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"This is..."
Su Ran took the items out of the treasure box one by one, and gradually, his expression became quite peculiar.
"Experience charms, 6 pieces."
"Experience Beads, 15 pieces."
"Experience hourglass, 1 piece."
"A golden dagger."
"A silver necklace."
"Various potions."
"10 gold coins."
...
"There are quite a few treasures, but they're almost all related to experience, hardly worth much, I guess."
Su Ran was slightly disappointed, but the unexpected acquisition of a golden dagger, a level 35 golden weapon, was quite valuable, which gave him a bit of solace. Then, he took the experience charms, Experience Beads, and experience hourglass in his hands, wanting to see what made these three experience-related items different.
[Experience Charm] (Talisman)
After use, gain 30 minutes of double experience, invalid for storyline and dungeon tasks.
[Experience Bead] (Consumable)
After use, randomly gain between 500-10,000 experience points with no usage limit.