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13.63% Naruto : Path of a wizard / Chapter 3: chapter 3

บท 3: chapter 3

As I reached the village orphanage, I saw children's playing with each other. Most of the games were to pretend to be great shinobi. I didn't dislike the children's playing pretend to be a shinobi, but most of them don't know the true life of a ninja.

As I walked into the orphanage, I thought I was lucky that I was not born in the Leaf Village or any other great shinobi villages. As long as there is no war, small nations are safe because most of the great villages would be busy with infighting for power.

"System, is there any information regarding physical exercise in the memory of Wizard Ambrose?"

"Reporting: A total of 5 different great knight physical training methods are found, focusing on speed, strength, endurance, agility, and reaction."

"I can start with speed ." "System, check whether speed training method can be improved."

"Reporting: The task requires 14 hours."

"I should start training tomorrow." The next morning, I woke up and completed my cleaning duty at the orphanage. By noon, I left the orphanage. My appearance was average, similar to a cannon fodder that dies during war. Maybe that's why most of the children did not pester me to play with them, but I still played with them to avoid any suspicion.

As I reached the forest, I opened the file named 'Thunderstride.' It focuses on speed, I kept practicing the method but did not overdo it because I am still having a body of two-year-old child, as the sun began to set I, left the forest and reached the orphanage. As I sat down for dinner, I found out that I am more hungry than usual. "I think this might be due to the knight training method. My body requires more energy than usual. I cannot train daily unless I solve the food problem. I think I should try fishing and hunting. Well, at least here we don't have Danzo or anyone threatening the food supply of the orphanage."

By the next morning, I went to the river to catch fish. With the help of AI, I was able to catch a few fish using traps. After that, I trained on improving my speed. "I should wait to try to sense chakra. If anything went wrong, it might affect my growth." From that point on, life was peaceful for the next two years.

________________________________________

In the forest, a child can be seen running with the same speed as a genin. However, he was not alone; a boar at the size of three meters was following him. As they reached the end of a valley, the boy smiled. Quickly throwing a shuriken, cutting the wire as a huge wood slammed the boar. Merlin did not waste any time; he quickly made a hand seal of Ram, Horse and Tiger, releasing a quick bolt of electricity. As the boar became paralyzed, he quickly took out the kunai, killing the boar with a clean slash under its neck. "I should move it to the hideout. Before that, I should clean the trace of fighting."

"Now that I am able to draw chakra, I should move forward with my plan. And in order to become a official wizard, I should become a wizard apprentice first." "System, what are the necessary qualifications to become a junior wizard apprentice?"

"Reporting: In order to become a junior wizard apprentice, one needs to have access to mana and store mana. The second requirement is the construction of three tier 0 spell runes in the soul space."

"In the past two years, I have secretly stolen some information about chakra and funjutsu. However, most of them are only basic information, but I was able to confirm that the concept of chakra can be bent similarly to mana. Moreover, chakra is the product of Otsutsuki clan and once I am able to collect the most primordial chakra, that is Kaguya's chakra, I should be able to convert chakra into mana. Their funjutsu also contain runes that are identical to spell runes. In this way, I can confirm that runes can be a universal language." "System, what are the available tier 0 spell runes available?"

"Reporting: A total of 12 tier 0 spells are reconstructed by the order of the host."

1. **Flight: Breeze Lift:**

- Harnesses a gentle breeze beneath the caster's feet, providing a short burst of lift for controlled, low-altitude flight, perfect for evading obstacles or navigating terrain.

2. **Defense: Ethereal Barrier:**

- Conjures a translucent barrier around the caster, providing minimal protection against physical and magical attacks for a brief period.

3. **Defense: Fortify Resolve:**

- Bolsters the caster's mental and emotional resilience, granting them temporary resistance against fear, intimidation, and mental manipulation.

4. **Control: Domination Grasp:**

- Imposes the caster's will forcefully upon both animals and humans, compelling them to obey commands without question or resistance, even against their own instincts or desires.

5. **Attack: Arcane Spark:**

- Ignites a small spark of arcane energy at the caster's fingertips, which can be hurled at a target to inflict minor magical damage upon impact.

6. **Attack: Shadow Strike:**

- Conjures a fleeting tendril of darkness that lashes out at a nearby foe, dealing moderate dark damage upon contact and briefly shrouding the target in shadows.

7. **Attack: Gust Burst:**

- Unleashes a sudden burst of concentrated wind in a forward direction, knocking back enemies and causing minor blunt force trauma upon impact.

8. **Attack: Ember Blast:**

- Releases a burst of fiery embers in a cone-shaped area in front of the caster, scorching enemies with fire damage and leaving lingering flames in its wake.

9. **Recovery/Calming Mind: Tranquil Aura:**

- Surrounds the caster with a serene aura that promotes relaxation and mental clarity, soothing anxiety and restoring a sense of inner peace.

10. **Support: Illuminating Beacon:**

- Creates a radiant beacon of light that illuminates a wide area, dispelling darkness and providing visibility for allies in dark environments.

11. **Support: Healing Whisper:**

- Utters a gentle whisper of healing magic, which soothes minor wounds and restores a small amount of health to the caster or a nearby ally.

12. **Stealth: Shadow Veil:**

- Shrouds the caster in a thin veil of shadows, making them blend seamlessly into dimly lit environments and muffling the sound of their movements, perfect for stealthy maneuvers.


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