After the Sporogenesis Mill was taken care of, players' task of building teleportation points would no longer face any obstacles.
Originally, purifying nightmares three times wasn't a difficult condition.
Given the choice, players would definitely prioritize purifying the nightmares that were easiest to handle.
After all, most of them were at the bronze tier now.
They could get full rewards even from normal difficulty nightmares... until they advanced to silver and had to clear nightmares of hard difficulty or above to level up, which would not be so easy to gain experience from.
After Bernadino was killed, the players were no longer in the "newbie phase."
From Frostwater Harbor to the Royal Capital, the "dungeons" they used for leveling up and the enemies they killed were basically provided by Annan for free. Not only were there plenty to go around, and keys easy to obtain, but there was also no regulation.