at $59 per copy. If you pre-order now, you will also receive a small gift exclusively available at the event. First come, first served. As for the release date..."

Swipe.

The screen changed again, displaying a large date.

Official release on July 1st, 2000.

"One month later? Just one month!"

"Hooray!"

The players cheered.

They had thought they would have to wait at least half a year or even a year to play the game.

But now, they could play it in just one month.

In terms of development difficulty, StarCraft should be slightly higher than Final Fantasy, but as long as the direction is clear and no detours are taken, with enough manpower, development is not difficult.

Moreover, the American developers involved were particularly dedicated, each of them deeply passionate about StarCraft, so the development speed of the game was much faster than expected.

Furthermore, this game had another feature: it would continue to be updated over time, unlike other traditional games that are sold and then rarely receive any modifications.

This marked a new stage in electronic gaming: online services.

Online services were not exclusive to online games; single-player electronic games also required online services, although not as demanding on the network as online games.

"If you are interested in the game, you can also visit our demo area to experience StarCraft. We will have dedicated staff to guide you on how to play and engage in battles."

"Wait, battles? Does that mean we can engage in wars against each other?"

"It sounds like it. Um, I have something to attend to now, so I'll leave you all to continue watching the promotional video."

"Hey, excuse me, I also have something to do. Please let me through."

"Make way, I need to go out. I'm feeling a bit urgent."

As soon as the host mentioned the demo experience area, these people couldn't hold back.

They started frantically leaving the venue and heading to Morgan Group's demo area.

Initially, Morgan Group's demo area had few players because most players didn't take Morgan Group's offerings seriously.

They came here to see the latest games and to play them.

At first, Morgan Group only had system demos, which naturally didn't attract many players.

But now, things were different. All the computers in the venue had been set up in advance with the game's interface, and players only needed to come over to start experiencing it.

Moreover, the wealthy Morgan Group provided one machine per player and a dedicated service staff member to help players solve any problems in the game and explain how to play.

With over a hundred computers in the venue, there were over a hundred service personnel, a luxury that only a few big companies like Morgan Group could afford to offer without hesitation.

Moments ago, these service personnel from Morgan Group were quite leisurely. They even gathered together to play StarCraft on a few machines.

But in the blink of an eye, players began pouring in, leaving them a bit dumbfounded.

Fortunately, their professionalism kicked in, and they quickly got into gear, patiently serving the players.

"What's going on? Why did all the players leave? And why did they all go to Morgan Group's area?"

At Lilda's booth, the newly appointed CEO personally came out to promote the latest game console and games.

Initially, they attracted quite a few players with generous prizes to play their games.

The quality of the new game they developed was also decent, and it did attract quite a few players to try it out. They also showed interest in the new game console and new games.

This made the CEO quite happy.

However, he hadn't been happy for long when suddenly, most of the players disappeared, and they all went to Morgan Group's area.

What's going on?

If these players had suddenly gone to Su Rui Electronics or Gamestar Electronic Entertainment, he could have accepted it.

But they suddenly went to Morgan Group's area, which puzzled him.

Did Morgan Group also enter the gaming industry?

Damn it! Another formidable competitor! Why do competitors keep increasing day by day?

Having Gamestar Electronic Entertainment was already despair-inducing enough. Couldn't they venture into other industries? Why did they have to all flock to the electronic gaming industry?

"Boss, Morgan Group has released a game."

As expected!

This super company, Morgan Group, also wants to enter the gaming industry. Damn it! Making money is going to get even harder now.

It was already quite difficult to make money.

But fortunately, it was just one game, and Morgan Group had just entered the gaming industry, so they definitely didn't understand the difficulty of game development. They wouldn't be able to develop a good game in a short amount of time. For a newcomer like this company, no matter how much money they had, it wouldn't be useful. Without top-notch game developers, they couldn't bring in high profits.

He even thought maliciously that Morgan Group might have poured a lot of money into the electronic gaming industry but ended up facing setbacks, becoming a laughingstock in the industry.

"But it's not a game they developed; it's developed by Gamestar Electronic Entertainment."

Lilda's CEO: ???

What the hell is going on?

Has Gamestar Electronic Entertainment been acquired?

His mind was full of question marks now.

Then he realized a serious problem.

A super-rich conglomerate occupying over eighty percent of the PC operating system market share.

Plus a game industry player with over eighty percent influence like Gamestar Electronic Entertainment.

These two guys joining forces seemed to leave no room for other competitors in the gaming industry.

Damn it! What's going on? Why did these two companies come together?

The employee reporting to him shrunk his neck.

As a small employee, how could he know about such secretive matters?

Equally shocked were Aidan, the North American head of Su Rui Electronics, and Hark Brown, the CEO of Brown Entertainment.

They couldn't understand how this had happened.

Regardless of whether they could figure out the reasons behind it, at least for now, the cooperation between Morgan Group and Gamestar Electronic Entertainment was indeed remarkable, and the gaming experience was excellent.

This was truly a dreamlike collaboration.


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