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83.33% Newborn Eldritch / Chapter 10: info chapter.

บท 10: info chapter.

I'll be dropping these kinds of chapters if I have info that will be needed in the novel, so that it won't be an info dumb in any future chapter.

this is about the classification of danger the exorcists use on different creatures.

1 Vermin class

Description: The lowest threat level, Vermin entities or objects are minor nuisances. Often easily contained or banished, they pose minimal danger to trained personnel or civilians and may only affect those highly susceptible to fear or paranormal influence. mainly used to train acolytes introducing them to the world of exorcists

2 Mirage class

Description: Entities or objects at this level are typically non-aggressive or easily deterred, specializing in causing confusion or mild hallucinations. They can influence perception subtly, sometimes luring unsuspecting individuals off course but are largely harmless unless they're left to grow.

3 Dread class

Description: Capable of inflicting severe harm to normal people and poses a higher risk to lower-level exorcists, with containment requiring reinforced measures and exorcists at level 2 or higher. They're often responsible for inexplicable anxiety or nightmares in those nearby. At this level, entities or objects can manifest in visible form and affect physical reality although to a limited extent. Potential for mental and spiritual influence is possible.

4 Malice class

Description: Malice-ranked entities or objects have the power to actively seek out and harm or kill humans and lesser beings through direct interaction. Entities at this level begin to exhibit signs of intelligence and no longer move on pure instinct like the lower-leveled ones. They can manipulate their environments, and cause physical and slight spiritual injuries or corruption. The potential for spiritual and mental corruption is fully possible.

5 Ghast class

Description: Ghast entities or objects are highly dangerous and entities beginning at this level are very intelligent, capable of complex thought and intent, with abilities that allow them to influence minds or physical forms more. In this class, entities can begin to exhibit slight reality-warping abilities. The potential for spiritual and mental corruption is high

6 Nemesis class

Description: Nemesis-class entities are powerful and resilient, highly adaptive in encounters with exorcists or attempts at containment. At this level, entities or objects are beginning to be considered transcendent and begin to wield heightened reality-warping abilities or effects capable of affecting small areas.

7 Blight class

Description: Catastrophic entities or objects capable of mass destruction or corruption that affect the spiritual, mental, and physical state of anyone near them. Their presence warps the environment, causing irreversible damage. They may alter entire regions and are extremely difficult to contain without substantial resources and expert teams.

8 Anathema class

Description: Anathema entities or objects are nearly impossible to destroy, resistant to most known countermeasures. Capable of spreading curses, plagues, or devastating magical effects, they can single-handedly turn an area into a cursed ground, with effects that linger long after their presence is removed.

9 Cataclysm class

Description: These entities have the power to bring about widespread devastation, with significant reality-altering abilities or effects. Subjugation is almost impossible as they are able to alter events throughout time to prevent an outcome. At this level, groups of divine-level exorcists are required to barely contend with them.

10 Harbinger class

Description: The ultimate threat, Harbinger entities signify the potential end of civilizations, worlds, or reality as it is known. Believed to wield perhaps a limitless scope of reality manipulation, they cannot be subjugated, contained, or studied or else attempted by a fellow harbinger of greater power.


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