Max's destination was an abandoned police station nearby that he could see from his spawn point. He was lucky to appear in the middle of the city instead of a wasteland or forest.
'I wonder if there is a gun or something in the police station.'
Spawn points were random for each player. It was designed that way to avoid sudden conflict in a server with many players.
While walking, Max didn't forget to be careful of his surroundings; the knife clutched tightly in his right hand. Infected, and zombies were everywhere. They could've been hiding and jumping at him when he wasn't aware.
"The atmosphere is so creepy and quiet. Heck, even the sky looks sad gray. This is really an apocalypse."
— People have died. What do you expect?
— While it has no apocalypse in the title, it's indeed a survival apocalypse game
— Why would it win the best apocalypse game if the setting isn't apocalypse?