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76.47% PixelPioneers: The Birth of a Gaming Empire / Chapter 78: Chapter : 77 : I Feel So Happy

บท 78: Chapter : 77 : I Feel So Happy

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"Damn-! I got scared."

"Why show me this at night!"

"The picture is very good, but unfortunately, it will be mine in the next second."

In the middle of the night, a lot of players who curiously clicked into John and the official blog of PixelPioneers Studio were scared enough to choke on their saliva. There is no extra text message, just a picture with black text on a white background, 'click and zoom in to view the animation, there is a message you want to know'.

And the viewing level is also set to the level that you can watch at 18 years old. They want to know the news, at least 18 years of age, the time is still in the middle of the night, plus the message to cover.

When these clues are put together, many players are starting to get excited. Does it mean that PixelPioneers Studio is about to do something? Could it be that PixelPioneers Studio's next game will be a certain type of game?

Every player who clicked in because of curiosity opened the enlarged picture with excitement. Then they all made a sound of 'wow'. The picture is of a young lady from Europe and America.

But the players who quickly opened the picture found that the situation was a bit wrong because the picture was slowly changing, from a normal and beautiful European and American lady to a look like a living dead; the appearance looked like the flesh and blood were blurred, and then the picture flashed to show a museum-like hall, and in the middle, a pair of men and women who could not see looked back to back, holding a pistol in their hands.

In fairness, this picture is not too scary; at most, it is that the young lady at the beginning slowly turned into a vaguely bloody zombie, and it was a little infiltrating. But all the players who clicked into it saw this scene without any psychological preparation, plus it was still terrifying in the middle of the night.

After their soul came back, they were a little interested. What kind of game is this? Is it a horror game? Or is it a shooting game? Of course, in addition to this curiosity, there is one more important thing: they are all scared, so how can other people not be scared?

For a time, many players have chosen to save the pictures on the official blog, then go to the major game forums, or simply send the pictures in the game group of their communication software, and at the same time, are accompanied by very tempting and attractive words.

'Shocked, the next game in PixelPioneers Studio turned out to be...'

'Young and beautiful young lady, it would become like this...'

Just like the players who clicked in before, many uninformed people saw this animation that needed to be opened to be able to see, and they all thought it was something exciting, they clicked it with excitement, and then left a sentence 'Damn'!

Compared to ordinary players, many gamers are also paying attention to the industry's movements at the same time. As a dark horse, PixelPioneers Studio is the most conspicuous among them. Even though the sales of "Outlast" did not seem as high as expected, the popularity at that time was quite high.

"That image is a zombie? Is it a horror game?"

"How did John choose such a theme? Don't you want to go all the way in the horror game?"

"It seems that the last zombie game in Lordran was ten years ago?"

"After all, it is too niche, let alone domestic; even if it is the West of the origin of zombies, this theme is niche, and it has only appeared in B-level horror movies."

"Not necessarily, watching the poster may be a shooting-type game; should it be surrounded by a kind of killing?"

"If you think about it, it doesn't necessarily mean that it is a horror game. Surrounded by zombies and then out of the encirclement, the action-adventure game that goes to the big production is also very suitable for this theme."

"But the subject matter is a bit limited, the audience for zombie subjects is too small."

Many game designers in the industry looked at the animation on John's official blog and started to discuss it. In the gameplay above, some think it may be a survival type, and some think it is some other type. As for whether it will fail, everyone did not say too much.

At most, it means that they are not optimistic. After all, they are all mixed in the circle. Even if they feel that the other party is a big street, this game is dead.

However, on the surface, commercial mutual blows need to be in place, and there is even no hostile relationship. But compared to the speculation in the game industry, ordinary players are particularly curious, just like this picture; there is no more stuff.

Looking at John and the official blog of PixelPioneers Studio, countless players have left messages below to ask about the development plan of the new game.

***

In the office of PixelPioneers Studio, looking at the thousands of comments that have been accumulated, Luna gave John a glance: "Look, sending this kind of picture on the big night, especially now, many players ask us about the game."

She knows her matters.

The game has indeed been formed, including the outsourcing team and the motion capture studio, and everything has been determined. At the same time, the face of the game's protagonist has been selected. But these are just preparations for game development, and it's far from game development.

She didn't know anything about game development as before, but she still knew something about the basic operation. Why is the face of the hero and heroine invisible in the previous animation? Not to maintain the mystery, but they haven't determined the appearance of the hero and heroine at all.

"Build the popularity, let the players look forward to it; this thing is still very particular." John said with a smile: "As for the players' doubts, tell them what they are doing, and then come to the studio a little bit every day, such as what we eat breakfast."

John smiled, took a picture of Luna pretending to be angry, and then took a picture in front of him.

Keeping the game popular is quite an important thing. About this hand in his dream memory, John thinks that a game developer named Kojima can play. In his dream memory, it is normal for a 3A game to develop for two or three years, but under the enthusiastic operation of the game producer called Kojima, players feel that the game has been developed for five or six years, even longer.

Looking at his official blog, John feels that this is quite good for keeping the game hot. Of course, there is a deeper reason. That's when he looks at the players' eagerness; he feels so happy.


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