The Legend of Zelda was officially released after only two days of trial play, which was a surprise for many players.
And this time, special emphasis was placed on the game's producer in the promotion.
The strongest producer, Takayuki, dedicated his efforts to its creation!
Highly recommended!
"Who is Takayuki?"
Some of the new players who were queuing to buy the game were not yet aware of the significance of Takayuki's presence.
However, someone quickly explained to them.
"He is the president of Gamestar Electronic Entertainment and currently the world's strongest game producer. Almost all the classic games in the Famicom are created by him."
"You've definitely played both Super Mario games, right? Those who have bought the Famicom should have played them, and they were made by him."
"Also, Contra, Dragon Quest, they're all one better than the other."
"Is he really that good? What kind of person is he?"
"I heard he's a computer geek, wears glasses with a prescription of 1500 degrees, and dresses very conservatively in plaid shirts."
"Huh? How do you know?"
"Hehe, my friend's friend's friend's friend works at Gamestar Electronic Entertainment, and it was he who told my friend, and then my friend told me."
"Wow, your friend is impressive."
It was considered a default assumption by many that any game produced by Takayuki would be a masterpiece.
In front of every store, there was already a large image of the adventurer wearing a green hat.
People curiously looked at this sword and shield-wielding adventurer, imagining what kind of gameplay this game would offer.
Among them, some had already played the trial play of the past two days and were eagerly telling others in the crowd how special the game was.
The Legend of Zelda wasn't just an enhanced version of Dragon Quest; it was a completely different game, although both involved defeating monsters to obtain equipment rewards.
"Is this adventurer called Zelda? I wonder what kind of legend it will be."
"Hey, hey, hey, that adventurer isn't called Zelda; Zelda is a princess! And she's not just any princess, she's a super powerful princess, not the kind of delicate princess you're thinking of."
"What do you mean?"
"It all starts with the confrontation between the princess and Ganon..."
The people in line discussed endlessly, talking about the latest story background of The Legend of Zelda.
On the day of the game's release, it once again witnessed a scene similar to the release of Super Mario Bros. 3.
People crowded in queues, even though it was close to winter, they didn't feel the cold, but rather were full of anticipation.
Christmas was less than a month away, and many parents were considering buying The Legend of Zelda for their children.
Christmas had long been a traditional holiday in Japan, with a strong festive atmosphere. Many shopping malls were already decorated for Christmas.
After the burst of the bubble, the whole society in Japan was somewhat depressed, and Christmas, along with the New Year, was one of the few days that could re-energize the people.
Even the Prime Minister of Japan had been appearing frequently lately to encourage the people.
Even families with average financial conditions would set aside some money at this time to celebrate this rare joyful occasion.
Of course, the Famicom wouldn't miss out on such a holiday.
Along with the release of The Legend of Zelda, a game console bundled with the game was also officially launched. This bundled game console was the exclusive The Legend of Zelda limited edition machine.
The casing was also specially customized with a very distinctive The Legend of Zelda style. Along with the release of The Legend of Zelda game, those who had originally planned to buy a game console almost hesitated and directly purchased this bundled game console.
Because the appearance was indeed very attractive, at least much better looking than the classic colors of the Famicom, and those who were already buying game consoles looked at the Zelda limited edition machine with some envy.
Those with some money were even more excited when they saw it, and without hesitation, they also chose to buy another game console. Even if they didn't play, this thing seemed to have some collecting value.
PN game console had also prepared for promotion in advance, with various promotional activities related to Christmas being carried out in full swing.
At the same time, in response to the promotional offensive from the Famicom side, they also released another specially developed game controller early.
This game controller was a touchpad where you could draw and write with a special pen, claiming to have educational benefits for children, making children enjoy drawing and writing.
At the same time, this controller came with a game that looked interesting called Sword Master, where you could attack enemies on the screen by sliding your fingers or pen on the touchpad.
This kind of game was obviously much simpler to make, and it did look interesting.
When Takayuki saw it, he immediately recognized it as a version of Fruit Ninja.
This game had been popular when touch screens first appeared, and Surui Electronics had indirectly allowed this game to appear in the world ahead of time.
It had to be said that the creativity of this game was quite good; at least the playability was much better than that singing controller from before, but wanting to play this game came at a cost.
You needed to buy another controller, unless in the future they could release other games for this controller, otherwise it would be a loss.
Obviously, Surui Electronics had also thought of this, and they also announced that more games would be released for each controller in the future.
Looking at this trend, it seemed that they intended to produce games through the controller as the main axis, no longer limited to the game console itself.
Hayasaka Kazuma was now a somewhat famous game producer.
He was the first person to release third-party Famicom games, and he was also the first outsider to tap into the gold mine of electronic games on the Famicom.
Now he no longer lived in that somewhat dilapidated and cramped apartment building, but in a more spacious and bright building. However, the house was still a bit small, but it was more than enough for one person.
Of course, no matter when, he always considered himself a player, not a game producer.
And his favorite genre was role-playing games.
The feeling of following a character as they slowly grew was far more enjoyable than the short and fast-paced games like Contra.
Recently, their team was developing a role-playing game, and the story was specially written by a somewhat famous author, which took quite a bit of effort and was also full of confidence.
Even if it couldn't surpass Dragon Quest, the role-playing game he produced should also be the second best role-playing game on the Famicom.
He had that confidence.
It's just that this confidence only lasted until the release of The Legend of Zelda...