ดาวน์โหลดแอป
0.95% Primordial Villain With A Slave Harem / World System (Leveling And Classes Explained)

World System (Leveling And Classes Explained)

[Don't read before starting the story, only come to this chapter if you are confused about something.]

Normal Levels (known as simply 'Level'): Earned through defeating enemies and advancing in class levels. Gaining Normal Levels increases one's base Attributes by 1 and gives them 5 free Attribute points and 1 Skill free point. The higher one's level, the more EXP is needed to reach the next one, with each level requiring 30% more than the previous.

Normal Levels are divided into tiers. The first tier is called Novice and it encompasses everyone between levels 1 to 10. Once an individual reaches their tier's highest level, they need to complete special requirements to be allowed to advance into the next tier. These requirements can vary depending on the individual.

Primordial Levels: Variation of Normal Levels for those of the primordial race.

Classes: Indicative of one's profession. Classes can be unlocked by meeting their requirements and in the case of advanced classes Skill Points are also required to be invested. Primordials can swap between Classes at will, but normal individuals must pray to the Goddess at a Temple to do so.

Class Levels: One can increase their Class Levels by killing other existences and absorbing XP that way or by doing activities related to their Class, though non-combat Classes don't gain XP by killing sentient beings. A Merchant can level up by bartering and making profit. A Farmer can level up by tending to his fields and producing a good harvest. Class Levels are extremely hard to accumulate thus most people only focus on a single Class and attempt to take it to the maximum level they can achieve.

Attributes: An average, healthy adult male starts with 10 in each category, though it is rare to become an adult and still be level 1, unless the individual is a non-combatant. On the other hand, females face a minor disadvantage because their physical Attributes tend to be at around 8 instead. Once they level up a few times this disadvantage slowly disappears with each extra level.

There are five Attributes:

1, Strength (STR): Increases physical power and damage with melee weapons.

2, Agility (AGI): Boosts speed, reflexes, and evasion.

3, Intelligence (INT): Enhances magical power, mana pool (MP), and effectiveness of spells.

4, Vitality (VIT): Raises health points (HP) and physical resilience as well as resistances.

5, Wisdom (WIS): Improves mana regeneration, spellcasting speed, and resistance to magical effects.

Skill Points:

Earning Skill Points: Characters earn skill points (SP) upon leveling up, which can be used to unlock or upgrade skills within their skill trees.

Skill Points Allocation: Characters can choose how to distribute their skill points across different skill trees based on their preferred combat style and strategic needs.


Load failed, please RETRY

ของขวัญ

ของขวัญ -- ได้รับของขวัญแล้ว

    สถานะพลังงานรายสัปดาห์

    Rank -- การจัดอันดับด้วยพลัง
    Stone -- หินพลัง

    ป้ายปลดล็อกตอน

    สารบัญ

    ตัวเลือกแสดง

    พื้นหลัง

    แบบอักษร

    ขนาด

    ความคิดเห็นต่อตอน

    เขียนรีวิว สถานะการอ่าน: C0
    ไม่สามารถโพสต์ได้ กรุณาลองใหม่อีกครั้ง
    • คุณภาพงานเขียน
    • ความเสถียรของการอัปเดต
    • การดำเนินเรื่อง
    • กาสร้างตัวละคร
    • พื้นหลังโลก

    คะแนนรวม 0.0

    รีวิวโพสต์สําเร็จ! อ่านรีวิวเพิ่มเติม
    โหวตด้วย Power Stone
    Rank NO.-- การจัดอันดับพลัง
    Stone -- หินพลัง
    รายงานเนื้อหาที่ไม่เหมาะสม
    เคล็ดลับข้อผิดพลาด

    รายงานการล่วงละเมิด

    ความคิดเห็นย่อหน้า

    เข้า สู่ ระบบ