"Reincarnation Land" had a brutal setup that filled the game with variables and confrontation, which was particularly appreciated by overseas players.
The game itself was of excellent quality, and had amassed a large fan base even before online connection was available. Once online gameplay was introduced, its confrontational attributes were pushed to the extreme, sparking immense discussions and popularity at that moment.
Overseas players had grown tired of zombies and vampires, and the horrifying monsters and sophisticated settings of "Reincarnation Land" were like discovering a new continent for them, which logically led to its sweeping popularity.
On the ranking website, Black Tech discovered that North American players far led in the number of victories, followed by the Slavs, Korea…
Since the game was not released domestically, Huaxia only had a pitiful single victory.
"Huaxia actually had one victory? How did that come about?"